Aller au contenu

Photo

ME3: Known Features - Closing Comments


2 réponses à ce sujet

#1
Phaedon

Phaedon
  • Members
  • 8 617 messages

Hello everyone, as of this update, the ride is over. This is indeed, the final update. Make sure to keep the thread on the first page, thank the contributors, and read our closing comments here (There's also a short comic in there). Have fun with ME3 and see you around!


Note: The changelog CAN be spoilerific.

This is the Single Player Section of this thread. To learn more about the Multiplayer features of this game, click the banner below:
Posted Image

Missed an update? Just want to take a look at what the latest news are? Click the banner below:
Posted Image

Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image






Posted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image
Posted ImagePosted ImagePosted ImagePosted ImagePosted Image






Posted Image
Posted ImagePosted ImagePosted Image
Posted Image
Posted ImagePosted Image

Modifié par Phaedon, 03 mars 2012 - 09:10 .

  • CroGamer002 aime ceci

#2
Brenon Holmes

Brenon Holmes
  • BioWare Employees
  • 483 messages

Fredvdp wrote...
When you say Lead designer of ME1 and ME2, don't you mean ME3 as well or do you have a different Lead Designer for ME3?


Preston is and always has been the Lead Designer of all of the ME games. Christina was the lead of the design portion of the gameplay group.

#3
Brenon Holmes

Brenon Holmes
  • BioWare Employees
  • 483 messages
Suppression type enemies try to keep you pinned down in cover, the Nemesis (sniper) waits for you for example. If you stick your head out, she'll try to take it off.

Support type enemies fill a more general role, they tend to have more of a snowball type effect when combined with other types. For example the Combat Engineer, who can repair the Atlas or deploy turrets...

The Banshee is an example of a Slow Pressure unit, she becomes more dangerous the longer you leave her alone. If you prioritise other enemies over her... you can be in for a relatively nasty surprise. :happy:

Modifié par Brenon Holmes, 01 novembre 2011 - 02:03 .