Any theories about what dragon age 3's plot will be?
#101
Posté 28 décembre 2011 - 05:21
#102
Posté 28 décembre 2011 - 05:30
Vaprous wrote...
"...
Now we move on to awakening, considering the epilouge slideshow tells of peace in the deep roads and the fact the option of passing up the oppertunity to potentially end all blights outright, and bring peace and freedom to a curse bounded race sounds a lot more appealing then just killing both..... well lets assume that this outcome is the canon one for now until details later suggest otherwise
...
Okay now we are at the frightenting one I gurantee is an issue
Remeber the last DLC for DA-O? Golems of Ahgramarrk
The Ending is one to remeber as a horror movie made real, I gurantee, even if the Warden Commander survived that one, well there is likely a race of self replicating monster in the deep roads now, which may or may not leak to the surface, and either way i gurantee will make a comeback in DA3 that is... if it is canon ? right ? please not be, I already killed two of those things, i dont want hundreds .....
...
- Leiliana has lost track of the GWC and Hawke so let us presume further that hawke has gone into hiding and your warden may or may not have died at the end of the Golems of Ahgramarrk DLC, if it is canon, that is....
it ending would however explain a lot.....
...
what concerns me is the Warden commander final DLC adventure..... in GOA, will all those collectors at the end? yeah either he/she dies or escapes barely and is near death by the time he/she makes it to the surface again, if at all ? but the point is whether only the Warden can leave or can the creatures follow with him/her which basiclly means in either DA3 or DA4 if we go anywhere near Orzammar in the deep roads we might encounter these things, at the very least in DA3 if the events of Golems of Ahgrramark are canon we will hear news from dwarven characters of the loss of orrzammar to creatures
so thats all my thoughts on DA3 and possibly DA4
Just one point...
You got the DLC timeline wrong.
Golem's is not the last Origins DLC, is Witch Hunt (timeline being: Leliana's Song > DA:Origins > Awakening > Golem's > Witch Hunt. So you can presume he survived all the things that happened there.
The Warden being missed in the end of DA2 is more related to WH (if you leave with Morrigan) or whatever ending you have on Origins/Awakenings.
I think nothing of Golem's will be remembered in future games. Can we see that monster again? Sure, but i doubt it will be a big thing.
#103
Posté 28 décembre 2011 - 06:34
#104
Posté 28 décembre 2011 - 06:45
Vaprous wrote...
All Nice Thoughts, I love to have my Hawke and Warden Fight along side my newest companion, or prehaps make cameo apperances in some way. But this is plot theory correct ? Here is Mine Based on a few things
First I like to point out though it fully open since the Warden can also be a noble or not even human, but
I believe that a Human Magi is the canon warden type for Dragon Age:Origins base on 3 facts
-The Human mage is an Amell / Hawke is also an Amell
- The Amell Line is full of magistars as per according to in game information from Dragon Age 2 ( From your Mother)
- According to the Introduction you,an amell, were taken from your home because of your gifts, cocidentially an amell was tooken from his home, never to be seen again ... so the events concide and are supported
Why Does this matter ? accidently, bioware has established that people of the Amell line have a tendency to do amazing things like stop a blight & a civil war single handedly /or quelling a quarni uprising and slay a flesh golem in addition to a Lyrium addled,raging templar.
So we can already tell by this that hopefully they will notice this possible oversight if not deliabarete connection to establish yet another character in the next game/ BUT on to the next part of my theory
First off, because of all the Dlc and other events that happened after Origins it must be assumed that Morrigans Dark ritual is also canon as according to bioware indirectly
then we precede to witch hunt, here we notice morrigans dialouge informs us that flemeth is probably still alive somehow (which she as is/ THANK YOU HAWKE) , and she was wrong about flemeths real goals
As according to her here are the important points
- She is not actually seeking Immortality
- She is seeking something -GREATER-
- She is not In fact human (Considering she was able to recovering her self entirely from a single fragment hidden in an amulet given to hawke it is presumed that already even if you never played this DLC)
So what have we established is canon ?
- The Canon heros always come from Amell Ancenstry
- Morrigans' Dark Ritual is canon; especially since disasterious potential of what may have happened had he/she not survived
- Flemeth should have been killed in DA1 due to the dialouge in DA2 Implying she knew she would of been destroyed by the warden
- It is also likely that Flemeth will play an important role in a major sub plot line in DA3 or even DA4 if she survives DA1 or is revived in DA2
Now we move on to awakening, considering the epilouge slideshow tells of peace in the deep roads and the fact the option of passing up the oppertunity to potentially end all blights outright, and bring peace and freedom to a curse bounded race sounds a lot more appealing then just killing both..... well lets assume that this outcome is the canon one for now until details later suggest otherwise
Okay now we are at the frightenting one I gurantee is an issue
Remeber the last DLC for DA-O? Golems of Ahgramarrk
The Ending is one to remeber as a horror movie made real, I gurantee, even if the Warden Commander survived that one, well there is likely a race of self replicating monster in the deep roads now, which may or may not leak to the surface, and either way i gurantee will make a comeback in DA3 that is... if it is canon ? right ? please not be, I already killed two of those things, i dont want hundreds .....
DA2 Ends with the beginning of a Magi Circle Verus Templays/Chantry Revolt
That is the note worthy event here mk? don't even bother caring about the events in the deep roads in Mq ? those rock wraiths aren't important until facts are establish to suggest otherwise .... NOW HERE WHAT YOU Want to Know.....
- The Warden Stopped a Blight,Ended a Civil War, and took a leap a faith ; more then likely forever ending the blight thanks to him/her giving her trust in the Aritechet
- Hawke rosed from the depths of depravity and was one of the main people behind the events that caused the incident resulting in the COM Verus Templar/Chantry Revolt
- Leiliana has lost track of the GWC and Hawke so let us presume further that hawke has gone into hiding and your warden may or may not have died at the end of the Golems of Ahgramarrk DLC, if it is canon, that is....
it ending would however explain a lot.....
But this isn't my theory this is just all the facts that will likely trickle down into real events
My Theory is as Follows:
The Hero will be another Amell or a relative of the descendency ; likely a mage ; he or she will play a major role in 2 or 3 sub plots that form a main plot
First we have the obvious resovling the Civil War between Magi and Templars, so it likely playing as a mage will be a lot more dangerous...
Then we have Flemeth, with a subplot open to us either now in DA3 or later in DA4 or not at all if she did not make it through DA1 and DA2, this will be likely where also morrigan, and even the god baby(more likely in DA4)
make an appearance ; sure to be interesting
what concerns me is the Warden commander final DLC adventure..... in GOA, will all those collectors at the end? yeah either he/she dies or escapes barely and is near death by the time he/she makes it to the surface again, if at all ? but the point is whether only the Warden can leave or can the creatures follow with him/her which basiclly means in either DA3 or DA4 if we go anywhere near Orzammar in the deep roads we might encounter these things, at the very least in DA3 if the events of Golems of Ahgrramark are canon we will hear news from dwarven characters of the loss of orrzammar to creatures
so thats all my thoughts on DA3 and possibly DA4
Golems of Ahgramarrk was a test DLC by the developers. It has no relevenace to anything except for fighting a harvester for the first time.
#105
Posté 28 décembre 2011 - 03:54
Vaprous wrote...
Fawa Did you read my post ? I completely acknowledged that, I said that it likely that the Human Mage is the most supported background if any were canon, I said this was a theory, therefore, I am not saying it is true until bioware say it is..... Now Read my post and ACTUALLY Post Legitimate Ideas for this thread, at least I actually tried
To this point, if you bought the Ultimate Edition that came with the Player's Guide for DA2 (which I thought was actually really interestng to thumb through, almost as much as the actual game), it even states that DA2 was created to be played with a mage, at least the first time through. It suggested a mage playtrhough, then a rogue, then a fighter, saying that the mage playthrough was more fun and exciting for combat, while the rogue was the follow up and then finally the fighter, being the more pedestrian combat experience.
A suggestion to Bioware? NEVER make the fighter, the most default class in most RPG games, the most pedestrian class to play. Being a sword and shield character in DA2 was like being a indestructible character who decided they wanted to fight everyone with a toothpick for all the damage that they inflicted.
#106
Posté 28 décembre 2011 - 04:05
#107
Posté 28 décembre 2011 - 05:17
You as the main character is part of a group of well trained knights. You are sent to scout in the Tevinter Imperium because tensions between Orlais and the Tevinter Imperium are rising. You're basically looking for evidence of an attack on Orlais. Months pass by and nothing is happening. The plan is dropped as things seem to become obvious that the Tevinter Imperium wasn't out to attack Orlais. Meanwhile, the war between the Mages and Templars is already going on. To make things even worse, the Tevinter Imperium then finally decides to attack Orlais when its in its weakest position. You are given the task to call out a cease fire between the Mages and Templars and to reunite them to fight the Tevinter Imperium.
(There are rumors that DA3 will use story concepts of Skyrim)
So the Tevinter Imperium has now learned to tame Dragons and use them in battle. As everything seems to go well, Orlais is now going to face an enemy they never fought before. No one except for one group of people are skilled enough to take on an army of dragons. That's right...the mighty Grey Wardens. You travel to Weisshaupt to persuade the Grey Wardens to fight for your side. In order to do that..you must perform a sacred ritual......
Modifié par FirstWarden, 28 décembre 2011 - 05:20 .
#108
Posté 28 décembre 2011 - 05:29
Oh by the way please read that before you post anything else about my larger post on page 4
What I know will happen, is that the Mage / Templar war will make being a mage more dangerous okay ? Undoubtedly many mages will be branded apostates, expect for the templar loyalists that are sure to arise
And The Events in Witch Hunt and DA2 Strongly suggest that either through Hawke or some other means Flemeth will return in either DA3 or possiblely DA4
Finally, the events of awakening and DA2's legacy DLC, both have implications for the future of the darkspawn... nuff said....
Now how about we try positive criticism, rather then picking my theory apart and trolling it with back handed statements in an attempt to look smarter then me, don't even dare try posting something about that last comment ... it would just prove my point
#109
Posté 28 décembre 2011 - 05:46
Vaprous wrote...
First I like to point out though it fully open since the Warden can also be a noble or not even human, but
I believe that a Human Magi is the canon warden type for Dragon Age:Origins base on 3 facts
-The Human mage is an Amell / Hawke is also an Amell
My canon Warden is an Amell and I admit that I like the connection...especially with a mage Hawke. It's like, the Amells are some super awesome breed of badass mages or something.
Vaprous wrote...
- The Amell Line is full of magistars as per according to in game information from Dragon Age 2 ( From your Mother)
I don't recall Leandra mentioning specifically that the Amell line descendend from magisters...just that they've always carried magic in their blood...I guess you can assume that they were magisters.
Vaprous wrote...
- According to the Introduction you,an amell, were taken from your home because of your gifts, cocidentially an amell was tooken from his home, never to be seen again ... so the events concide and are supported
Right..though, even if the Warden isn't an Amell this still happened...it's just that the Amell dies in the Circle.
Vaprous wrote...
Why Does this matter ? accidently, bioware has established that people of the Amell line have a tendency to do amazing things like stop a blight & a civil war single handedly /or quelling a quarni uprising and slay a flesh golem in addition to a Lyrium addled,raging templar.
They haven't really established this canonically but you can kind of do it yourself if you play an Amell Warden.
Though, Charade Amell seems pretty cool too.
My concern moving forward is that my pro-mage freedom Amell Warden will not be able to involve herself in the mage/templar struggle...because that's totally what she would want to do (expecially considering that her second-cousin was involved at the beginning of the struggle). If they do bring back the Warden, that character will be doing something generic to all Wardens...which sucks, IMO....so I prefer that the Warden gets left alone.
Vaprous wrote...
First off, because of all the Dlc and other events that happened after Origins it must be assumed that Morrigans Dark ritual is also canon as according to bioware indirectly
I'm not sure why we must assume that from what we've seen.
Vaprous wrote...
The Hero will be another Amell or a relative of the descendency ; likely a mage ; he or she will play a major role in 2 or 3 sub plots that form a main plot
I doubt there will be another Amell.
#110
Posté 28 décembre 2011 - 06:04
#111
Posté 28 décembre 2011 - 06:05
FirstWarden wrote...
I want to create my own character. Not this BS about being forced to be a some kinda weird protaganist.
If you want complete freedom, try tabletop RPG. You're in the wrong genre.
#112
Posté 28 décembre 2011 - 06:09
Meris wrote...
FirstWarden wrote...
I want to create my own character. Not this BS about being forced to be a some kinda weird protaganist.
If you want complete freedom, try tabletop RPG. You're in the wrong genre.
I see the ultimate future in gaming happening when an Artificial Intelligence can create a game on the fly like a table top DM but with the graphics of a produced video game.
Crazy? Maybe so. But that would be the pinacle of RPG gaming for me.
#113
Posté 28 décembre 2011 - 06:11
Fast Jimmy wrote...
Meris wrote...
FirstWarden wrote...
I want to create my own character. Not this BS about being forced to be a some kinda weird protaganist.
If you want complete freedom, try tabletop RPG. You're in the wrong genre.
I see the ultimate future in gaming happening when an Artificial Intelligence can create a game on the fly like a table top DM but with the graphics of a produced video game.
Crazy? Maybe so. But that would be the pinacle of RPG gaming for me.
We can all dream about the future, but that doesn't change the present. CRPG gamers make do with what they have (limited freedom), not whine about what they wish they had(complete freedom).
Though one question remains, can Android Hell protect us from the Computer Gamemaster's Skynet?
Modifié par Meris, 28 décembre 2011 - 06:12 .
#114
Posté 28 décembre 2011 - 06:12
I am expecting a character that works as an agent of the mages, templars, seekers or so forth, and gather followers that would be only on their side (meaning there can be a total of 6 or so companions per storyline, but each is only available based on your in-game faction)
At least, that is what I see happening.
#115
Posté 28 décembre 2011 - 06:18
Vaprous wrote...
I did mention those are just theories right ? they are no different from the other stuff people have shot off on this thread so far, so I do not see my am getting hidden criticism for what I said....I got more then one, I just said my theory which you fail to actually bother to have read(at the bottom), is that there is a good chance that the next human mage will have the last name Amell, I did not say you Had to play this character, I suggest it was a possibility .... now I didn't know GOA came before Witch Hunt, but, still I did say I was not sure it's events were canon to the Main DA universe so I did mention multiple times that it may or may not be canon,,
Oh by the way please read that before you post anything else about my larger post on page 4
What I know will happen, is that the Mage / Templar war will make being a mage more dangerous okay ? Undoubtedly many mages will be branded apostates, expect for the templar loyalists that are sure to arise
And The Events in Witch Hunt and DA2 Strongly suggest that either through Hawke or some other means Flemeth will return in either DA3 or possiblely DA4
Finally, the events of awakening and DA2's legacy DLC, both have implications for the future of the darkspawn... nuff said....
Now how about we try positive criticism, rather then picking my theory apart and trolling it with back handed statements in an attempt to look smarter then me, don't even dare try posting something about that last comment ... it would just prove my point
I don't know if anything of this was directed to me, but if i sounded rude, or trolling, sry for that, it was not my intention, i just pointed an error, and my thoughts about that especific DLC.
About the Amell, sure is a possibility for DA3, for what i remember from my playtroughs on DA:O, the origin that felt more conected to THAT game, was the Human Noble origin.
The same way the mage class is much more conected to DA2 history then the others.
For DA3 i would prefer a character that has no attachment to either side, leave that for the companions (you have an templar and a mage, both fanatics in your group).
FirstWarden wrote...
Ok, how about something like this.
You as the main character is part of a group of well trained knights. You are sent to scout in the Tevinter Imperium because tensions between Orlais and the Tevinter Imperium are rising. You're basically looking for evidence of an attack on Orlais. Months pass by and nothing is happening. The plan is dropped as things seem to become obvious that the Tevinter Imperium wasn't out to attack Orlais. Meanwhile, the war between the Mages and Templars is already going on. To make things even worse, the Tevinter Imperium then finally decides to attack Orlais when its in its weakest position. You are given the task to call out a cease fire between the Mages and Templars and to reunite them to fight the Tevinter Imperium.
(There are rumors that DA3 will use story concepts of Skyrim)
So the Tevinter Imperium has now learned to tame Dragons and use them in battle. As everything seems to go well, Orlais is now going to face an enemy they never fought before. No one except for one group of people are skilled enough to take on an army of dragons. That's right...the mighty Grey Wardens. You travel to Weisshaupt to persuade the Grey Wardens to fight for your side. In order to do that..you must perform a sacred ritual......
I would like to see war everywhere!
Not just a tension between Tevinter and Orlais, but also Orlais and Ferelden (that is hinted at DA2).
Imagine Tevinter vs Orlais - Tevinter vs Qunari - Orlais vs Ferelden - Mage vs Templars - The Darkspawn returning but without the archdemon - problems between cities of the Free Marchs - and also Flemeth, Morrigan and OGB...
#116
Posté 28 décembre 2011 - 06:27
DiegoRaphael wrote...
Vaprous wrote...
I did mention those are just theories right ? they are no different from the other stuff people have shot off on this thread so far, so I do not see my am getting hidden criticism for what I said....I got more then one, I just said my theory which you fail to actually bother to have read(at the bottom), is that there is a good chance that the next human mage will have the last name Amell, I did not say you Had to play this character, I suggest it was a possibility .... now I didn't know GOA came before Witch Hunt, but, still I did say I was not sure it's events were canon to the Main DA universe so I did mention multiple times that it may or may not be canon,,
Oh by the way please read that before you post anything else about my larger post on page 4
What I know will happen, is that the Mage / Templar war will make being a mage more dangerous okay ? Undoubtedly many mages will be branded apostates, expect for the templar loyalists that are sure to arise
And The Events in Witch Hunt and DA2 Strongly suggest that either through Hawke or some other means Flemeth will return in either DA3 or possiblely DA4
Finally, the events of awakening and DA2's legacy DLC, both have implications for the future of the darkspawn... nuff said....
Now how about we try positive criticism, rather then picking my theory apart and trolling it with back handed statements in an attempt to look smarter then me, don't even dare try posting something about that last comment ... it would just prove my point
I don't know if anything of this was directed to me, but if i sounded rude, or trolling, sry for that, it was not my intention, i just pointed an error, and my thoughts about that especific DLC.
About the Amell, sure is a possibility for DA3, for what i remember from my playtroughs on DA:O, the origin that felt more conected to THAT game, was the Human Noble origin.
The same way the mage class is much more conected to DA2 history then the others.
For DA3 i would prefer a character that has no attachment to either side, leave that for the companions (you have an templar and a mage, both fanatics in your group).FirstWarden wrote...
Ok, how about something like this.
You as the main character is part of a group of well trained knights. You are sent to scout in the Tevinter Imperium because tensions between Orlais and the Tevinter Imperium are rising. You're basically looking for evidence of an attack on Orlais. Months pass by and nothing is happening. The plan is dropped as things seem to become obvious that the Tevinter Imperium wasn't out to attack Orlais. Meanwhile, the war between the Mages and Templars is already going on. To make things even worse, the Tevinter Imperium then finally decides to attack Orlais when its in its weakest position. You are given the task to call out a cease fire between the Mages and Templars and to reunite them to fight the Tevinter Imperium.
(There are rumors that DA3 will use story concepts of Skyrim)
So the Tevinter Imperium has now learned to tame Dragons and use them in battle. As everything seems to go well, Orlais is now going to face an enemy they never fought before. No one except for one group of people are skilled enough to take on an army of dragons. That's right...the mighty Grey Wardens. You travel to Weisshaupt to persuade the Grey Wardens to fight for your side. In order to do that..you must perform a sacred ritual......
I would like to see war everywhere!
Not just a tension between Tevinter and Orlais, but also Orlais and Ferelden (that is hinted at DA2).
Imagine Tevinter vs Orlais - Tevinter vs Qunari - Orlais vs Ferelden - Mage vs Templars - The Darkspawn returning but without the archdemon - problems between cities of the Free Marchs - and also Flemeth, Morrigan and OGB...
Yes, something like this would be very nice to see. And you are basically playing the UN and trying to create peace in the world.
I can totally imagine this.
You as the main character is send out to create peace all over the world. By doing that you must do quest in Ferelden, Tevinter, Orlais and try to end the wars between the Mages and Templars, between Orlais and Ferelden, between Orlais and Tevinter and finally between the Qunari and Tevinter to form a war ready to fight the Darkspawn hord with Flemeth and Morrigan making a cameo and of course the mighty Grey Wardens. I want a World War to happen with you as the main character. This would be awesome like hell.
#117
Posté 28 décembre 2011 - 06:33
Meris wrote...
We can all dream about the future, but that doesn't change the present. CRPG gamers make do with what they have (limited freedom), not whine about what they wish they had(complete freedom).
Though one question remains, can Android Hell protect us from the Computer Gamemaster's Skynet?
Only if you roll a Natural 20 and have a Wisdom of 20 or higher.
#118
Posté 28 décembre 2011 - 06:38
DiegoRaphael wrote...
I would like to see war everywhere!
Not just a tension between Tevinter and Orlais, but also Orlais and Ferelden (that is hinted at DA2).
Imagine Tevinter vs Orlais - Tevinter vs Qunari - Orlais vs Ferelden - Mage vs Templars - The Darkspawn returning but without the archdemon - problems between cities of the Free Marchs - and also Flemeth, Morrigan and OGB...
Actually, based on events that are explained in Awakenings, its hinted that the remaining two Archdemons are likely to wake up much sooner than they would have originally, even possibly at the same time.
I know people are quick to say "GAWD! Not another Arch Demon, how cliche..." but throw that onto the other wars you mentioned (or even as a reason to create peace between everyone else, to combat two Archdemons rising, like what it sounds like you may be doing in ME3) then you have a crazy setting for a new DA game.
#119
Posté 28 décembre 2011 - 07:03
Fast Jimmy wrote...
DiegoRaphael wrote...
I would like to see war everywhere!
Not just a tension between Tevinter and Orlais, but also Orlais and Ferelden (that is hinted at DA2).
Imagine Tevinter vs Orlais - Tevinter vs Qunari - Orlais vs Ferelden - Mage vs Templars - The Darkspawn returning but without the archdemon - problems between cities of the Free Marchs - and also Flemeth, Morrigan and OGB...
Actually, based on events that are explained in Awakenings, its hinted that the remaining two Archdemons are likely to wake up much sooner than they would have originally, even possibly at the same time.
I know people are quick to say "GAWD! Not another Arch Demon, how cliche..." but throw that onto the other wars you mentioned (or even as a reason to create peace between everyone else, to combat two Archdemons rising, like what it sounds like you may be doing in ME3) then you have a crazy setting for a new DA game.
Good point!
But i think we can agree that all this is enough for 2 DA games.
If DA3 use a setting like this and try to put all this in a 50hours gameplay the history would be even more shallow than DA2. Unless the game has like 200hours +, wich i doubt...
#120
Posté 28 décembre 2011 - 07:30
#121
Posté 28 décembre 2011 - 07:31
Vaprous wrote...
So we All Agree that either we play a mage that gets caught up in the conflict or have a templar and mage fanatics in our party in Da3 ?
Doesn't really leave room for a rogue class, so... no. I don't think anyone has agreed to that.
EDIT: Missed the part about fanatics in our party. My bad.
I don't really want to be companions with any fanatics, though. I had more than enough of that with Anders.
I'd rather have people that have a stake in the conflict, but are following my character due to the fact that they also are more dimensional than just being cronies of one cause or the other.
Modifié par Fast Jimmy, 28 décembre 2011 - 07:33 .
#122
Posté 28 décembre 2011 - 07:44
Mages/Templar politics. Where you don't get to be neutral/against both, and are forced into picking a side you don't agree with.
Well, perhaps just the start.
I would like expansion on the deep road lyrium idol and its power to corrupt.
#123
Posté 28 décembre 2011 - 08:02
#124
Posté 28 décembre 2011 - 08:06
Meris wrote...
FirstWarden wrote...
I want to create my own character. Not this BS about being forced to be a some kinda weird protaganist.
If you want complete freedom, try tabletop RPG. You're in the wrong genre.
Yeah, right. That doesn't mean that the genre shouldn't strive for as much freedom as possible to play out your character the way you want to, or that extremely roleplaying-restrictive junk like Dragon Age 2 should be rewarded.
Fallout: New Vegas went out of its way to give the player a great deal of freedom. So does Skyrim.
Modifié par Gunderic, 28 décembre 2011 - 08:08 .
#125
Posté 28 décembre 2011 - 08:21
I like to have standalone DA titles without cliffhangers. Forget DA2. Maybe BW shouldn't have those cliffhangers in DA2, but the cliffhangers from DA:O were not handled either. Continuation is one of BW's weak points. I rather have them concentrate on a good story without winks to the future.
Modifié par AngryFrozenWater, 28 décembre 2011 - 08:24 .





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