TileToad wrote...
daem3an wrote...
Just a thought (directed at no one in particular): why not learn how to play this game by the rules the creators have set, or change it yourself, instead of demanding the game be changed to fit how you're playing it?
It would be nice (for some) to be able to use abilities willy-nilly without worrying about stamina at all, but that isn't how the game works. In some other games, when you get a new ability you can just use it as much as you want. A big part of this game is about figuring out different builds, and learning how to use each of them efficiently in combat. It's a challenge and that's by design. Take that away and it's a different game.
I couldn't imagine trying to play a sport with this attitude. The net's too small. Why can't I bounce the ball more before shooting? There should be more home bases. The goalie is overpowered...
I would have a much bigger problem if all character builds were essentially equal. Some are way more challenging than others, some are just fun and powerful, creating more options and ways to mix your party up. A character with high Willpower/Mana can spam a lot of low-cost abilities, and vice-versa. Either way the less properly balanced a certain character is with the rest of the party, the greater the challenge, and some people like that too. Fun is purely subjective, but these are the rules of the game.
Perhaps because RPG's are more than just games a la Tetris. Instead of limiting the players possibilities with rigid rules these type of games should be at the forefront of flexibility. Immersion is one of the key elements of RPG's, after all, and anything that deters from that is a potential nagging point for players. I know it can be unpleasant if people keep nagging and complaining, about apparent silly things, but it is a way to see improvements in future products. Or would you rather things never progressed in life?
WRONG, Role playign games are about role playing, the fact that each class, and origin plays differently, is what makes games like this great, whats the point of devauing your Character if he can be whatever he wants in opne play through? This is not the rubbish that was Oblivion, this is a True Role playign game, maybe your not a RPG gamer, because everything you are saying points to 'Waaan, Waaan, i cannot do everything with my one PC, so i am gonna whine about it. Typical modern day gamer, wouldnt know a rpg if it bite them in the face.
RPG's have actually regressed the last 5-10 years ina bad way, DAo is the first true rpg in a long time, the rest have been hybrid shooters, action games with lite RPG elements. Maybe yourt idea of progression is anothers poor mans RPG.
Modifié par mastorofpuppetz, 20 novembre 2009 - 07:02 .





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