The game is a normal BG2+ToB install, plus patches and baldurdash fixes, no mods, normal difficulty (but start at normal for max hp).
Irenicus' Dungeon
First major observation: The massive AC improvement from simply being able to wear splint mail does wonders for keeping me alive. Before this, my kensai was taking massive damage from every foe conceivable, even lowly goblin archers. Granted, my melee capabilities are a tad weaker, but this is offset by my longer longevity. Godsend against tougher foes like the cambion and when surrounded by crossbow-wielding duergars.
The first use of berserk came in the air portal room (the one with the genie). Normally, the memphits can be a handful (especially when one of them can stun, and the other blinds you to uselessness). This time, with a decent AC, I was able to avoid being hit (and blinded), and berserk prevented stun, so they was just little flying nuisances. My hp was still being chipped away from spells, but nothing that won't heal.
The second use of berserk came in the memphit portal room. I remember this part giving me fits because the radiant memphit had a rather high chance of sleeping my kensai (effectively a death sentence). Not with berserk, which made me immune. I was chuckling with glee as my character whacked away at the portals with impudence.
Other than that, the rest of the dungeon was quite uneventful. Hung onto as many scrolls as I could carry, the wand of cloudkill and some misc loot.
Only annoyance - for some reason, time seemed to pass faster. I took 7 hours to exit the dungeon, meaning time was advanced to the next day. I know time has no significance in the game, but still annoying because I was aiming for 6 hours max.
More to come later as I collect my thoughts.





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