ME3: Known Features - Closing Comments
Débuté par
Phaedon
, juin 15 2011 09:07
#3026
Guest_D3MON-SOVER3IGN_*
Posté 04 janvier 2012 - 12:41
Guest_D3MON-SOVER3IGN_*
#3027
Posté 04 janvier 2012 - 12:43
I think I can go and add that.
EDIT: Thx Phaedon. I think I got it now.
EDIT#2: Wrex picture added. Also added 'description' with Mesina2 to most characters.
EDIT: Thx Phaedon. I think I got it now.
EDIT#2: Wrex picture added. Also added 'description' with Mesina2 to most characters.
Modifié par Chewin3, 04 janvier 2012 - 12:49 .
#3028
Posté 04 janvier 2012 - 12:56
I was just reading that character information google doc and noticed that Tali's VA isn't identified.
Incase you guys didn't know, her voice actor is Ash Sroka. This was first confirmed in a tweet by Caroline Livingstone 5 months ago.
Incase you guys didn't know, her voice actor is Ash Sroka. This was first confirmed in a tweet by Caroline Livingstone 5 months ago.
#3029
Posté 04 janvier 2012 - 01:00
I noticed that, good job so far.
Oh and lads, we have forgotten to add:
-Kirrahe
-Human councilors (confirmed to appear for the first time)
-Requisition Officer
-Comm Officer
Maybe we should leave some space for the shuttle driver too. I'll see about rearranging the crewmen under a special category.
I'm also beginning to plan the Locations section.
Oh and lads, we have forgotten to add:
-Kirrahe
-Human councilors (confirmed to appear for the first time)
-Requisition Officer
-Comm Officer
Maybe we should leave some space for the shuttle driver too. I'll see about rearranging the crewmen under a special category.
I'm also beginning to plan the Locations section.
#3030
Posté 04 janvier 2012 - 01:01
And don't forget EDI.
#3031
Posté 04 janvier 2012 - 01:25
Phaedon wrote...
The corners don't seem rounded to me.Mesina2 wrote...
I actually did that, I think.
Then don't know how to do it then.
#3032
Posté 04 janvier 2012 - 01:33
-Human councilors (confirmed to appear for the first time)
Where it is confirmed?
#3033
Posté 04 janvier 2012 - 02:20
Added EDI and Kirahhe tables, add description to several characters, put Shara'Reen potrait, changed Wrex potrait with better quality image.
#3034
Posté 04 janvier 2012 - 02:31
The previous Wrex pic was better...
#3035
Posté 04 janvier 2012 - 02:50
Yeah, rather a "low quality" (it's not that low) pic than having his face almost not visable at all and instead having a gun taking the whole screenshot.<_<
Modifié par Fenris_13, 04 janvier 2012 - 02:50 .
#3036
Posté 04 janvier 2012 - 03:16
OK, gonna change to better one.
#3037
Posté 04 janvier 2012 - 03:22
Here's another Wrex image:
#3038
Posté 04 janvier 2012 - 03:28
^Care to find one without that red watermark?
#3039
Posté 04 janvier 2012 - 03:40
*stares at the M55 Argus video* So are those Harvester Husks at 0:35? They look pretty awesome.
#3040
Posté 04 janvier 2012 - 03:41
^Yes.
#3041
Posté 04 janvier 2012 - 03:52
Mesina2 wrote...
^Care to find one without that red watermark?
In the beta? Nope. Sorry.
In-game cutscenes always had the player's profile name in the corner. Only thing that didn't were the pre-rendered cutscenes.
#3042
Posté 04 janvier 2012 - 04:00
^I know, but find a scene with Wrex's face without that watermark on his face.
#3043
Posté 04 janvier 2012 - 04:15
Correct me if I'm wrong.
Will there be "more" nude scenes in ME3 than in ME2. Because the logo of the ESRB at the beginning of those retailer items trailers says "partial nudity".
That wasn't on the logo of ME2.
Will there be "more" nude scenes in ME3 than in ME2. Because the logo of the ESRB at the beginning of those retailer items trailers says "partial nudity".
That wasn't on the logo of ME2.
#3044
Posté 04 janvier 2012 - 04:16
^We don't know.
#3045
Posté 04 janvier 2012 - 06:16
Decided to add Kirrahe portrait cause, why the hell not?
Modifié par Mesina2, 04 janvier 2012 - 06:16 .
#3046
Posté 04 janvier 2012 - 06:26
Is it just me, or does Wrex's new face seem squished sideways... It looks a lot thinner than the original model, unless those screens themselves are slightly distorted.
#3047
Posté 04 janvier 2012 - 07:20
#3048
Posté 04 janvier 2012 - 07:26
Someone lies...
#3049
Posté 04 janvier 2012 - 07:27
Wow.
I thought brutes were turian/elcor hybrids, cause of the huge arms and shoulders.
I thought brutes were turian/elcor hybrids, cause of the huge arms and shoulders.
Modifié par variobunz, 04 janvier 2012 - 07:27 .
#3050
Posté 04 janvier 2012 - 07:58
twitter.com/#!/PWatamaniuk/status/154576199149027331
"If I import a Lv.30 Vanguard, and decide to play ME3 as an Infiltrator, will I start as a Lv.30 Infiltrator?"
"You will remain level 30 if you change class on import."
You retain the level you import even if you decide to change classes
"If I import a Lv.30 Vanguard, and decide to play ME3 as an Infiltrator, will I start as a Lv.30 Infiltrator?"
"You will remain level 30 if you change class on import."
You retain the level you import even if you decide to change classes
Modifié par Vertigo_1, 04 janvier 2012 - 07:58 .





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