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Bringing people back to life...


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#26
LPPrince

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Sgt Stryker wrote...

LPPrince wrote...

The death at the beginning of ME2 should've been a coma.


QFT.

While we're at it, let's get rid of the silly notion of deorbiting into a planet and being intact enough to rebuild. What they should have done was have Shepard get into a second escape pod, except this one's flight controls gets damaged and it crashes into Alchera. Bam, a plausible scenario for Shepard's falling into Cerberus' hands. Want a story-based reason for the stat reset too? That's simple enough: have the impact be hard enough to knock Shepard into a coma, break several bones, cause severe facial trauma requiring reconstructive surgery, and maybe even paralyze Shepard. Furthermore, Shepard's death is no longer a literal death, but a highly-exaggerated one. (The rest of the galaxy believes Shepard is dead, but the ones on the inside know he/she is not)


That would've been a thousand times better.

#27
Whatever42

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Skirata129 wrote...

also, shepard had to wear a helmet on the planet during the normandy mission, so I'm going to assume there is little to no atmosphere, so re entry wouldn't have reduced his body to carbon.


Let's not re-open this debate. But for the record: there was atmo and gravity. However, whether Shepard would burn up entirely depends on what protection his suit would offer and his entry velocity. We've run all the numbers; it is possible that if his entry velocity were slow enough that he would not burn up but the haters will insist that he hit the atmo at meteoric speeds. There can be no resolution to this argument because we will never agree on the facts.

Modifié par Whatever666343431431654324, 15 juin 2011 - 02:25 .


#28
Skirata129

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...of course he didn't hit at meteoric speeds. his ship was orbiting the planet, and orbital speed it much slower than the hypersonic speed of a meteor moving at a path tanget to that of the planet. and yeah, I just thought about it and re entry wouldn't fry him. I just remembered the guy who is going to try a skydive from space. BTW stryker. I agree. much more plausible.

#29
Pineinapple

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so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?

#30
ADelusiveMan

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Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Save transfer? idk...
But I know you would start over with a new Shepard.

#31
Whatever42

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Skirata129 wrote...

...of course he didn't hit at meteoric speeds. his ship was orbiting the planet, and orbital speed it much slower than the hypersonic speed of a meteor moving at a path tanget to that of the planet. and yeah, I just thought about it and re entry wouldn't fry him. I just remembered the guy who is going to try a skydive from space. BTW stryker. I agree. much more plausible.


You're preaching to the choir. However, they will insist that the explosion would have propelled him at incredible speeds. I have arguments against that too but again, neither side will agree to the facts so there really can be no real debate. There was a post from one of the devs a year ago that outright stated that the velocity wasn't sufficient for re-entry burn either but that was pretty much ignored. 

As far as what would be more believable - sure, a coma or escape pod or something else would be more believable. However, it was a cool scene and this is a cinematic game. I don't recall people twisting themselves in knots because of similar holes in other science fiction movies but they sure do with this one.

Plus, shepard might have had to be beat up. It's possible his new cybernetcs, including the bio-synethetic reconstruction of his neural pathways, plays some future role. It's hard to say it should be this way or that way until we have the whole story.

#32
Whatever42

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ADelusiveMan wrote...

Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Save transfer? idk...
But I know you would start over with a new Shepard.


You would need a save game flagged "lived to fight again". For that, you would need a surviving Shepard.

#33
Siegdrifa

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Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Any body tried to let shepard died in ME2 SM and then play story DLC post SM?

If a dead Shepard can't play story dlc after the SM, i don't see why he could be imported to ME3.

#34
atheelogos

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essarr71 wrote...

atheelogos wrote...

dantares83 wrote...

I am new to the ME world so pardon me if this have been discussed to the death...

I heard that the death (if you died) for the final mission is final this time and wouldn't be carried over to ME2...

this seems normal because death is death.... nobody can awoke the living

but at the beginning of ME2, Cerebus have brought Shepard back to life!!! Why can't they do it again for ME3? And with all the technologies already known, it should be much faster this time to bring anyone back to life!

so why is it final this time?

the story do not make sense...

ME2 is the prime example of how not to do a resurrection story. They messed it up once and shouldn't repeat their mistakes.... that is all.


Accept it or avoid it, but hate it and then help pay the writers salaries... now who is getting dubed here?

I have no problem giving money to my Favorite developer. I just wished they told that part of the story better.

#35
HunterX6

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crackseed wrote...

The main reason is...

...there's no body to recover and revive. If you die in the end of ME2, you die in the base and soon after BOOM. While Lazarus's tech and premise was stretching things, I at least enjoyed them using it in the once instance they did. Doing it again especially after it was obvious how hard it was to do, without Shep's physical body, would be ****** poor story-telling and dumb.


this. Either choice you make in the end of mass effect 2 shepard body is vaporized by fire or by energy. No body to use unlike cerberus had in the beggining to bring him back.

#36
atheelogos

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Sgt Stryker wrote...

LPPrince wrote...

The death at the beginning of ME2 should've been a coma.


QFT.

While we're at it, let's get rid of the silly notion of deorbiting into a planet and being intact enough to rebuild. What they should have done was have Shepard get into a second escape pod, except this one's flight controls gets damaged and it crashes into Alchera. Bam, a plausible scenario for Shepard's falling into Cerberus' hands. Want a story-based reason for the stat reset too? That's simple enough: have the impact be hard enough to knock Shepard into a coma, break several bones, cause severe facial trauma requiring reconstructive surgery, and maybe even paralyze Shepard. Furthermore, Shepard's death is no longer a literal death, but a highly-exaggerated one. (The rest of the galaxy believes Shepard is dead, but the ones on the inside know he/she is not)

I like you^_^

#37
essarr71

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atheelogos wrote...

essarr71 wrote...

atheelogos wrote...

dantares83 wrote...

I am new to the ME world so pardon me if this have been discussed to the death...

I heard that the death (if you died) for the final mission is final this time and wouldn't be carried over to ME2...

this seems normal because death is death.... nobody can awoke the living

but at the beginning of ME2, Cerebus have brought Shepard back to life!!! Why can't they do it again for ME3? And with all the technologies already known, it should be much faster this time to bring anyone back to life!

so why is it final this time?

the story do not make sense...

ME2 is the prime example of how not to do a resurrection story. They messed it up once and shouldn't repeat their mistakes.... that is all.


Accept it or avoid it, but hate it and then help pay the writers salaries... now who is getting dubed here?

I have no problem giving money to my Favorite developer. I just wished they told that part of the story better.


That's fair.  Call me a blind optomist, but I hold Bioware to high regard, and for all its faults, ME has been very detailed and compelling for sci-fi, especially sci-fi gaming.  I liked the resurrection premise and how to completely changed the game -especially when it would have been easy for bioware to just recycle ME, keep the story and side quests, your standing in the alliance and with the citadel all the same and just pumped up the gameplay - which makes me wonder if theres more to it then what we've seen.  Shep reconstruction might be a big part of ME3, or it could be nothing.  Bioware seems to want to do great things with this series, and I think the writers and developers would have shot down these risky and far-fetched ideas without them being important to the development of the story.  Stryker's idea is great, and it would totally fit.  And you have to wonder, if someone spent so much time working out how a mass effect field can change everything about civilization, they might have thought of more believable alternatives to sheps death.. but maybe it HAD to happen that way for something else to happen.

Maybe itll be nothing, maybe itll be everything.  Point is, our outlook might be completely different on 3/7/12.  The entire series is pretty much riding on it.

And AD: total sarcasm.  I've probably put in about 150hrs into oblivion and fallout, and while there are times I adore that style of games, eventually i always feel like i've just wasted a huge chunk of time grinding for little payoff.  I'll take a more linear entertaining story to freedom.  The system and freedom is impressive, but not for me.

Modifié par essarr71, 15 juin 2011 - 02:55 .


#38
LPPrince

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atheelogos wrote...

Sgt Stryker wrote...

LPPrince wrote...

The death at the beginning of ME2 should've been a coma.


QFT.

While we're at it, let's get rid of the silly notion of deorbiting into a planet and being intact enough to rebuild. What they should have done was have Shepard get into a second escape pod, except this one's flight controls gets damaged and it crashes into Alchera. Bam, a plausible scenario for Shepard's falling into Cerberus' hands. Want a story-based reason for the stat reset too? That's simple enough: have the impact be hard enough to knock Shepard into a coma, break several bones, cause severe facial trauma requiring reconstructive surgery, and maybe even paralyze Shepard. Furthermore, Shepard's death is no longer a literal death, but a highly-exaggerated one. (The rest of the galaxy believes Shepard is dead, but the ones on the inside know he/she is not)

I like you^_^


That's what she said. OOOOOOOH

#39
jamesp81

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The Spamming Troll wrote...

jamesp81 wrote...

Also, it's worth pointing out that there are hints that Shepard's body was recovered at least mostly intact. Banged up, but the important stuff was there.

If Shepard gets left on the Collector Base in ME2, he kind of gets completely immolated. Nothing left to work on.


oh, a nasty sunburn and a headache is all id get from falling onto a planet from outerspace? id seen pictures of people in cars after 25 MPH car accidents. id think itd look like that, but much much worse.

reapers could use shepards goo, and prolly make a better reaper because shepards is spectre goo.


We saw him skimming the atmosphere of a planet at a shallow angle.  The shallow angle is important here.  At that shallow angle, it's more likely he bounced off the atmosphere and remained in space.  If his angle had been to steep for the bounce off effect, he would've simply been vaporized by the heat and there'd have been nothing to for Miranda and Wilson to patch together.

#40
Spartansfan8888

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Flashlegend wrote...

Shepard dying at the beginning of ME2 and being revived two minutes later(and at all considering the method) was stupid enough; Having it happen again would just be retarded and ridiculous.


That's why I just pretend that what really happened is some sort of technology from his armor/suit/omni-tool/whatever plus his own willpower kept him alive in a coma-like state.

Somehow... 

#41
Manic Sheep

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Siegdrifa wrote...

Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Any body tried to let shepard died in ME2 SM and then play story DLC post SM?

If a dead Shepard can't play story dlc after the SM, i don't see why he could be imported to ME3.

Dead Shepard can't be imported. it mentions this in the loading screens and it has been confirmed somewhere.

#42
Pineinapple

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Siegdrifa wrote...

Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Any body tried to let shepard died in ME2 SM and then play story DLC post SM?

If a dead Shepard can't play story dlc after the SM, i don't see why he could be imported to ME3.


http://xbox360.ign.c.../1067323p1.html
answered my question.:pinched:

#43
Aedan_Cousland

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Pineinapple wrote...

so if Shepard died in your ME2 playthrough, how does the story continue in ME3 when you transfer your saves?


Shepard dying is basically a 'game over' screen. You either have to start ME3 with a random character that was not your own from the previous two games, or load an old ME2 save and survive the suicide mission.

If Shep dies in ME2 the story ends there.

#44
dantares83

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which is y is stupid to resurrect someone... should not have been used at all

#45
AlanC9

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How long between the raid on the Collector Base and ME3, anyway? Is there even time for another Lazarus run?

#46
Inquisitor Recon

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Like I said, there has to be a firefight involving Lazarus-ed Nihlus, Lazarus-ed Kaidan and husk Jenkins.

#47
alihou

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It's such a silly idea for a Lazarus II to even be mentioned... Jeez, Who cares of him now if you can just revive him if he screws up every time...

#48
mithikx

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meh if anyone dies slap some medi gel on em and they'd pop right back up
out of medi gel try omni gel, out of that try petroleum jelly

#49
AlanC9

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alihou wrote...

It's such a silly idea for a Lazarus II to even be mentioned... Jeez, Who cares of him now if you can just revive him if he screws up every time...


Hey, it works in D&D.

#50
FluffyScarf

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Meh. I just pretend that Shep never fell into the planet and was found simply floating around it instead. Bit more believable.