Aller au contenu

Photo

ME3: Known Features - Closing Comments


4243 réponses à ce sujet

#301
DTKT

DTKT
  • Members
  • 1 650 messages
I totally missed Miss Norman leaving.

I hope that doesn't impact the production side of things. Though, you have to wonder what would push someone to leave in the middle of the dev cycle. I hope that's not an indication of where the game is going.

*sigh*

#302
Guest_lightsnow13_*

Guest_lightsnow13_*
  • Guests
Christina leaving actually worries me. I'm sure they are going to do a great job but...when Christina joined the team - it changed ME2 for the better (in most areas, not all. Don't jump on me ME fanboys)! Maybe she will suggest ideas still? I hope ME3 will be good. I'm sure it will....

I'm nervous now. :(

#303
Homebound

Homebound
  • Members
  • 11 891 messages
maybe she got sick and tired of the fans whinning all the time.

#304
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
I miss old funny titles.

#305
Brenon Holmes

Brenon Holmes
  • BioWare Employees
  • 483 messages

Fredvdp wrote...
When you say Lead designer of ME1 and ME2, don't you mean ME3 as well or do you have a different Lead Designer for ME3?


Preston is and always has been the Lead Designer of all of the ME games. Christina was the lead of the design portion of the gameplay group.

#306
Mister Mida

Mister Mida
  • Members
  • 3 239 messages
Huh? Norman left? Oh well. *shrug*

#307
Eurhetemec

Eurhetemec
  • Members
  • 815 messages
I have to say, I'm pretty concerned about Christina Norman leaving. If ME2 had had ME1's sort of combat, it'd have been a "good CRPG" (like, 85% not 95%) rather than one of the best games, in, frankly, gaming history.

One would presume a change of that magnitude would require some leadership on Christina's part, and given Preston was Lead Designer on both, it's hard to know what input or influence he had on it. Hopefully it was plenty.

#308
Pakundo

Pakundo
  • Members
  • 318 messages
Am I the only one here who realized ever since the announcement of the kinect support that voice recognition can be implemented on any platform simply using a microphone, or a headset for consoles?

#309
Phaedon

Phaedon
  • Members
  • 8 617 messages
Well, the Atlas dev blog was interesting.

#310
Eurhetemec

Eurhetemec
  • Members
  • 815 messages

Pakundo wrote...

Am I the only one here who realized ever since the announcement of the kinect support that voice recognition can be implemented on any platform simply using a microphone, or a headset for consoles?


You "realized" wrong, Pakundo.

The reason they can add voice recognition for the Kinect is that the Kinect box itself, not the Xbox 360, does the voice-recognition. It has it's own software and hardware for it, that's very good at it, and very specialized, and that doesn't significantly impact the processing power of the 360 attached to it.

For a PC or non-Kinect-equipped 360 or a PS3 to process voice, it would need special software running on it, impacting it's performance, and require much heavier programming than the Kinect does (as I understand). So no, Kinect voice recognition doesn't mean all systems could have it. It does mean we're approaching the era when all systems could, but we're not there yet.

#311
Someone With Mass

Someone With Mass
  • Members
  • 38 560 messages
No rapid fire machine gun? Weak...

#312
Homebound

Homebound
  • Members
  • 11 891 messages

Phaedon wrote...

Well, the Atlas dev blog was interesting.


the front page is starting to make me cross-eyed...wheres the link?

#313
Phaedon

Phaedon
  • Members
  • 8 617 messages
It's right under the videos section.

#314
ShaMorg

ShaMorg
  • Members
  • 12 messages
I want to see the Atlas animation for when your Shepard is driving it. :P

#315
Phaedon

Phaedon
  • Members
  • 8 617 messages
TO DO List:
- Fix the flags,
- Make a new back-up of the OP,
- Spice up the Twitter section
- Add a new section about the San Diego Comic Con

Anything else?

#316
CroGamer002

CroGamer002
  • Members
  • 20 673 messages
^Funny title.

#317
Phaedon

Phaedon
  • Members
  • 8 617 messages
I am just wondering, did you guys prefer the funny titles or these, more informative ones?

#318
Shepard Lives

Shepard Lives
  • Members
  • 3 883 messages

Phaedon wrote...

I am just wondering, did you guys prefer the funny titles or these, more informative ones?


I liked the funny! The funny was nice. The Flying Spaghetti Monster knows these boards could use more funny and less SRS BSNS.

Modifié par Shepard Lives, 23 juin 2011 - 07:47 .


#319
Nightsong

Nightsong
  • Members
  • 323 messages
I loved the funny titles : )

#320
candidate88766

candidate88766
  • Members
  • 570 messages

Phaedon wrote...

I am just wondering, did you guys prefer the funny titles or these, more informative ones?


Funny all the way. We could do with some humour on this forum.

#321
Phaedon

Phaedon
  • Members
  • 8 617 messages
 Okay, I promise that the funny titles will be back with the next update. ;)

#322
Kasai666

Kasai666
  • Members
  • 1 310 messages
Yay for the funny titles!

#323
Vertigo_1

Vertigo_1
  • Members
  • 5 934 messages
http://twitter.com/#...114300813328385

"Tali will be able to join your team,
but nothing's permanent in #ME3 - it's a story of full-scale war, with lots of twists."

Modifié par Vertigo_1, 24 juin 2011 - 06:02 .


#324
Lyvef1re

Lyvef1re
  • Members
  • 57 messages

Vertigo_1 wrote...

http://twitter.com/#...114300813328385

"Tali will be able to join your team,
but nothing's permanent in #ME3 - it's a story of full-scale war, with lots of twists."

Interesting, is this announcement enough to revamp the squad roster?

The "nothings permanent" line suggests very strongly that the concept of full-time squad members has run its course and no longer the situation for ME3. :blink:

#325
DTKT

DTKT
  • Members
  • 1 650 messages

Lyvef1re wrote...

Vertigo_1 wrote...

http://twitter.com/#...114300813328385

"Tali will be able to join your team,
but nothing's permanent in #ME3 - it's a story of full-scale war, with lots of twists."

Interesting, is this announcement enough to revamp the squad roster?

The "nothings permanent" line suggests very strongly that the concept of full-time squad members has run its course and no longer the situation for ME3. :blink:


But why?

:(

It worked fine and the alternative of arbitrarily switching out squadmates is just annoying. What if I like having a permanent squad? What if I like the synergy between specific characters?

It just sounds like they don't want to account for all the variation so they are forcing the choice on the player.

Or maybe everything is going to be great! (maybe)