Shepard's Fate
#1
Posté 15 juin 2011 - 02:18
It's just an opinion but I think Paragon Shepard would most likely choose to sacrifice himself if the issue came up at some point during the game. This all started with the message that was downloaded into Shepard's brain through the Prothean beacon on Eden Prime. Later on, Shepard gets the cipher as well to interpret these "visions" he keeps having. Perhaps the cipher will allow him to operate lost Prothean technology in his journey to defeat the Reapers?
Yes, in ME3 you'll have to unite civilizations in an effort to stop the Reapers once and for all, but I'd like to believe that Shepard will undetake another journey as well: to discover what really happened all those years ago on Eden Prime. After all, there is some (I'll be the first to admit it's thin) evidence in ME2 to suggest that the Reapers might be a little too invested in Shepard. Granted, he can be a pain in the butt as we've seen throughout the games so far, but a race so infinitely superior, in Sovereign's words, which has successfully culled more advanced civilizations over millennia would hardly go to that much trouble over a single human being, however remarkable he might be. Unless... back to Shepard being the only person, apart from Saren, to have used the beacon on Eden Prime.
Also of note is the beacon on Joab which "updates" Shepard's vision to include reference to the Collectors. This would suggest some Protheans must have been alive to witness the transformation of their fellows into Collectors. Perhaps some are alive still?
What's your take on Shepard's fate?
#2
Posté 15 juin 2011 - 03:11
I would though like a few options as a paragade the sacrifice option but also the have EDI pilot the nuke towards the reaper while I escape option. I don't always want to kill my character off for the greater good because my character loses out on whatever life they could've had afterwards.
#3
Posté 15 juin 2011 - 03:16
#4
Posté 15 juin 2011 - 03:18
#5
Posté 15 juin 2011 - 03:18
Modifié par Good Chaos7, 15 juin 2011 - 03:18 .
#6
Posté 15 juin 2011 - 04:05
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
#7
Posté 15 juin 2011 - 04:09
Um, your sense of causation is weird. "Let's reward people for doing the right thing by...killing them! Yaaaay"Aedan_Cousland wrote...
I'm hoping there is an option, but is is basically the opposite of ME2.
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
#8
Posté 15 juin 2011 - 04:19
daqs wrote...
Um, your sense of causation is weird. "Let's reward people for doing the right thing by...killing them! Yaaaay"Aedan_Cousland wrote...
I'm hoping there is an option, but is is basically the opposite of ME2.
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
The game has multiple endings. In at least one of them you should be able to die.(without having to try).
#9
Posté 15 juin 2011 - 04:52
daqs wrote...
Um, your sense of causation is weird. "Let's reward people for doing the right thing by...killing them! Yaaaay"Aedan_Cousland wrote...
I'm hoping there is an option, but is is basically the opposite of ME2.
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
It isn't a heroic death if Shepard dies because of some tactical blunder.
Since I'm in favor of a heroic death ending, the only way to achieve that would be if Shepard dies even if he does everything right, or because of it. It also adds an element of realism, which I'm also in favor of.
That doesn't mean players are being 'punished' for making the right tactical decisions. It should boil down to a Virmire like choice where Shepard must choose between saving his own skin or saving the lives of some of his own team.
#10
Posté 15 juin 2011 - 04:59
#11
Posté 15 juin 2011 - 05:45
Tessir Kaerak wrote...
Another interesting idea, if he were to die, faced by insurmountable odds, the endgame could possibly be played after Shep's death. The remaining squad would carry on, winning only because of what Shep did. Kinda like Optimus Prime in the old school movie, for those old enough to remember.
Then who would Shep pass the Matrix too? But seriously. If it comes down to a imminent death scenario. I want the Reapers to win and the battlefield to play out like in The Darkspawn Chronicles from DA:O. I say that because for me to be placed in a situation like that, I must have missed rallying a few races. The idea of taken control of a member in my squad just wouldn't feel as natural to me.
#12
Posté 15 juin 2011 - 05:51
He died for your sinsTessir Kaerak wrote...
Another interesting idea, if he were to die, faced by insurmountable odds, the endgame could possibly be played after Shep's death. The remaining squad would carry on, winning only because of what Shep did. Kinda like Optimus Prime in the old school movie, for those old enough to remember.
#13
Posté 15 juin 2011 - 05:57
daqs wrote...
Um, your sense of causation is weird. "Let's reward people for doing the right thing by...killing them! Yaaaay"Aedan_Cousland wrote...
I'm hoping there is an option, but is is basically the opposite of ME2.
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
This. Fallout 3 was hated for this very reason until Broken Steel was created.
#14
Posté 15 juin 2011 - 05:58
*goes out debauching*
#15
Posté 15 juin 2011 - 08:58
Lunatic LK47 wrote...
daqs wrote...
Um, your sense of causation is weird. "Let's reward people for doing the right thing by...killing them! Yaaaay"Aedan_Cousland wrote...
I'm hoping there is an option, but is is basically the opposite of ME2.
In ME2 Shepard could die but only if he didn't prepare adequately and made the wrong tactical or strategic decisions. In ME3 I'd like to see the opposite take place, where Shep dies because he made the right tactical or strategic decisions.
This. Fallout 3 was hated for this very reason until Broken Steel was created.
Fallout 3 just had a weak ending.
Mass Effect 3 needs a heroic sacrifice ending IMO.
#16
Posté 15 juin 2011 - 09:03
1 Shepard dead, galaxy destroyed, no message sent.
2 Shepard dead, galaxy destroyed, message sent.
3 Shepard dead, galaxy saved, but in ruins.
4 Shepard alive, galaxy saved, but in ruins
5 Shepard dead, galaxy saved, and in decent condition.
6 Shepard alive, galaxy saved, and in decent condition. (This would require all the right choices and would be hard to get)
#17
Posté 15 juin 2011 - 09:04
Slidell505 wrote...
I think ME3 needs six endings.
1 Shepard dead, galaxy destroyed, no message sent.
2 Shepard dead, galaxy destroyed, message sent.
3 Shepard dead, galaxy saved, but in ruins.
4 Shepard alive, galaxy saved, but in ruins
5 Shepard dead, galaxy saved, and in decent condition.
6 Shepard alive, galaxy saved, and in decent condition. (This would require all the right choices and would be hard to get)
I like, I like. I particularly would like it the Reapers were totally annihialted in option 6. With the exception of a few stragglers and indoctrinated.
But that would be stupendous.
#18
Posté 15 juin 2011 - 09:08
ME3 should have much more dimensions than your examples, and with different politics in the universe taking place I doubt it would be that simplistic.Slidell505 wrote...
I think ME3 needs six endings.
1 Shepard dead, galaxy destroyed, no message sent.
2 Shepard dead, galaxy destroyed, message sent.
3 Shepard dead, galaxy saved, but in ruins.
4 Shepard alive, galaxy saved, but in ruins
5 Shepard dead, galaxy saved, and in decent condition.
6 Shepard alive, galaxy saved, and in decent condition. (This would require all the right choices and would be hard to get)
#19
Posté 15 juin 2011 - 09:11
#20
Posté 15 juin 2011 - 09:17
What will it be I wonder?
#21
Posté 15 juin 2011 - 09:36
Waltzingbear wrote...
ME3 should have much more dimensions than your examples, and with different politics in the universe taking place I doubt it would be that simplistic.Slidell505 wrote...
I think ME3 needs six endings.
1 Shepard dead, galaxy destroyed, no message sent.
2 Shepard dead, galaxy destroyed, message sent.
3 Shepard dead, galaxy saved, but in ruins.
4 Shepard alive, galaxy saved, but in ruins
5 Shepard dead, galaxy saved, and in decent condition.
6 Shepard alive, galaxy saved, and in decent condition. (This would require all the right choices and would be hard to get)
I was just giving a basic overview of Shepard.
#22
Posté 15 juin 2011 - 10:40
Wonder if there will be an option to give into the reapers at some point.
#23
Posté 15 juin 2011 - 10:49
Slidell505 wrote...
I think ME3 needs six endings.
1 Shepard dead, galaxy destroyed, no message sent.
2 Shepard dead, galaxy destroyed, message sent.
3 Shepard dead, galaxy saved, but in ruins.
4 Shepard alive, galaxy saved, but in ruins
5 Shepard dead, galaxy saved, and in decent condition.
6 Shepard alive, galaxy saved, and in decent condition. (This would require all the right choices and would be hard to get)
Message sent ala Protheans?
That would be an interesting concept if the cycle was repeated to such a degree as that, maybe we get a better message sent out so the next 'group of races' is better prepared and able to thwart the Reapers when the cycle comes to repeat itself again.
I actually also hope that on scale of difficulty to achieve, it falls down on 1-6 being easiest to hardest. As Casey has said in regards if you rush it it'll be messy. Basically put, you rush it, most you can get is 4 but even that is hard for such a Shep to achieve.
#24
Posté 15 juin 2011 - 11:28
#25
Posté 15 juin 2011 - 11:39





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