Foolsfolly wrote...
Yes it is. Shepard's like an old glove. I can start off with anything in mind and playing as that Shepard works. Rarely do I feel anything in the way to stop me from being that Shepard.
*Wants to go play ME now*
I felt the opposite with the Warden. The whole approval system shot that to hell. I'm always going to metagame the "get every companion" thing. And having to be sympathetic with all the characters and giving them and always being an encouraging spokesman....sometimes counters my pragmatic "The Blight must be ended no matter the cost" kind of character. I've always felt that the approval system should have been cut out of Origins to allow for an experience much more in-line with Mass Effect's companion system.
I like the approval system, I like that there are consequences to your actions. And I'm okay with not getting every companion. (Well... Zev...) but I see what you mean. It really encourages metagaming. And the gifts are totally immersion breaking.
"Warden! You just slaughtered an innocent family, burned down an orphanage and kicked a puppy!"
"Um. Here Wynne, have a book."
<3 Wynne Approves (+10)
This is why I like the rivalry system at least in theory. I think it would have worked better if there were separate scales (ala paragon/renegade) it's too easy to end up in the middle with some companions. And it's also sort of ridiculous that you can support slavery, even own a slave and still get Fenris to 100% friendmance as long as you hate mages.
Modifié par Deztyn, 18 juin 2011 - 12:01 .