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ME3: Known Features - Closing Comments


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#3151
Foxtrot 212

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Hmm?

#3152
mineralica

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Mesina2 wrote...

Vertigo_1 wrote...

CONFIRMED (I had also asked about # of disks):

twitter.com/#!/manveerheir/status/157135569988751363
"Can you confirm that #ME3 for PC utilizes keyboard shortcuts for codex/squad menu/mission? What about weapon keybinds? #ME3"

"No to the menu shortcuts. I think you can do weapon shortcuts. Fairly sure 360 is 2 discs."

No PC menu shortcuts.
ME3 for Xbox comes in two disks
Weapon shortcuts (keybinding) is likely in

'sigh'

#3153
Vertigo_1

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Known features updated:

2. Character Update: Vega character profile updated

3. Import/Saves Addition: Added info on import rewards in ME3

4. Story Update: Added info on new Reputation System; Removed false info on Thane

5. Combat Update Links added to recent combat info.

Hope I did it right (numbers for the links) I'm still learning the format.

#3154
RyuGuitarFreak

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Vertigo_1 wrote...

CONFIRMED (I had also asked about # of disks):

twitter.com/#!/manveerheir/status/157135569988751363
"Can you confirm that #ME3 for PC utilizes keyboard shortcuts for codex/squad menu/mission? What about weapon keybinds? #ME3"

"No to the menu shortcuts.

No PC menu shortcuts.

What, why, wu...AWWWWWW, COME ON!!!! :pinched:

Geez, is that so hard? Another port here we go. I think I can throw away my wish list on built in engine AA, high quality textures, etc.

I guess they really target ME as a console franchise and the PC gets a nice port and that's it. Sad.

#3155
CroGamer002

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^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

#3156
RyuGuitarFreak

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Mesina2 wrote...

^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

Yes, because when there are sequels, there's chance for improvement.

Menu hotkeys should be bare minimum.

#3157
Merchant2006

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RyuGuitarFreak wrote...

Mesina2 wrote...

^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

Yes, because when there are sequels, there's chance for improvement.

Menu hotkeys should be bare minimum.


Yeah, say bye bye to any HD texture pack lolololol. Texmodders, prepare for a lot of work!

#3158
CroGamer002

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RyuGuitarFreak wrote...

Mesina2 wrote...

^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

Yes, because when there are sequels, there's chance for improvement.

Menu hotkeys should be bare minimum.


Thing is that ME team wasn't doing any PC game until ME2, with exception of few people but those guys had nothing to with PC keyboard key bindings.

So hence they didn't do it even in ME3.
They probably think it's unnecessary.

Hell, even I think the same and I'm a PC gamer!

#3159
pmac_tk421

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Veteran difficulty is gone. I don't care.

#3160
HiroVoid

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RyuGuitarFreak wrote...

Vertigo_1 wrote...

CONFIRMED (I had also asked about # of disks):

twitter.com/#!/manveerheir/status/157135569988751363
"Can you confirm that #ME3 for PC utilizes keyboard shortcuts for codex/squad menu/mission? What about weapon keybinds? #ME3"

"No to the menu shortcuts.

No PC menu shortcuts.

What, why, wu...AWWWWWW, COME ON!!!! :pinched:

Geez, is that so hard? Another port here we go. I think I can throw away my wish list on built in engine AA, high quality textures, etc.

I guess they really target ME as a console franchise and the PC gets a nice port and that's it. Sad.

Well, ME was originally Xbox exclusive, so it's not like it was a series originally designed in mind for the PC.

#3161
Gorosaur

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 When was it ever said that James Vega is based of Sawyer from LOST?

#3162
Phaedon

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Had a bit of a complication with the Locations doc, I hope to have a template ready for it on Friday.

#3163
JamieCOTC

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HiroVoid wrote...

RyuGuitarFreak wrote...

Vertigo_1 wrote...

CONFIRMED (I had also asked about # of disks):

twitter.com/#!/manveerheir/status/157135569988751363
"Can you confirm that #ME3 for PC utilizes keyboard shortcuts for codex/squad menu/mission? What about weapon keybinds? #ME3"

"No to the menu shortcuts.

No PC menu shortcuts.

What, why, wu...AWWWWWW, COME ON!!!! :pinched:

Geez, is that so hard? Another port here we go. I think I can throw away my wish list on built in engine AA, high quality textures, etc.

I guess they really target ME as a console franchise and the PC gets a nice port and that's it. Sad.

Well, ME was originally Xbox exclusive, so it's not like it was a series originally designed in mind for the PC.


And you can tell it.  That said it's quite easy to get ME2 to play well on a PC by switching the keybindings. 

#3164
Martanek

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Sorry for being a little off-topic, but when exactly does the ME3 demo get released? Is it sometime in January as Bioware once claimed? I have been looking for some relevant info in various places and have not found anything valid. Thanks everyone who knows the right answer.

#3165
Hedera

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RyuGuitarFreak wrote...

What, why, wu...AWWWWWW, COME ON!!!! :pinched:

Geez, is that so hard? Another port here we go. I think I can throw away my wish list on built in engine AA, high quality textures, etc.

I guess they really target ME as a console franchise and the PC gets a nice port and that's it. Sad.

Unreal Engine 3 doesn't support AA, regardless of platform.  Something to do with framebuffers.  They did recently implement it, but it's DX11-only, and that build came out after ME3 was already in development.

#3166
hidden185

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Phaedon wrote...

Had a bit of a complication with the Locations doc, I hope to have a template ready for it on Friday.


Lol cool.  Well I for one am looking foward to Mass Effect 3 already if it has all these features ;3.

P.S.  Speaking of locations Phaedon did you get my pm? ?-?

#3167
The Spamming Troll

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RyuGuitarFreak wrote...

Mesina2 wrote...

^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

Yes, because when there are sequels, there's chance for improvement.

Menu hotkeys should be bare minimum.


i play on console so im a little out of the loop. but is the complaint about not having a button to bring up the menu? instead of hitting start. another button quickly brings up the menu instead?

idk if we cant legitamtely say "its becaseu it started on console." ME1 gave one hotkey, ME2 gives 3. imagin having three hotkeys, and imagin your head not exploding after imaging the first thing i suggested for you to imagin.

#3168
DrwEddy

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I have just one question: how does the Reputation system work?

#3169
RyuGuitarFreak

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Mesina2 wrote...

RyuGuitarFreak wrote...

Mesina2 wrote...

^Are you really surprised from game that was once XBOX360 exclusive?

Only reason we had those functions in ME1 is because it was ported by 3rd party company.

Yes, because when there are sequels, there's chance for improvement.

Menu hotkeys should be bare minimum.


Thing is that ME team wasn't doing any PC game until ME2, with exception of few people but those guys had nothing to with PC keyboard key bindings.

So hence they didn't do it even in ME3.
They probably think it's unnecessary.

Hell, even I think the same and I'm a PC gamer!

That makes sense. I guess they didn't make the PC version of KOTOR too.
I kind of agree that it isn't that annoying but I recently played TW2 again, am currently playing Skyrim and I'm sure I'm gonna miss it. It's disappointing because I sure found a lot of complaints for the lack of those hotkeys around here on BSN and I believe it's something that souldn't even take a day of work.

#3170
incinerator950

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So are we allowed to import DLC Arms and Armor, or no?

Modifié par incinerator950, 13 janvier 2012 - 09:32 .


#3171
Vertigo_1

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Gorosaur wrote...

 When was it ever said that James Vega is based of Sawyer from LOST?


Here:

social.bioware.com/forum/1/topic/323/index/8949717/10#8951262
There weren't any links within the character/NPCs when I looked so I thought it wasn't allowed to add links there

Modifié par Vertigo_1, 12 janvier 2012 - 01:44 .


#3172
CroGamer002

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@femshep_com I just tried out the Reckoning armor. Our "helmet off in conversations" toggle works with it. It should work other sets too.

https://twitter.com/...285048062722049

#3173
DarthSliver

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Martanek wrote...

Sorry for being a little off-topic, but when exactly does the ME3 demo get released? Is it sometime in January as Bioware once claimed? I have been looking for some relevant info in various places and have not found anything valid. Thanks everyone who knows the right answer.


Last i heard people are thinking before King of Amular: Reckoning comes out.

#3174
mineralica

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Mesina2 wrote...

@femshep_com I just tried out the Reckoning armor. Our "helmet off in conversations" toggle works with it. It should work other sets too.

https://twitter.com/...285048062722049

Hoorah! Ouch. Hell of a "check BSN at morning", thanks, Mesina.

#3175
Phaedon

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hidden185 wrote...
P.S.  Speaking of locations Phaedon did you get my pm? ?-?

I noticed your comment the other day, the answer is no, you may want to send it again. :)

Modifié par Phaedon, 12 janvier 2012 - 11:21 .