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ME3: Known Features - Closing Comments


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#3501
BatmanPWNS

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178 points to spend? That seems like a lot.

#3502
Vertigo_1

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This has been added to the Combat section:
  • Squadmates can use any weapon that Shepard can [link]

Modifié par Vertigo_1, 25 janvier 2012 - 06:34 .


#3503
Chewin

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Mesina? Troll? Well now I've heared everything.

@Vertigo Someone went and added the info the changelog as well. Well done.

#3504
KBomb

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Chewin3 wrote...

Mesina? Troll? Well now I've heared everything.

@Vertigo Someone went and added the info the changelog as well. Well done.




I didn’t say he was a troll, I was using his logic, which I thought was obvious.  Anyway, I was just posting that information as a warning, as a heads up for those who don’t want to be spoiled. I remember when the leak broke out and there was a thread made every five minutes. He assumed I was trolling, on what grounds is beyond me, but whatever.

#3505
Vertigo_1

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Chewin3 wrote...

@Vertigo Someone went and added the info the changelog as well. Well done.


Yeah that was me :P

Modifié par Vertigo_1, 25 janvier 2012 - 07:29 .


#3506
Phaedon

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vallore wrote...

Do we know anything about ME3 dialogue system?


Will it be like ME2, or more like ME1? (with actual skills we can spend points into make our shepard more persuasive and/or  intimidating)

Hey if something is on the list, it means that it is there.
If something isn't on the list, it means that we don't know about it.
It's all nicely condensed in Docs and videos, it's rather rude to ask someone else to do the reading for you. If that's what you are doing.


rabidhanar wrote...

Dang it: we need another Exclusive Item list over here.

Gamestop Exclusive armor and gun
Origins Exclusive Raider Shotgun
Exclusive Item for buying the Artbook at Barnes and Nobles
Exclusive Item(s?) for purchasing Statues.
Exclusive Items for Downloading and Playing Kingdoms of Amalor Demo (perhaps one for the ME3 demo as well?)

When is this going to end guys?

EDIT: I see that there is indeed a Compendum like this, but it is not Titled as such. I would never haved looked in that thread earlier, due to the name of the thread. I suggest to Merchant2006 to change the name slightly to better reflect it's content.

The Compendum is linked in the OP, so it should be all good.

We generally don't get involved with anything that isn't contained in the actual game, let alone track Distribution.

#3507
Phaedon

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hidden185 wrote...

Dear Known Features team,

I know I only been here a short time, but is there anything way I can help out with?  

Also, I was looking over some of pass Mass Effect assignments and I wanted point out some that I suspect strongly will be as locations in ME3:
http://masseffect.wi...com/wiki/Watson <--will have  probably at least one assignment depending on your choices, 
http://masseffect.wi...om/wiki/Sanctum <-- will at least be mentioned.

Thanks for the offer.
Keep an eye on this thread, if we request for additional help, it will be posted here!

#3508
vallore

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Phaedon wrote...

vallore wrote...

Do we know anything about ME3 dialogue system?


Will it be like ME2, or more like ME1? (with actual skills we can spend points into make our shepard more persuasive and/or  intimidating)

Hey if something is on the list, it means that it is there.
If something isn't on the list, it means that we don't know about it.
It's all nicely condensed in Docs and videos, it's rather rude to ask someone else to do the reading for you. If that's what you are doing.


[


It is also a bit rude to make such assumption, you know. Fact is, I did look, but while I saw plenty of other facts I found nothing related to that issue; if it is there I haven’t found it, hence I asked, as I wanted to confirm if indeed nothing was known, or If I simply had missed it.

If anyone had the answer and wanted to partake of it that would have been much appreciated if not, well, that’s OK too. I assumed that this thread was about sharing information, never assumed that asking would be deemed offensive; my apologies.

#3509
MasterSamson88

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vallore wrote...

Phaedon wrote...

vallore wrote...

Do we know anything about ME3 dialogue system?


Will it be like ME2, or more like ME1? (with actual skills we can spend points into make our shepard more persuasive and/or  intimidating)

Hey if something is on the list, it means that it is there.
If something isn't on the list, it means that we don't know about it.
It's all nicely condensed in Docs and videos, it's rather rude to ask someone else to do the reading for you. If that's what you are doing.


[


It is also a bit rude to make such assumption, you know. Fact is, I did look, but while I saw plenty of other facts I found nothing related to that issue; if it is there I haven’t found it, hence I asked, as I wanted to confirm if indeed nothing was known, or If I simply had missed it.

If anyone had the answer and wanted to partake of it that would have been much appreciated if not, well, that’s OK too. I assumed that this thread was about sharing information, never assumed that asking would be deemed offensive; my apologies.





I presume its going to function more like ME2. I don't believe I ever saw a charm and intimidate slot on the level up screens I've seen.

#3510
vallore

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MasterSamson88 wrote...



I presume its going to function more like ME2. I don't believe I ever saw a charm and intimidate slot on the level up screens I've seen.


Thanks for answering, MasterSamson88; my hope was that it was closer to ME1 as it allowed more flexibility to chose the "right" answers for my Shepard; ah well, we shall see.

#3511
Guest_PDesign_*

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Vertigo_1 wrote...

This has been added to the Combat section:

  • Squadmates can use any weapon that Shepard can [link]


great.

#3512
Spectre-61

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twitter.com/#!/masseffect/status/162353871879028736

More trailers and random giveaways until march 6th.

Maybe a VO trailer like in ME2? Anyway still good to know that there is keep coming news until release.

#3513
Spectre-61

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double post.

Modifié par variobunz, 26 janvier 2012 - 06:45 .


#3514
Spectre-61

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PDesign wrote...

Vertigo_1 wrote...

This has been added to the Combat section:

  • Squadmates can use any weapon that Shepard can [link]


great.


Heavy Weapons, too?

#3515
What a Succulent Ass

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Unless the AI is VASTLY improved (as promised), I do not trust squaddies with heavy weapons. It would be a DAO redux.

Imagine one of them one-shotting the entire team with the Cain.

#3516
Spectre-61

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Right, seems very unlikely.
Do we know about Heavy Weapons in MP?

#3517
roflchoppaz

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variobunz wrote...

Right, seems very unlikely.
Do we know about Heavy Weapons in MP?


By this screenshot, I'd say confirmed. But more limited, I imagine.

Image IPB

#3518
Spectre-61

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roflchoppaz wrote...

variobunz wrote...

Right, seems very unlikely.
Do we know about Heavy Weapons in MP?


By this screenshot, I'd say confirmed. But more limited, I imagine.

Image IPB


You're right. Thanks, man.

Edit: I just remember a video from the leaked beta. There are random supply crates on the map that provide one heavy weapon with one shot only.

Modifié par variobunz, 26 janvier 2012 - 02:41 .


#3519
Adragalus

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variobunz wrote...

roflchoppaz wrote...

variobunz wrote...

Right, seems very unlikely.
Do we know about Heavy Weapons in MP?


By this screenshot, I'd say confirmed. But more limited, I imagine.

Image IPB


You're right. Thanks, man.

Edit: I just remember a video from the leaked beta. There are random supply crates on the map that provide one heavy weapon with one shot only.

Such a darn waste to use that on a random Geth Destroyer :whistle:

#3520
Vertigo_1

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Galaxy at war affects ALL single player saves in the game:

twitter.com/#!/PWatamaniuk/status/162546345012498434
"Does "galaxy at war" effect galactic readiness on all saves or just the current one that is being played?"

"It impacts all saves. We found the other way was too confusing, and required a more complicated interface."

Modifié par Vertigo_1, 26 janvier 2012 - 04:58 .


#3521
Guest_PDesign_*

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Vertigo_1 wrote...

Galaxy at war affects ALL single player saves in the game:

twitter.com/#!/PWatamaniuk/status/162546345012498434
"Does "galaxy at war" effect galactic readiness on all saves or just the current one that is being played?"

"It impacts all saves. We found the other way was too confusing, and required a more complicated interface."

Does it affects new saves as well? I cant even get a bad ending? Image IPB

#3522
Someone With Mass

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roflchoppaz wrote...

By this screenshot, I'd say confirmed. But more limited, I imagine.

Image IPB


Doesn't that white geth look different from the rest to anyone? It has some flaps open on its head and its shoulder pads have a different shape than the normal geth's.

#3523
pmac_tk421

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Could someone tweet the devs and ask if 178 is still the limit for points when you reach level 60? I just want a final answer since there has been alot of discusion about it on the forums with no conclusion. Also, there was more than one geth in the picture above. Maybe he wanted to take out one strong geth and one of the weaker ones in one hit.

#3524
Vertigo_1

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pmac_tk421 wrote...

Could someone tweet the devs and ask if 178 is still the limit for points when you reach level 60? I just want a final answer since there has been alot of discusion about it on the forums with no conclusion. Also, there was more than one geth in the picture above. Maybe he wanted to take out one strong geth and one of the weaker ones in one hit.


Already did so in the twitter thread when it was asked yesterday; the answer is still 178:
twitter.com/#!/manveerheir/status/162218933011759104

#3525
Izhalezan

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Someone With Mass wrote...

Doesn't that white geth look different from the rest to anyone? It has some flaps open on its head and its shoulder pads have a different shape than the normal geth's.


I'm going with remade Shock Trooper or Sniper. Or maybe even a new unit.