I see the HUD hasn't change.....
#1
Posté 15 juin 2011 - 06:40
#2
Posté 15 juin 2011 - 06:41
Soliciting opinions doesn't automatically mean they're going to change it.
Modifié par Massadonious1, 15 juin 2011 - 06:45 .
#3
Posté 15 juin 2011 - 06:41
#4
Posté 15 juin 2011 - 06:44
Good to see those horrid veins reduced to a mere splattering of red around the edges of the screen though.
#5
Posté 15 juin 2011 - 06:46
www.g4tv.com/.../bioware-investigating-dead-spaces-hud-for-mass-effect-3/
#6
Posté 15 juin 2011 - 06:47
#7
Posté 15 juin 2011 - 06:49
Modifié par Abstract, 15 juin 2011 - 06:50 .
#8
Posté 15 juin 2011 - 06:50
As Terror_K mentioned, the HUD is one of the last things to get nailed down and especially when we get to see the finalized edition. Stay tuned is pretty much the word for the moment.ForumPortal wrote...
I'm referring to this
www.g4tv.com/.../bioware-investigating-dead-spaces-hud-for-mass-effect-3/
As for what's wrong with the current HUD, it didn't offer enough information for some, and too much for others, so BioWare is likely going to do a iteration.
#9
Posté 15 juin 2011 - 06:51
and this too...
Modifié par ForumPortal, 15 juin 2011 - 06:52 .
#10
Posté 15 juin 2011 - 06:52
#11
Posté 15 juin 2011 - 06:55
Now now, don't go all pouty with the elipses, Those are sugesstsions. They are the Developers for a reason. They call the shots so you'll have to see what they've cooked up when they choose to release said info.ForumPortal wrote...
http://social.biowar...index/6690628/1
and this too...
#12
Posté 15 juin 2011 - 06:59
#13
Posté 15 juin 2011 - 07:01
#14
Posté 15 juin 2011 - 07:02
Listen to who, you or me?ForumPortal wrote...
So why did they ask our opinion on improvements if they didn't listen to us?
Point been there is a lot of different opinion how th HUD should been.
Modifié par Lumikki, 15 juin 2011 - 07:04 .
#15
Posté 15 juin 2011 - 07:03
#16
Posté 15 juin 2011 - 07:12
In the E3 footage the "weapon bench" seems to show the UI direction they are heading for.
Video Walkthrough and Q&A with Mass Effect 3
Bad resolution because of the live stream's lack of quality and my 1920x1080 resolution.
Weaponbench:
Image 1
Image 2
Character screen (Squad):
Image 3
Modifié par mithikx, 15 juin 2011 - 07:14 .
#17
Posté 15 juin 2011 - 07:27
ForumPortal wrote...
So why did they ask our opinion on improvements if they didn't listen to us?
They asked us for our opinion on the Uber Edition look how that went.
#18
Posté 15 juin 2011 - 07:34
javierabegazo wrote...
As Terror_K mentioned, the HUD is one of the last things to get nailed down and especially when we get to see the finalized edition. Stay tuned is pretty much the word for the moment.ForumPortal wrote...
I'm referring to this
www.g4tv.com/.../bioware-investigating-dead-spaces-hud-for-mass-effect-3/
As for what's wrong with the current HUD, it didn't offer enough information for some, and too much for others, so BioWare is likely going to do a iteration.
Honestly... How can it offer any less? Lol strip anything more off and you'll have nothing at all.
I have to agree with some of these people, now I see where the complaining about "ridiculous complaints" are coming off from.
Modifié par RoninOmega, 15 juin 2011 - 07:37 .
#19
Posté 15 juin 2011 - 07:37
#20
Posté 15 juin 2011 - 07:44
#21
Posté 15 juin 2011 - 07:49
Terror_K wrote...
As I recall the HUD is usually one of the last things nailed down. I definitely hope it does change though, because ME2's one was awful.
Good to see those horrid veins reduced to a mere splattering of red around the edges of the screen though.
Even the splatter is silly, as this is not a first person shooter. But yea, still an improvement.
#22
Posté 15 juin 2011 - 07:53
#23
Posté 15 juin 2011 - 08:28
FluffyScarf wrote...
We need to cover the screen with chocolate instead of red jam!
For some reason, I don't think that'll end well...





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