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ME3: Known Features - Closing Comments


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#3101
Phaedon

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Great. I'll be updating the changelog and the contributor list ASAP.

EDIT: Done.

Modifié par Phaedon, 07 janvier 2012 - 08:45 .


#3102
Guest_D3MON-SOVER3IGN_*

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i updated the combat. my questions are getting answered on twitter.!

#3103
Phaedon

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Hmm, excellent, but what exactly did you update?

Also, let me update your avatar on the list. And Mesina's.

#3104
Guest_D3MON-SOVER3IGN_*

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Phaedon wrote...

Hmm, excellent, but what exactly did you update?

Also, let me update your avatar on the list. And Mesina's.


Here is my twitter

https://twitter.com/#!/Honor16

Most of my questions get answered and oh look.  Eric answered another one of my questions :lol:

#3105
aridor1570

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Praetor Shepard wrote...

Whiteshiro wrote...

omg its the mako! its back


But I see no turret.

And to me it looks like a futuristic station wagon, tbh.


This might have something to do with the "Get back to the truck" line used by Separd in the VGA trailer.

#3106
didymos1120

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aridor1570 wrote...

Praetor Shepard wrote...

Whiteshiro wrote...

omg its the mako! its back


But I see no turret.

And to me it looks like a futuristic station wagon, tbh.


This might have something to do with the "Get back to the truck" line used by Separd in the VGA trailer.


That takes place somewhere else entirely.  Namely, Tuchanka.  So the line likely refers to one of these:

Posted Image

#3107
JonnyOwen

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didymos1120 wrote...

aridor1570 wrote...

Praetor Shepard wrote...

Whiteshiro wrote...

omg its the mako! its back


But I see no turret.

And to me it looks like a futuristic station wagon, tbh.


This might have something to do with the "Get back to the truck" line used by Separd in the VGA trailer.


That takes place somewhere else entirely.  Namely, Tuchanka.  So the line likely refers to one of these:

Posted Image

I believe they are called Tomkas? I am not 100% on that.

#3108
Aimi

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Yeah, that's a tomkah. Good memory.

Modifié par daqs, 07 janvier 2012 - 10:23 .


#3109
james1976

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The original post in this thread is awesome on some many levels. I love how it's evolved since it's beginning. So much useful information. And the layout is great :)

#3110
Vez04

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social.bioware.com/forum/1/topic/323/index/8941293

IsaacShep wrote...


Posted Image

source: www.gametrailers.com/show/gametrailers-tv

To give you an idea what to expect, here's GT.TV's ME2-centered episode from 2 years ago:www.gametrailers.com/episode/gametrailers-tv/78


Modifié par Vez04, 08 janvier 2012 - 12:36 .


#3111
CroGamer002

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Nice.

#3112
PnXMarcin1PL

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good to know, gotta bookmark this link

#3113
RPGamer13

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Under which heading is the Changing class from import info? Does it include news on being able to reallocate points if we don't change class?

#3114
Josh123914

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Ooh, that reminds me, your Bonus Power doesn't pass over on Import so something I'm doing with all my saves (that some of you might want to do) is using the Retrain Powers to reallocate the points (so say I'm an Adept with Energy Drain, what I'd do is max out Warp, Singularity, Pull, Throw and the passive, then put the last point which SHOULD be for the bonus power into Shockwave), this way I won't lose anything when Energy Drain doesn't import with my save and I have an extra point to spend in ME3.

#3115
pmac_tk421

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Josh123914 wrote...

Ooh, that reminds me, your Bonus Power doesn't pass over on Import so something I'm doing with all my saves (that some of you might want to do) is using the Retrain Powers to reallocate the points (so say I'm an Adept with Energy Drain, what I'd do is max out Warp, Singularity, Pull, Throw and the passive, then put the last point which SHOULD be for the bonus power into Shockwave), this way I won't lose anything when Energy Drain doesn't import with my save and I have an extra point to spend in ME3.

 I don't think having points in your bonus power will cause you to lose them. I think because of the changes you have to realocate everything.

#3116
Josh123914

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pmac_tk421 wrote...

Josh123914 wrote...

Ooh, that reminds me, your Bonus Power doesn't pass over on Import so something I'm doing with all my saves (that some of you might want to do) is using the Retrain Powers to reallocate the points (so say I'm an Adept with Energy Drain, what I'd do is max out Warp, Singularity, Pull, Throw and the passive, then put the last point which SHOULD be for the bonus power into Shockwave), this way I won't lose anything when Energy Drain doesn't import with my save and I have an extra point to spend in ME3.

 I don't think having points in your bonus power will cause you to lose them. I think because of the changes you have to realocate everything.

Hmm, interesting idea (especially if you want to already have points into Adept's new power) but I'll stick with my little plan for now considering each of my saves starts out with 50,000 Element Zero and you only need 35,000 anyway just to get all the upgrades.

#3117
DarthSliver

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pmac_tk421 wrote...

Josh123914 wrote...

Ooh, that reminds me, your Bonus Power doesn't pass over on Import so something I'm doing with all my saves (that some of you might want to do) is using the Retrain Powers to reallocate the points (so say I'm an Adept with Energy Drain, what I'd do is max out Warp, Singularity, Pull, Throw and the passive, then put the last point which SHOULD be for the bonus power into Shockwave), this way I won't lose anything when Energy Drain doesn't import with my save and I have an extra point to spend in ME3.

 I don't think having points in your bonus power will cause you to lose them. I think because of the changes you have to realocate everything.


I think you maybe right since the system thing is different. that maybe the reason why changing classes wont have a negative impact when importing.

#3118
Guest_PDesign_*

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Can we use DLC guns in co-op? Does anybody know?

#3119
Siven80

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is there any info on what happens with romance imports, specifically in ME2 you could romance say Miranda, then also romance Liara after shadow broker, and then after the suicide mission you could go through the other female companions too.

Is there any info on which romance the game will actually import?

Just trying to tidy up the save games i have and complete some with romance options for each companion but i know the first save game did the above (hes a bit of a dog :D ).

#3120
Spectre-61

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The last one counts.

But other characters might remember that you broke up with them on cheated on them.

#3121
CroGamer002

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Forgot to say, added Eva as antagonist in character section.



Yes I do know about leaked script info, but she will remain like that until official word about that is out.

#3122
Someone With Mass

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Wait, Eva is mentioned in the Gameinformer article?

#3123
CroGamer002

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didymos1120 wrote...


After that, you learn that Cerberus had one of its own on the research staff, a woman named Eva, and she's been using this time to grab the data and she starts transmitting it. There's a chase sequence and it turns out she's been cybernetically enhanced (and heavily so from the sound of it). You chase her and she makes it her shuttle, but Vega saves the day by smashing into it with some kind of vehicle (article doesn't specify). This has the side-effect of wrecking the comm gear she had on her. Unfortunately, it doesn't kill her, and she attacks Kaidan, nearly killing him. Shep takes her down for good, and it's off to the Citadel.



Modifié par Mesina2, 09 janvier 2012 - 05:09 .


#3124
Someone With Mass

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Ah. Seems like they're going through with that little detail as well. Not that I'm complaining.

#3125
CroGamer002

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Wait, I just noticed that it says Shepard takes her down for good.

Either big change from script or writer is misleading us or Bioware didn't give that guy a choice to let her live.

Also, it's possible he played a demo, one that is promised.