ME3: Known Features - Closing Comments
#2801
Posté 12 décembre 2011 - 05:51
#2802
Posté 12 décembre 2011 - 07:41
#2803
Posté 12 décembre 2011 - 09:06
Someone With Mass wrote...
jasonsantanna wrote...
3. Has there been any word on vehicle exploration yet or is it a going to be a DLC thing?
3. There have been hints as far as I've seen. Don't know if it'll be a DLC or not.
We only know that it won't be related to main story at all.
#2804
Posté 12 décembre 2011 - 10:12
#2805
Posté 12 décembre 2011 - 10:24
ForteSJGR wrote...
Does anyone know if during cut-scenes your Shep will be holding a weapon that he doesn't have equipped? EX: In ME2 my Shep was a vanguard but in certain scenes he had an Assault Riffle equipped or a different model of pistol equipped? I looked under aesthetics but i didn't find anything.
They fixed that problem. I can't remember where I read it, so grain of salt.
#2806
Guest_SkyeHawk89_*
Posté 13 décembre 2011 - 05:35
Guest_SkyeHawk89_*
I'm wondering is there any new news on Multiplayer as well if Offline, Local play been announced?
#2807
Posté 13 décembre 2011 - 02:54
#2808
Posté 13 décembre 2011 - 03:24
Come on, how much money do you get for hyping the mindless crowds?
#2809
Guest_SkyeHawk89_*
Posté 13 décembre 2011 - 05:35
Guest_SkyeHawk89_*
#2810
Posté 13 décembre 2011 - 05:57
SkyeHawk89 wrote...
I'm still not getting that answer, I may have too annoy the hell out of Devs for it than, someone could do that work instead. XD
Check Chewin3's Known MP Features thread. There's everything you need to know;)
#2811
Guest_SkyeHawk89_*
Posté 13 décembre 2011 - 06:02
Guest_SkyeHawk89_*
#2812
Posté 13 décembre 2011 - 07:00
Honestly as a PS3 gamer (which, by the way, all my friends either use 360s or PCs) cross-platform is something I would wish for, I mean I know it won't happen but every online game I've played after Portal 2 just felt like a step backwards.SkyeHawk89 wrote...
I already know of that Topic thank you though. I'm though mainly looking for if you can play the mode Offline, Locally. I can play on the PS3 online but not 360 because I have the old model. It be wonderful if they confirm it put it in the game, which it's already in. I though can't wait for Mass Effect 3.
P.S. Well, that and finding a 4-player group for the upcoming co-op on PS3 (got dibs on the Human Adept)
#2813
Posté 13 décembre 2011 - 08:02
I was almost going to wonder how one can consider collecting information as promotion, but then I noticed your signature.collectorfreak wrote...
Phaedon has anyone ever told you what a gigantic tool you are? Making free promotion off BioWare products and not getting paid? You can't tell me someone can be so stup- errrr... generous without getting paid.
Come on, how much money do you get for hyping the mindless crowds?
I am not one to make fun of chronic cognitive defects. Not me, nosireebob.
There is no confirmation, but since we saw the Revenant in the latest footage, I'd assume that that won't happen.ForteSJGR wrote...
Does anyone know if during cut-scenes your Shep will be holding a weapon that he doesn't have equipped? EX: In ME2 my Shep was a vanguard but in certain scenes he had an Assault Riffle equipped or a different model of pistol equipped? I looked under aesthetics but i didn't find anything.
Because that's where the info is?OrganizedChaos826 wrote...
Is there any particular reason for whenever I try to click something, I get sent to Google Docs?
Yeah, it's exactly that. It's WIP, not broken.Chewin3 wrote...
The link to the 'Characters' in the 'General' section is broken. Leads to Google with "can it wait for a bit i am in the middle of some calibrations" as search .
#2814
Guest_SkyeHawk89_*
Posté 13 décembre 2011 - 11:02
Guest_SkyeHawk89_*
#2815
Posté 14 décembre 2011 - 12:46
Thank you and Wish everyone a safe and happy Holidays.
#2816
Posté 15 décembre 2011 - 01:03
Ashley wearing combat armor.
The location looks like the Normandy's cargo bay, doesn't it?
#2817
Posté 15 décembre 2011 - 01:47
#2818
Posté 15 décembre 2011 - 09:10
I like it. And maybe the cargo bay is being opened on the SR3, since it's the most obvious step in terms of adding rooms to the Normandyvariobunz wrote...
twitter.com/#!/_Vertigo_1/status/147096163387047936
Ashley wearing combat armor.
The location looks like the Normandy's cargo bay, doesn't it?
#2819
Posté 16 décembre 2011 - 12:19
#2820
Posté 16 décembre 2011 - 02:52
#2821
Posté 16 décembre 2011 - 04:55
Do you mean the interruptions in conversations? Because that's gonna be back.
#2822
Posté 16 décembre 2011 - 05:44
variobunz wrote...
What do you mean?
Do you mean the interruptions in conversations? Because that's gonna be back.
To clarify.: in ME1 you had to put points into intimidate or charm in order to unlock certain conversations via the red/blue text. In ME2 it tracked how many paragon or renegade points you attained versus how many possible and that in turn opened up whether or not you could use red or blue dialogue. I was just wondering for ME3 which system are those sorts of dialogue options trending toward, ME1 or ME2? Sorry, I hope that clears up the question.
#2823
Posté 16 décembre 2011 - 05:52
Village Idiot wrote...
variobunz wrote...
What do you mean?
Do you mean the interruptions in conversations? Because that's gonna be back.
To clarify.: in ME1 you had to put points into intimidate or charm in order to unlock certain conversations via the red/blue text. In ME2 it tracked how many paragon or renegade points you attained versus how many possible and that in turn opened up whether or not you could use red or blue dialogue. I was just wondering for ME3 which system are those sorts of dialogue options trending toward, ME1 or ME2? Sorry, I hope that clears up the question.
Alright, now I get it!
The system is gonna be like in ME2 where you can gain Paragon/Renegade points in conversations, decisions and your class specific ability (like: soldier --> combat mastery).
I hope that helps
Modifié par variobunz, 16 décembre 2011 - 05:52 .
#2824
Posté 16 décembre 2011 - 07:06
#2825
Posté 16 décembre 2011 - 09:11
variobunz wrote...
Village Idiot wrote...
variobunz wrote...
What do you mean?
Do you mean the interruptions in conversations? Because that's gonna be back.
To clarify.: in ME1 you had to put points into intimidate or charm in order to unlock certain conversations via the red/blue text. In ME2 it tracked how many paragon or renegade points you attained versus how many possible and that in turn opened up whether or not you could use red or blue dialogue. I was just wondering for ME3 which system are those sorts of dialogue options trending toward, ME1 or ME2? Sorry, I hope that clears up the question.
Alright, now I get it!
The system is gonna be like in ME2 where you can gain Paragon/Renegade points in conversations, decisions and your class specific ability (like: soldier --> combat mastery).
I hope that helps
Ahh, I see! It totally did and thank so much!





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