ME3: Known Features - Closing Comments
#2626
Posté 01 décembre 2011 - 05:15
#2627
Posté 01 décembre 2011 - 05:19
It shows the engineers sentry turret, a new krogan shotgun
(shoots needles that bleeds enemies out), shepard is hacking an enemy turret and a new power for the vanguard: Nova (it's a shockwave that hits every enemy around you)
Modifié par variobunz, 01 décembre 2011 - 05:21 .
#2628
Posté 01 décembre 2011 - 05:29
#2629
Posté 01 décembre 2011 - 07:40
#2630
Posté 01 décembre 2011 - 08:02
#2631
Posté 01 décembre 2011 - 08:12
#2632
Posté 01 décembre 2011 - 08:43
Razagon wrote...
It's on top of the first page written in a bright, orange, flashing letters. It says click me. How can you miss it?
As I said, because I'm blind
#2633
Posté 01 décembre 2011 - 08:51
#2634
Posté 01 décembre 2011 - 09:08
#2635
Posté 01 décembre 2011 - 09:20
#2636
Posté 01 décembre 2011 - 09:34
#2637
Posté 01 décembre 2011 - 10:15
"How will squad armor customization work in #ME3? Different outfits like in #ME2? Perhaps stats on each outfit?"
"Squadmates will have different outfits to choose from that will have different stat bonuses."
There's something worth adding if you haven't already.
#2638
Posté 01 décembre 2011 - 10:16
#2639
Posté 01 décembre 2011 - 10:29
Vertigo_1 wrote...
He retweeted that some time ago on his ME3News page =P
Ah. I haven't looked at that so much. Oh well. Now it's there for everyone to check out.
#2640
Posté 02 décembre 2011 - 12:31
#2641
Posté 02 décembre 2011 - 12:57
#2642
Posté 02 décembre 2011 - 01:02
jasonsantanna wrote...
So it seems like the soldier may be the most challenging to play of the classes to me . . . But does anyone know if that class will still have the largesT health bar . . .its my fav class next to infiltrator and vanguard
thats awesome regarding the solider as normally it's the easiest!!! bioware breaking the mold
#2643
Posté 02 décembre 2011 - 09:44
WARNING- It contains grim news for some. :<
ME3's Co-op....
•Does not support Kinect.
•Will offer some way to deal with griefers. "Just know that we are putting systems in place that will let you deal with people that you don't want to be playing with."
•Has playable races besides Krogan, Asari and Drell that "you may not expect" - "they wouldn't normally be looked upon as characters who are for the fight".
•Will get playable character DLC. "We'll be releasing more and more characters through DLC later."
•Has characters that aren't involved in the single-player Mass Effect 3 campaign at all.
•Has leaderboards.
•Has its own Achievements, Trophies.
•Has matchmaking based on skill level - no word on how the latter is computed.
•Is on the main game disc. "Somewhat sizeable, but not so much that it affects the SP experience."
•Can't be played locally - yet. "It is definitely on the table as something we might add."
•Won't support user-run servers or offline severs "any time soon".
•Will be tracked by the BioWare Social Network website. "There will definitely be a lot of BSN integration. What the final
list of things is, we don't really know yet."
•Won't have friendly fire - to begin with. "Maybe later as some sort of modifier to the game, but not at release."
•Has "slightly different" - and "in many ways more" - weapon and armour customisation. "They are structured differently so stats don't play the same way."
•Has a story: "At a high level, Shepard is marshalling the troops on behalf of the Earth Alliance so you are technically fighting for the Earth Alliance. From a story perspective, a lot of these groups have come together as a loose fighting
force to stop the reapers therefore they don't fly the same type of banners that would have existed in pre- reaper invasion days."
•Will one day be taken offline - i.e. there is a 'sunset plan'. "Yes, absolutely. We won't be taking the servers down until we realize that there aren't enough players playing to warrant keeping them up and when we do take them down, we will make sure there are options so the players who are playing don't feel abandoned. If anything is a good example, you can see today that Neverwinter Nights is still supported and we've kept a lot of our servers live on it. So I wouldn't be too worried about us taking down the servers any time soon.
Source- http://www.eurogamer...3-co-op-details
Modifié par NOD-INFORMER37, 02 décembre 2011 - 09:45 .
#2644
Posté 02 décembre 2011 - 11:39
I'm still wondering what races we don't expect will be playable.
Batarian would make sense.
But maybe some unexpected races like Volus or Elcor?
#2645
Posté 02 décembre 2011 - 01:48
Sebbe1337o wrote...
Razagon wrote...
It's on top of the first page written in a bright, orange, flashing letters. It says click me. How can you miss it?
As I said, because I'm blind
Works for me. :innocent:
#2646
Posté 02 décembre 2011 - 05:29
#2647
Posté 02 décembre 2011 - 05:44
#2648
Posté 02 décembre 2011 - 06:07
- Curing the genophage. What if it doesn't get the Krogan onboard but instead prompts a bloodlust-driven assault on the Salarians? That would be an unexpected/undesired consequence.
- To use the Geth example above, what if the reprogrammed Heretics turn out to be some kind of Trojan Horse that cripples the Geth at a crucial point?
It felt in ME2 like all the major Paragon choices were "Hurray for you!" and all the Renegade choices were, "Booo!" Life doesn't work that way, and for a series that sets itself up on having to make the tough choices, I would like to see some of those Paragon choices blow up in players' faces in ME3. That would be a little more true to how things go.
#2649
Posté 02 décembre 2011 - 06:27
However I don't see to hard decision in genophage as it all comes down to whether you trust them or not. In particular whether you trust their leader or not. If Wrex says he will help and not go on assault that's enough for me. But if you blew his head off (like some Renegade) and the other leader was there, then I suppose you should give it a second thought. In any case when Reapers arrive you need to be suicidal to go to war with other races while they harvest your planet.
Modifié par Razagon, 02 décembre 2011 - 06:28 .
#2650
Posté 02 décembre 2011 - 06:31
It's the SYSTEMS ALLIANCE. Not the "hurr earth alliance"
Modifié par Ghost-621, 02 décembre 2011 - 06:31 .





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