"post trailers" trauma
#1
Posté 15 juin 2011 - 06:14
I try to keep it short butI I feel I have to express my concerns. Maybe someone at Bioware/EA will read it.
The E3 trailers revealed mostly fighting sequeces, some quite ...strange, at least.
And it did not show any part of the RPG game, which ME series are about. I hope.
Already ME2 had it very limited (in comparison to ME1) but it was kinda acceptable.
Now it seems it will be only fighting and shooting.
It's my biggest concern as I do not want another TPP shooter game. There are tons of it already!
Except the moments when Shepard uses the "Omni-lightsaber" to make some melee damage on Dark Cerberus Knights. Combined with Adept biotics, we join the ranks of Jedi (or Sith) order.
May the Force be with us...
Mass Effect is about the story, and the story, and the story! About "the climate" and making choices. About character development.
Then the whole thing with Reapers trying to destroy the Earth.
Yes, the Reapers. I mean we talk about beings BEING out there for eons of time. Didn't they have enough of it to develop something more sophisticated than "trampling" ?????
Does it really take hunderds of them to walk on the Earth in order to "destroy humans" as it seems to be the only way???
Geeez, can you imagine HOW LONG must it take to vanish ALL life in the Galaxy by approaching each planet and trample it???
i understand they wanted to destroy teh Earth first as Shpeard drove them nuts, but still, are they going to step on each and single of us, prior to the final shoot form laser gun?
Then the whole scene with shooting the Reaper with air defence gun on some rails - hey, where we are actually, at Battle of England now? Back to the 40ties??
I mean what is the point of shooting whatever kind of ammo at super-ultra armored monster who would probably not even care? The big-bada-bomb from Normandy did work, so the gun would? Aahhhhh...
I am talking about the coherency here. Of consistency and consequences.
Some things can (and have to be unrealistic), but the story must be internally coherent. Things cannot happen "just because". You will not attack the cruiser with Smith&Wesson, will you?
But I still hope the trailers did not show much from the real game.
Pity that by showing that content, RPG fans got worried.
And I am not the only one, there are more like me..
Just loud thinking...
best,
#2
Posté 15 juin 2011 - 06:20
#3
Posté 15 juin 2011 - 06:22
2) You can't fit that much story in a trailer. It shows the basic premise of the story and some action.
3) The Reapers don't just want to kill all humans, they want to harvest them. So they have to land. A little movement isn't that bad, i don't think "trampling" is their main course of action.
4) Shooting at the little Reaper might have little effect. But it is just a small reaper, maybe it helps. Every bit helps.
#4
Posté 15 juin 2011 - 06:26
Shadrach 88 wrote...
There were similar concerns after ME2 debuted at E3 two years ago. In my opinion they were unfounded, I'd say it's the same deal here. Dialogue is being kept mostly under wraps to prevent too much of the plot being leaked.
Sure, I understand it. I do not expect any content to be leaked. Especially at this point.
But, still, are they trample on us?
#5
Posté 15 juin 2011 - 06:34
Ok.Forst1999 wrote...
1) RPG features were shown in one video. Weapon and skill customization are far more complex than in ME2 (probably you could argue that the little we have seen looks more complex than ME1).
2) You can't fit that much story in a trailer. It shows the basic premise of the story and some action.
3) The Reapers don't just want to kill all humans, they want to harvest them.
eee.... and what for actually? I guess here comes the End of the Times time, and they simply want to do ther regular cyclic job, to clean the Galaxy.
4) Shooting at the little Reaper might have little effect. But it is just a small reaper, maybe it helps. Every bit helps.
Yes, sure, but I do not think THIS is going to be a solution. Shooting all of them. It's not in our abilities to ephysically eliminate each of them. A solution is either finding "the hidden red button" by pressing of which Shep shuts down all the Reapers or to find another "life form", superior to the Reapers that will come and punish its bad behaving kids...
#6
Posté 15 juin 2011 - 06:36
#7
Posté 15 juin 2011 - 06:44
Modifié par Przemo_No, 15 juin 2011 - 06:45 .
#8
Posté 15 juin 2011 - 06:46
It's E3. It's all for show. It always has been.
#9
Posté 15 juin 2011 - 06:47
#10
Posté 15 juin 2011 - 06:48
Modifié par dreman9999, 15 juin 2011 - 07:00 .
#11
Posté 15 juin 2011 - 07:01
Przemo_No wrote...
Guys and gals,
I try to keep it short butI I feel I have to express my concerns. Maybe someone at Bioware/EA will read it.
The E3 trailers revealed mostly fighting sequeces, some quite ...strange, at least.
And it did not show any part of the RPG game, which ME series are about. I hope.
Already ME2 had it very limited (in comparison to ME1) but it was kinda acceptable.
<<->>
Skipped the last part, I might just say you, you didn't watched ALL of them, since they have shown some RPG parts, not ALL but some... and just for that not only they're vastly superior to ME2 but imho they're going to be even deeper than ME1, and here's some links for you:
GameTrailers ME3 Interview, pay some attention and be ready to pause to look better:
Machinima ME3 Interview, this was the BEST in terms of showing the RPG elements that they've shown, again pause and look better
GameSpot ME3 Interview, the first from where I've seen the RPG elements
http://e3.gamespot.com/video/6318367/
BioWare TV ME3 Live Broadcast directly from EA's backstage, the one that showed the least:
www.gametrailers.com/video/e3-2011-mass-effect/715589
live-event.ea.com/e3/chat/mass-effect
Said that, enjoy the videos and then tell me where's the lack of ANY sign of RPG elements
I hope to see more from GDC Europe in Cologne in mid August
#12
Posté 15 juin 2011 - 07:04
1.Did you not finish ME2? You should know why.Przemo_No wrote...
Ok.Forst1999 wrote...
1) RPG features were shown in one video. Weapon and skill customization are far more complex than in ME2 (probably you could argue that the little we have seen looks more complex than ME1).
2) You can't fit that much story in a trailer. It shows the basic premise of the story and some action.3) The Reapers don't just want to kill all humans, they want to harvest them.
eee.... and what for actually? I guess here comes the End of the Times time, and they simply want to do ther regular cyclic job, to clean the Galaxy.4) Shooting at the little Reaper might have little effect. But it is just a small reaper, maybe it helps. Every bit helps.
Yes, sure, but I do not think THIS is going to be a solution. Shooting all of them. It's not in our abilities to ephysically eliminate each of them. A solution is either finding "the hidden red button" by pressing of which Shep shuts down all the Reapers or to find another "life form", superior to the Reapers that will come and punish its bad behaving kids...
2.That was just a short demo, we don't know how far the mission goes. For all we know they is way more to it than"get on a rail gun and shoot it to death." We only saw a small part of the mission.
#13
Posté 15 juin 2011 - 07:11
Basically I saw only the Reaper shooting, The Earth attack sequence and Cerberus fights with Omni blade..
I was all but promising..
the whole customization and squad adjustments were missing!
and that was WHAT we expected to see at first place
ufffffffffffffffffffff.............
thread to be closed.
off I go!
Modifié par Przemo_No, 15 juin 2011 - 07:12 .
#14
Posté 15 juin 2011 - 07:14
Massadonious1 wrote...
Skyrim barely showed off any of it's "RPG" elements, and people are talking that up like it's the next Baldur's Gate.
It's E3. It's all for show. It always has been.
Word mate.. exactly what I wanted to point with my post, in a more subtle way
Modifié par LuPoM, 15 juin 2011 - 07:14 .
#15
Posté 15 juin 2011 - 07:16
Przemo_No wrote...
ok, guys, I went as adviced and now I see that few days ago they did not show all the things, in those early trailers..
Basically I saw only the Reaper shooting, The Earth attack sequence and Cerberus fights with Omni blade..
I was all but promising..
the whole customization and squad adjustments were missing!
and that was WHAT we expected to see at first place
ufffffffffffffffffffff.............
thread to be closed.
off I go!
watch my post, there are some but a few RPG elements.. more will be shown in August, 2 months from now
#16
Posté 15 juin 2011 - 07:34
I was seriously going to listen to this post and after reading that line I was done. Bioware is not out to bend themselves backwards to make your dream game ok funny man?
#17
Posté 15 juin 2011 - 07:43
Then what does the community do? "OMG, where are all the rpg elements? Bioware Why have you forsaken us?!?!?!"
Modifié par ChuckNorris18, 15 juin 2011 - 07:44 .
#18
Posté 15 juin 2011 - 08:13
meiwow2 wrote...
don't compare this series to starwars in a negative way please, I hate that. Like saying stuff like the omni-lightsaver... it's not like a lightsaver ok..? And it just makes people not take you seriously.
I was seriously going to listen to this post and after reading that line I was done. Bioware is not out to bend themselves backwards to make your dream game ok funny man?
hehehehe, and why, please. Why not seriously?
did you get it somewhat personal ? Have i offended your....eeee.what..hmm, imagination?
Am I not entitled to have my own opinion? My own reminiscences and comparisons? Who forbids me?
And why actually shouldn't I compare? It immediately reminded me the lightsaber. And I am big Star Wars fan. The old good ones.
Nevertheless, I guess Shep would perfectly manage without any "sabre" weapon, but if he he gets is, fine with me. but similarly, the game gets closer to SW universe.
As mentioned being an Adept class (which is my preferred) the omni-sabre will only bring more fun.
All those throws and pushes...
#19
Posté 15 juin 2011 - 08:18
Przemo_No wrote...
Geeez, can you imagine HOW LONG must it take to vanish ALL life in the Galaxy by approaching each planet and trample it???
In ME1 we were told that it takes the reapers hundreds of years to purge the galaxy of life, each time they do it. Just wanted to point that out. As I said, I agree with the rest of your post.
#20
Posté 15 juin 2011 - 08:19





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