Aller au contenu

Photo

ME3: Known Features - Closing Comments


4243 réponses à ce sujet

#3751
Armass81

Armass81
  • Members
  • 2 762 messages
Concerning Illium and Invictus, there has been nothing on them in the leaked files. They may have been false rumors or removed. Infact, wasnt Invictus and Thane's mission confirmed as a hoax?

#3752
jasonsantanna

jasonsantanna
  • Members
  • 626 messages
Does anyone know if NPC will have movements like in ME1 when your on the Citadel people are not just stand around but some move about and walk in ME2 there is no movement except for the Citadel area where you meet Kasumi . . . above on the catwalk you see one turian walking back and forth I can't think of any other areas where people move . . .I know its not a big deal but it makes the game feel more alive , other RPG's actual utilize movement of NPC's just wondering. . . also will we be able to talk to them like in ME1 . . . ?

Modifié par jasonsantanna, 06 février 2012 - 02:38 .


#3753
didymos1120

didymos1120
  • Members
  • 14 580 messages

jasonsantanna wrote...

Does anyone know if NPC will have movements like in ME1...


Who moved around in ME1?  Sure, some people would just appear at their designated location (and then disappear when you'd done that quest), but I don't recall a lot of people moving about.

#3754
jasonsantanna

jasonsantanna
  • Members
  • 626 messages

didymos1120 wrote...

jasonsantanna wrote...

Does anyone know if NPC will have movements like in ME1...


Who moved around in ME1?  Sure, some people would just appear at their designated location (and then disappear when you'd done that quest), but I don't recall a lot of people moving about.

The few that did were on the Citadel around the banking district and in C sec. . . .

#3755
Mike Shepard

Mike Shepard
  • Members
  • 1 667 messages
hmmm I like what I am reading from the new normandy. Crew deck lower deck and hanger, hmm cool

#3756
DragonRageGT

DragonRageGT
  • Members
  • 6 070 messages
What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

I come from some 50 hours or more in a game where Mouse Wheel, Double Click, Enter, Right Mouse Button, the use/interact key, all have very useful functions on Menus, Journals, Codexes (or whatever is the right plural for that) and specially on the Galaxy Map navigation, to a game where has nothing of it, forces me to use mouse cursor to everything and where not even double clicking the mouse works... it is a real pain, even after all this time and dozens of playthroughs.

The game is great but the team that worked on that part of the game really never played a game on the PC, apparently. How will it be on ME3? Has anything been confirmed so far, besides the no "shortcuts menu" ?

PS.: Funny how Double Click does work on Galaxy Map, to enter planets orbits and mass relays, nor forcing us to use the Enter Orbit button on lower screen but the usual RMB to leave a planet's orbit does not! Or how we can escape Omega and the Citadel boarding/landing and taking off animations but we cannot do it for IlIium. I hope that communication across the development team members has been greatly improved in ME3 so there is some uniformity! =P

Modifié par DragonRageGT, 06 février 2012 - 12:06 .


#3757
thegreatdar

thegreatdar
  • Members
  • 3 messages
I hope there's an Aussie location in ME3

#3758
JuiceIsJuice

JuiceIsJuice
  • Members
  • 29 messages

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

I come from some 50 hours or more in a game where Mouse Wheel, Double Click, Enter, Right Mouse Button, the use/interact key, all have very useful functions on Menus, Journals, Codexes (or whatever is the right plural for that) and specially on the Galaxy Map navigation, to a game where has nothing of it, forces me to use mouse cursor to everything and where not even double clicking the mouse works... it is a real pain, even after all this time and dozens of playthroughs.

The game is great but the team that worked on that part of the game really never played a game on the PC, apparently. How will it be on ME3? Has anything been confirmed so far, besides the no "shortcuts menu" ?

PS.: Funny how Double Click does work on Galaxy Map, to enter planets orbits and mass relays, nor forcing us to use the Enter Orbit button on lower screen but the usual RMB to leave a planet's orbit does not! Or how we can escape Omega and the Citadel boarding/landing and taking off animations but we cannot do it for IlIium. I hope that communication across the development team members has been greatly improved in ME3 so there is some uniformity! =P


To be honest, i dont have any problem with the pc port. For me the pc port works perfectly good. And i didnt mind use the mouse, cause i use it anyway during missions.

#3759
Chewin

Chewin
  • Members
  • 8 478 messages

IllusiveMike wrote...

Mesina2 wrote...

^It's because of your avatar.


Heh.

Chewin3, GREAT job with single-handedly creating and maintaining this when no one else would look out for humanity's interests.

It is the first thing I check when returning to the BSN. 


Thank you, Mike. It really warms my heart hearing that.


^_^

#3760
Siven80

Siven80
  • Members
  • 1 505 messages

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

I come from some 50 hours or more in a game where Mouse Wheel, Double Click, Enter, Right Mouse Button, the use/interact key, all have very useful functions on Menus, Journals, Codexes (or whatever is the right plural for that) and specially on the Galaxy Map navigation, to a game where has nothing of it, forces me to use mouse cursor to everything and where not even double clicking the mouse works... it is a real pain, even after all this time and dozens of playthroughs.

The game is great but the team that worked on that part of the game really never played a game on the PC, apparently. How will it be on ME3? Has anything been confirmed so far, besides the no "shortcuts menu" ?

PS.: Funny how Double Click does work on Galaxy Map, to enter planets orbits and mass relays, nor forcing us to use the Enter Orbit button on lower screen but the usual RMB to leave a planet's orbit does not! Or how we can escape Omega and the Citadel boarding/landing and taking off animations but we cannot do it for IlIium. I hope that communication across the development team members has been greatly improved in ME3 so there is some uniformity! =P


Couldnt agree more.

Good game, but bad port with not even the basics of PC mouse and keyboard support.

Im hoping ME3 will include all the above, but gotta be honest.....i doubt it, but hoping to be suprised.

#3761
DragonRageGT

DragonRageGT
  • Members
  • 6 070 messages

Siven80 wrote...

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

I come from some 50 hours or more in a game where Mouse Wheel, Double Click, Enter, Right Mouse Button, the use/interact key, all have very useful functions on Menus, Journals, Codexes (or whatever is the right plural for that) and specially on the Galaxy Map navigation, to a game where has nothing of it, forces me to use mouse cursor to everything and where not even double clicking the mouse works... it is a real pain, even after all this time and dozens of playthroughs.

The game is great but the team that worked on that part of the game really never played a game on the PC, apparently. How will it be on ME3? Has anything been confirmed so far, besides the no "shortcuts menu" ?

PS.: Funny how Double Click does work on Galaxy Map, to enter planets orbits and mass relays, nor forcing us to use the Enter Orbit button on lower screen but the usual RMB to leave a planet's orbit does not! Or how we can escape Omega and the Citadel boarding/landing and taking off animations but we cannot do it for IlIium. I hope that communication across the development team members has been greatly improved in ME3 so there is some uniformity! =P


Couldnt agree more.

Good game, but bad port with not even the basics of PC mouse and keyboard support.

Im hoping ME3 will include all the above, but gotta be honest.....i doubt it, but hoping to be suprised.


Oh, and I forgot to mention the F1-F4 keys to select weapons. I hate pausing the game for that and mouse scroll or next/previous weapons really suck to select the right weapon in real time Insanity gameplay. At least Last Weapon works for that, in some ocasions but not all of them.

When I said "the team that worked on that part of the game really never played a game on the PC, apparently." I meant, never really played ME1, apparently!

They better had that covered or multiplayer will suck a zillion with everyone pausing to change weapons! hahaha

Modifié par DragonRageGT, 06 février 2012 - 02:51 .


#3762
Phaedon

Phaedon
  • Members
  • 8 617 messages

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

Christ.

#3763
Yuoaman

Yuoaman
  • Members
  • 3 660 messages

Phaedon wrote...

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

Christ.


You called? 

Wait, no, that's not why I'm here.

#3764
Herewegoagain

Herewegoagain
  • Members
  • 139 messages
*SPOLER* has it been comferem that edi is a squad mat ?

#3765
Yuoaman

Yuoaman
  • Members
  • 3 660 messages

Herewegoagain wrote...

*SPOLER* has it been comferem that edi is a squad mat ?


That's quite a spoler, and from all indications she will be, but I don't think we've seen actual confirmation.

#3766
Adragalus

Adragalus
  • Members
  • 958 messages

Herewegoagain wrote...

*SPOLER* has it been comferem that edi is a squad mat ?

Next time, please alter the text color to the upper-rightmost color, like >>>thus<<<

Invisi-spoiler tutorial ^^

#3767
aerowars617

aerowars617
  • Members
  • 244 messages

Yuoaman wrote...

Phaedon wrote...

DragonRageGT wrote...

What really bugs me when playing ME2 straight after an ME1 run is the horrible port to the PC that ME2 is, regarding controls and functionality of keyboard and mouse keys and buttons.

Christ.


You called? 

Wait, no, that's not why I'm here.


Manveer confirmed on Twitter that ME3 will be a horrible PC port like ME2 i.e. no double click, scroll wheel etc. I'll update if I find the link
:crying:

UPDATE: unfortunately the unpleasant confirmation on the bad news:
twitter.com/#!/manveerheir/status/157135569988751363

Shame on BioWare for not implementing the PC functionality; I can understand the cost savings by not bothering but its still shameful!

Modifié par aerowars617, 06 février 2012 - 06:24 .


#3768
aerowars617

aerowars617
  • Members
  • 244 messages

Herewegoagain wrote...

*SPOLER* has it been comferem that *REMOVED* is a squad mat ?


Thanks for the spoiler :sick:

I DON'T want any confirmation from anyone if that's Spoiler Squadmate 1 or 2, but now I'll be thinking about it until March!

#3769
roflchoppaz

roflchoppaz
  • Members
  • 1 634 messages
Locations doc, alright.

Um.
What 'bout the screenshot gallery? Should I do somethin' with it before it goes to the OP?

#3770
UNiT

UNiT
  • Members
  • 180 messages

thegreatdar wrote...

I hope there's an Aussie location in ME3


Adelaide is said to be destroyed. :devil:

#3771
frostybob

frostybob
  • Members
  • 56 messages
Hmnnn, the tv show Andromeda comes to mind.

#3772
Haasth

Haasth
  • Members
  • 4 412 messages
Why had I not seen this thread before? Now to glance over a few characters without spoiling a lot for myself... Then I may be able to decide who I will kill off for realism's sake in ME2..

#3773
Icinix

Icinix
  • Members
  • 8 188 messages

UNiT-LT wrote...

thegreatdar wrote...

I hope there's an Aussie location in ME3


Adelaide is said to be destroyed. :devil:


I gave a little cheer when Adelaide popped up on the scroll bar on the news report.

Then wished it had been Alice Springs.

#3774
EatChildren

EatChildren
  • Members
  • 708 messages
Can weapons be upgraded to various 'levels' outside of attachments or did I imagine that? As in, Phallanx Lvl 2.

I think I imagined it.

#3775
chris2365

chris2365
  • Members
  • 2 048 messages

Adragalus wrote...

Herewegoagain wrote...

*SPOLER* has it been comferem that edi is a squad mat ?

Next time, please alter the text color to the upper-rightmost color, like >>>thus<<<

Invisi-spoiler tutorial ^^


I should really start leaving these forums due to spoilers, but I can't. Like being here to much. Can't ... resist....