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ME3: Known Features - Closing Comments


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#3951
Guest_Catch This Fade_*

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Phaedon wrote...

Okay, here's an idea.

We discuss a specific feature of the game. That way, we keep the thread both on topic and bumped.

Here's a suggestion for a first subject:
Armor Customization - The info so far, your hopes and your fears.

I hope there aren't too many repeat armor pieces from Mass Effect 2, if any. Other than that I like what I've seen so far, especially the lights customization. It's a small but welcome addition.

#3952
Spectre-61

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I just watched the customization trailer and realized that our MP character only has 3 active powers (+ class and fitness). Thought there would be more.

#3953
roflchoppaz

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Damn it, now that song is stuck in my head.

#3954
LGTX

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I like the looks of the new customization system, more details to personalize like the armor lights and stuff, and it seems the segments are now named after manufacturers - which is kind-of awesome in a nostalgic way :D And looks like we get all the parts from ME2 and then some new ones, which bodes well for overall diversity.

#3955
LGTX

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variobunz wrote...

I just watched the customization trailer and realized that our MP character only has 3 active powers (+ class and fitness). Thought there would be more.


You can't do a tactical pause to bring up the power wheel during multiplayer, so the powers must be few enough to be mappable to separate keys and usable in real-time =]

#3956
Spectre-61

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LGTX wrote...

variobunz wrote...

I just watched the customization trailer and realized that our MP character only has 3 active powers (+ class and fitness). Thought there would be more.


You can't do a tactical pause to bring up the power wheel during multiplayer, so the powers must be few enough to be mappable to separate keys and usable in real-time =]



I knew that, but I thought that you can choose from more powers and bring 3 in the battle.
Guess that was my imgination :wizard:

Modifié par variobunz, 10 février 2012 - 12:21 .


#3957
frostybob

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My plan is to do a reassign points and make sure to max out my passive skill to give me the max influence before import. I want to do this incase the game starts on rails at the trial. I wouldn't want to miss out on my blue or red dialog options in the trial if there were some to be had. Then as soon as I get a chance to make a hard save I will then start playing around with distributing all the rest of my points to see how all the powers branch off. When I find the balance of powers I am satisfied with I will then hard save with my points freshly distributed and dive in to the game.

Modifié par frostybob, 10 février 2012 - 12:19 .


#3958
Spectre-61

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LGTX wrote...

I like the looks of the new customization system, more details to personalize like the armor lights and stuff, and it seems the segments are now named after manufacturers - which is kind-of awesome in a nostalgic way :D And looks like we get all the parts from ME2 and then some new ones, which bodes well for overall diversity.


I wonder if the lights section also changes the color of the visor.

#3959
Abe-kun

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The new customization system looks way better then ever. Many people are happy that they can change the color of your armor lights, me also.

Waiting to see first pink armor Krogan in mp... that's got to be totally badass!

#3960
livalidle

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Is there a hard set (read: Dev acknowledged) party limit? I'm hoping all the LI's will be party members but it's looking less and less likely. At this point I'm seriously hoping for a roaming character slot for the LI. Unless it was Tali or Garrus (who are already confirmed) in which case you can recruit one LI option.

With specific "kits" and such, are we expecting actual characters to be available in multiplayer? For example playing as Samara in the multiplayer, or Kasumi?

#3961
snfonseka

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Abe-kun wrote...

The new customization system looks way better then ever. Many people are happy that they can change the color of your armor lights, me also.

Waiting to see first pink armor Krogan in mp... that's got to be totally badass!


Can we turn off the lights?

#3962
Spectre-61

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^Maybe with the color black if available.

#3963
Ayeba

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There is one thing I expect is still the same, but at the same time I'm a tiny bit afraid they've somehow removed it. Has any of you seen or heard of any Warp Explosions in ME3?

Warp explosions is my favorite part of ME2's combat sytem. Singularity, shoot down the barrier/armor/shield of one target, and detonate it, watching all enemies in a huge radius (barring very tough shields) fly in all directions at the same time.

#3964
Vapaa

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Ayeba wrote...

There is one thing I expect is still the same, but at the same time I'm a tiny bit afraid they've somehow removed it. Has any of you seen or heard of any Warp Explosions in ME3? 


Of course there is Warplosions, there are also Singularimplosions and Throwplosions if you want :wizard:

#3965
frostybob

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[quote]livalidle wrote...

Is there a hard set (read: Dev acknowledged) party limit? I'm hoping all the LI's will be party members but it's looking less and less likely. At this point I'm seriously hoping for a roaming character slot for the LI. Unless it was Tali or Garrus (who are already confirmed) in which case you can recruit one LI option.
[end quote]

^ Image IPBImage IPB This definately would be a great idea unless your previous LI was Kelly Chambers.  But in that case make her a definate shipmate not a squadmate.

Modifié par frostybob, 10 février 2012 - 02:48 .


#3966
Spectre-61

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Watch the new FemShep Trailer. Lots of new footage.

Featuring:
Citadel coucil
Legion
Samara
Jacob
MIRANDA

#3967
CannonO

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jreezy wrote...

Abe-kun wrote...

variobunz wrote...

../../../uploads_user/1321000/1320604/183288.jpg

Kai Leng

Yeab, still looks like Nightwing to me

Still looks badass though.


Badass wasn't an ME priority when it started. It wowed with more substance than a combat ninja. This guy is clearly a post ME2 type of idea.

#3968
Spectre-61

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../../../uploads_user/1321000/1320604/183531.jpg
Jacob Taylor  (notice: no cerberus logo on the suit)

../../../uploads_user/1321000/1320604/183532.jpg
Kaidan Alenko


../../../uploads_user/1321000/1320604/183533.jpg
Kai Leng (Shep: I told you. I don't have any cereal. Now get off my car!)

../../../uploads_user/1321000/1320604/183534.jpg
Miranda Lawson is kicking ass :D

../../../uploads_user/1321000/1320604/183535.jpg
Samara (on Thessia?)

../../../uploads_user/1321000/1320604/183536.jpg
Ms. Shepard: Husk, meet my foot. Foot, this is a husk. A pleasure.

../../../uploads_user/1321000/1320604/183537.jpg
That Reaper has picked a bad day to be on Rannoch.


Only a few impressions of the new FemShep trailer.

#3969
CannonO

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Why is it all in the middle of action!? ^

What has happened to ME?

Jacob's head is still too big for his body.

#3970
Spectre-61

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^Did you ever seen a trailer - for movie or game - where they only show conversations?

#3971
CannonO

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variobunz wrote...

^Did you ever seen a trailer - for movie or game - where they only show conversations?


Did you ever think Mass Effect was the type of series to only show action? Oh you did? You came along after ME1 for sure then, likely even during or after ME2 was already out.


Mass Effect 3 has shown just about nothing of the non-action sequences compared to the first game and similarly to the second. We all know ME gives you far more play time outside of action and combat. These videos and screenshots are leaving out vital parts of the experience's appeal.

Modifié par CannonLars, 10 février 2012 - 06:17 .


#3972
Spectre-61

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CannonLars wrote...

variobunz wrote...

^Did you ever seen a trailer - for movie or game - where they only show conversations?


Did you ever think Mass Effect was the type of series to only show action? Oh you did? You came along after ME1 for sure then, likely even during or after ME2 was already out.


Mass Effect 3 has shown just about nothing of the non-action sequences compared to the first game and similarly to the second. We all know ME gives you far more play time outside of action and combat. These videos and screenshots are leaving out vital parts of the experience's appeal.


Sorry, but you're wrong. I pre ordered all 3. :blush:


And look at the trailers for Mass Effect 1 and 2!

They show action as well, don't they?

And I think we get more then enough experience in the non-action sections when we play it.

Modifié par variobunz, 10 février 2012 - 06:27 .


#3973
CannonO

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variobunz wrote...

CannonLars wrote...

variobunz wrote...

^Did you ever seen a trailer - for movie or game - where they only show conversations?


Did you ever think Mass Effect was the type of series to only show action? Oh you did? You came along after ME1 for sure then, likely even during or after ME2 was already out.


Mass Effect 3 has shown just about nothing of the non-action sequences compared to the first game and similarly to the second. We all know ME gives you far more play time outside of action and combat. These videos and screenshots are leaving out vital parts of the experience's appeal.


Sorry, but you're wrong. I pre ordered all 3. :blush:


And look at the trailers for Mass Effect 1 and 2!

They show action as well, don't they?

And I think we get more then enough experience in the non-action sections when we play it.

I wasn't accusing you. I wrote a string along of hypothetical questions. I was saying if you thought that about ME, not that you did.


The marketing in ME1 and 2 show action and a breadth of other features and experiences. There was a huge focus on locations, characters, conversations, and key phrases. ME3 is completely an action campaign with only hints that ME3 is anything more than an action shooter.

#3974
CannonO

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Anyone remember when ME trailers could make you feel a little bit like this does?: http://www.youtube.com/watch?v=d6wRkzCW5qI

Capturing that whole charm of a world and people you get butterflies about, without exploiting the market's tendency to lean towards all the nonstop action that ME3 keeps making itself out to seem like? How are people going to know that sometimes ME feels as good as some of those classic cinema moments based on these action ME3 trailers? Where is the life?

Modifié par CannonLars, 10 février 2012 - 06:47 .


#3975
Spectre-61

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^That's true. And I can think of one reason that they show so much action.
Bioware said they want to make this game more accessable. And the main market is on
action gamers. They want to attract a larger crowd.

But as long I can take a walk in the presidium and chat all day with my crew I'm happy.