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Mass Effect 3 Importance of biotics (Becoming god, a god or a super being)


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#1
HunterX6

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 The reason why I think biotic might play a big role on mass effect 3 is because *possible spoilers*
1.the illusive man has been very interested in it ,even hiring people to release eezo ships on some planets and also keeping people who uses biotic power like gillian,the  non-biological daughter of grayson ( a guy with implmented reaper tech) who will be playing a role in a new mass effect book that comes out in 2012 and also saying that biotics are the future.
2.In a quest in the firewalker pack you get to find another prothean sphere (that looks like the one in mass effect 1 that shows you the vision of the very early humans on earth.) which gives shepard some info on biotic powers.
3.Bitoics manipulate dark energy to use their power and somehow dark energy is affecting the haestorm star. There was a myth that reapers "consume entire stars, maybe for energy so there might be a connection,weakness or some kind of advantage we might learn from this.

There is more  info out there to support this but so far this is all I can remember. I would really like to see some kind of  humanoid sized reaper with ulimate biotic power even god like and ancient. If you get the chance to become something very powerful but maybe at a cost of something, would you take the chance to get the power? Yes or no?

#2
The Spamming Troll

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biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.

Modifié par The Spamming Troll, 15 juin 2011 - 03:06 .


#3
Red Panda

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ME1 biotics proves OP's point
ME1 biotics are extinct= :(

#4
Repearized Miranda

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 It'd be nice to have, but as very cliched as this is:

"With great power comes great responsibility!"

Also, biotics (some of them) have been deemed useless, but obviously that's a gameplay issue. Not that I disagree, but Singularity and Warp compared to Charge, Shockwave, Pull, Throw are vastly superior even on Insanity especially Heavy forms of both powers. Dosn't mean that the latter four are useless because you have to use them more. Less effective, but they still get tings done.

Back to your question though. I wouldn't becessarily want the kind of power especially I know the enemy could defend it! As far as that incapacitated Volus, I don't think he would want such power, He certainly needed a nap; however, it was amusing to see Enaya (sp?) pwn him!!

#5
Stardusk78

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The Spamming Troll wrote...

biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.


Jeez, you have been disproven so often it is ridiculous. You just suck at the Adept.

#6
Bozorgmehr

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I'm against anything 'godlike' - it breaks the game completely. No more ME1 nonsense please. Difficulty levels are there to help those who want to feel godlike, play on Casual if you want to be invincible without having to worry about anything. Those who like a (better) challenge can raise the difficulty level = everybody (except the Spamming Troll) happy :)

#7
Mand0l1n

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Agreed - no godlike powers but i would like them to look more impressive visually. I always thought warp bombs should look more destructive and throw could definitely be beefed up. Maybe this would satisfy both sides if the powers looked more godlike but didn't do godlink amounts of damage.

#8
The Spamming Troll

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Stardusk78 wrote...

The Spamming Troll wrote...

biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.


Jeez, you have been disproven so often it is ridiculous. You just suck at the Adept.


right, right

im alone on this one.

#9
Dave666

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The Spamming Troll wrote...

Stardusk78 wrote...

The Spamming Troll wrote...

biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.


Jeez, you have been disproven so often it is ridiculous. You just suck at the Adept.


right, right

im alone on this one.


Nope, you're not alone.  I often agree with the sentiment of your posts, but sometimes the way you phrase things leaves a bit to be disired.  I can't tell you how agravating it is to see people constantly saying that you don't know how to play (x class).  Its perfectly possible to be able to play a class like the Adept and play it well (dispite all the limitations placed upon it) and come to a different conclusion from others.  I've always said that the Adept (and Biotics in general) were hit far too hard in ME:2.

I also find it annoying that people constantly single out Adepts as an example of a class that was overpowered in ME:1.  When the bald truth is...All classes were overpowered at max level in ME:1.  So why scapegoat the Adept?

#10
HunterX6

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Mand0l1n wrote...

Agreed - no godlike powers but i would like them to look more impressive visually. I always thought warp bombs should look more destructive and throw could definitely be beefed up. Maybe this would satisfy both sides if the powers looked more godlike but didn't do godlink amounts of damage.

 

I know its been a while to reply but NO NO NO I didnt meant it like that guys, I am not talking about making adepts stronger in game play. I am talking about that the adepts might have some bigger purpose on the STORY of mass effect 3. Maybe there is some kind of god like force or lifeform in the end of mass effect 3. I dont want it to sound like god of war or etc but a powerful boss in the mass effect way. I guess all we can do is wait and see until the novel comes out and especially mass effect 3.

#11
Adanu

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Bozorgmehr wrote...

I'm against anything 'godlike' - it breaks the game completely. No more ME1 nonsense please. Difficulty levels are there to help those who want to feel godlike, play on Casual if you want to be invincible without having to worry about anything. Those who like a (better) challenge can raise the difficulty level = everybody (except the Spamming Troll) happy :)


If you want game balance, play MP games. If this game were balanced, you'd be flying into roofs everytime someone throws biotics at you.

#12
Abraham_uk

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The Spamming Troll wrote...

Stardusk78 wrote...

The Spamming Troll wrote...

biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.


Jeez, you have been disproven so often it is ridiculous. You just suck at the Adept.


right, right

im alone on this one.


Alone on this one? No you're not. I'd like to see biotics doing something to protected enemies. Not having them all nerfed. Happy medium between ME 1 and 2. Furthermore enemies having biotics being just as effective. If Shepard loses all his/her protections, expect him/her to be trapped in a singularity.:lol:

#13
Aumata

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Dave666 wrote...

The Spamming Troll wrote...

Stardusk78 wrote...

The Spamming Troll wrote...

biotics suck, man.

1 HP shields > level 30 adept

all youd need to stop a biotic threat is a few armor wrist gaurds er whatever it is that stops biotics. even if you dont have a full suit, just tie on a few armor wrist gaurds to your legs and what not and you dont have to worry about biotics. its the future, dude.


Jeez, you have been disproven so often it is ridiculous. You just suck at the Adept.


right, right

im alone on this one.


Nope, you're not alone.  I often agree with the sentiment of your posts, but sometimes the way you phrase things leaves a bit to be disired.  I can't tell you how agravating it is to see people constantly saying that you don't know how to play (x class).  Its perfectly possible to be able to play a class like the Adept and play it well (dispite all the limitations placed upon it) and come to a different conclusion from others.  I've always said that the Adept (and Biotics in general) were hit far too hard in ME:2.

I also find it annoying that people constantly single out Adepts as an example of a class that was overpowered in ME:1.  When the bald truth is...All classes were overpowered at max level in ME:1.  So why scapegoat the Adept?

It was flashy while being overpowered.

#14
capn233

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I thought adept was pretty much the easiest class in ME1 (didn't play sentinel or vanguard though). Immunity spamming and marksman/overkill/whatever aren't really as effect as lift field and singularity locking down practically everyone at once.

It was sort of tricky in the beginning, but honestly soldier gets boned really bad on insanity for new games because the guns don't do anything at all early.

Modifié par capn233, 01 décembre 2011 - 01:49 .


#15
firefireblow

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in ME1 Lift+Push= insanity cleared.

in ME2 no lift+pull and throw= fun on casual.

Modifié par firefireblow, 01 décembre 2011 - 01:55 .