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ME3: Known Features - Closing Comments


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#2551
pmac_tk421

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I wonder how you'll pay for it. Do you think they'll carry over the resource system or go with something new?

#2552
Spectre-61

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The mining mini-game won’t be abandoned completely.

http://social.biowar...23/blog/209454/

#2553
CroGamer002

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^Eh, that is known for long time.

#2554
Phaedon

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Just checking in, I'll see about updating and inviting some people to the contributor system tonight

#2555
Phaedon

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Sending first rounds of invites now, don't be disappointed if you are not invited. The PM limit time takes forever.

#2556
CroGamer002

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Harvester husk in ME3 Beta leak.


Posted Image

#2557
Someone With Mass

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I think that it'd be better if I let other people who know the system a bit more handle it.

Besides, the information I have can be accessed by anyone.

#2558
Guest_D3MON-SOVER3IGN_*

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Mesina2 wrote...

Harvester husk in ME3 Beta leak.


Posted Image


Do we fight that in the earth demo?

#2559
CroGamer002

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^Nope.

It's just in the background.
I just noticed it because, well, person who played that leaked Beta noticed it as well.

Others didn't noticed it and nobody couldn't be seen because of that.

#2560
PnXMarcin1PL

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I've got a feeling... that we will have to fight it.... that we will have to fight iittt :D

#2561
CroGamer002

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^Well, Harvester has fighting and death animations since ME1.



Bioware might put those in use in ME3 finally.

Modifié par Mesina2, 24 novembre 2011 - 04:49 .


#2562
Someone With Mass

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That thing's role is pretty much the same as it was in ME2. Drop in some bad guys. Only this time, I'd imagine that we have to kill it.

#2563
Spectre-61

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So the very first screenshots from the gameinformer issue showed actually a klixen husk and not a rachni husk. Or am I seeing that wrong?

#2564
alex90c

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Mesina2 wrote...

^Well, Harvester has fighting and death animations since ME1.



Bioware might put those in use in ME3 finally.


You sure like using those carets an awful lot.

#2565
Someone With Mass

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variobunz wrote...

So the very first screenshots from the gameinformer issue showed actually a klixen husk and not a rachni husk. Or am I seeing that wrong?


No, it's a rachni husk.

The harvester husk is dropping off enemies like Cannibals.

#2566
Spectre-61

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Thanks. I was confused there for a minute :)

#2567
Phaedon

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 Mission Successful.
Enjoy the new changelog and the new blogs while you listen to the great track that comes along with AoM's victory screen.

I am a little bit behind on some info, I'll remedy that whenever I have the time!

#2568
Razagon

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Could you describe a little of what you did because I don't understand what is what and where anymore? What's in the google docs now?

#2569
Phaedon

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Razagon wrote...

Could you describe a little of what you did because I don't understand what is what and where anymore? What's in the google docs now?

The "Known Features" and "Dev Promises" blogs have been migrated to Google Docs. You can access them by clicking the "button links" on the OP. That way, we can fix the format of the thread and include contributors who will help me update the thread.

The changelog is also structured in such a way to be easier to read. I should be able to copy/paste the sources there too.

#2570
Razagon

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I think I get it now. Since it's in the G-docs more people can write it so you no longer need to do it all by yourself. The changelog is a lot easier to find what you are looking for.

#2571
Phaedon

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Razagon wrote...

I think I get it now. Since it's in the G-docs more people can write it so you no longer need to do it all by yourself. The changelog is a lot easier to find what you are looking for.

Yup, that's pretty much it!

#2572
Razagon

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So how do you control who can write in the docs? Is there some kind of administrator-moderator-reader chain?

#2573
Saber Wolf

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^I think only contributors of that site can change/add info there. Phaedon sent out invites to people who he'd like to be a contributor there.

#2574
jasonsantanna

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I was thinking about all the heavy melee for each class and since the Sentinel is a hybrid of biotics and engineer , and given that ,that class has a double omni blade , it would have been cool if one hand would have been biotic and the other tech , to melee with or have the tech blade have a biotic aura around it . . .

#2575
FryPanNN

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^yes, i agree. :happy: