-Solrek- wrote...
thisisme8 wrote...
-Solrek- wrote...
thisisme8 wrote...
Regarding the awesomeness of mages, it's your party and you can create your characters how you want them. If one spell or spell group is OP, don't pick it. You can always Role-Play.
We all know we are capable of gimping our characters to increase challenge, but is that good game design? Good game design would challenge me to think hard about my skill selection in making my characters good enough to beat the game, *not* challenge me to think of ways to gimp my characters to make the game more challenging.
It's all about mindset. You see picking certain skills as gimping. I see picking certain skills as roleplaying.
I see your point. I have actually restarted the game a few days ago just to make it more challenging by avoiding certain skills paths I would have liked to use.
My story is that my first play through (I started on Hard) I wanted to roleplay an Arcane Mage / Blood Mage. I just liked the concept. But I quickly found it made the fighting a breeze and turned the game into an adventure game with combat not really being fun. So I had to restart the game.
try soloing the game now THAT is fun especially on hard.





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