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ME3: Known Features - Closing Comments


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#776
GipsyDangeresque

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So wait, we're seeing new powers for the Sentinel and the Adept. What's the new power for the Vanguard? Surely the class was playable, right?

#777
-Skorpious-

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Atemeus wrote...

So wait, we're seeing new powers for the Sentinel and the Adept. What's the new power for the Vanguard? Surely the class was playable, right?


Nope. Neither are engineers or Infiltrators for that matter. 

#778
CroGamer002

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I guess they didn't finish those classes.

Well, there's still like 8 months until release.

#779
Arppis

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I wonder if you can change the Sentinel "hologram" armor color... Or the color of Shepard's led-lights. I hope the armor customization is back, it was the best way to do the character armor.

#780
Siven80

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I hope they change the Adept heavy melee to an actual punch rather than the palm strike.

Maybe its just me but i find the palm strike kinda wierd, could just be the animation though.

#781
Jebel Krong

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collectorfreak wrote...

BinaryHelix101 wrote...

I have a computer I bought in 2007 that's pretty basic, all I have done is changed my graphics card to a Radeon HD5770 and I guarantee you, it looks just as good as it does on my friends X360. So if there are guys out there with Alien Ware computers with top of the line graphics cards and processors I have no doubt it will look better on the PC than on consoles.


alienware is the most overpriced overrated division of dell computers and just for people who aren't tech-savvy enough to build a similar rig at 60% or less of their price.

edit: nevermind this is getting out of hand


i'm typing this on an alienware, so i'm getting a kick out of idiotic replies like yours. alienware may be a boutique manufacturer, but sometimes that's what people want. i've probably forgotten more IT than you'll ever know, and believe me: sometimes you want something that works, without hassle at the top-level straight from the box -alienware does that.

#782
prostel

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Jebel Krong wrote...


i'm typing this on an alienware, so i'm getting a kick out of idiotic replies like yours. alienware may be a boutique manufacturer, but sometimes that's what people want. i've probably forgotten more IT than you'll ever know, and believe me: sometimes you want something that works, without hassle at the top-level straight from the box -alienware does that.


 Yeah, it's called "having too much money"... 

 Seriously, they're overpriced, you could just pay a guy to assemble the same system and still pay 60-70% less then if you bought it from alienware...

#783
Bad King

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It might be worth mentioning that Urdnot Wreav will be making a reappearance based on the subtitles in this trailer:



Check the subtitles at 9:53.

Modifié par Bad King, 23 juillet 2011 - 04:20 .


#784
Colintastic

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SAE100 wrote...



I think they somewhat revealed one of the new powers, at 2:25 you can have a look at the description of the Sentinels Amplification, hope that´s not old news.


Looks like an offensive alternate to the power armor. Pretty sweet...

#785
Phaedon

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Okay, everyone, I'll be updating the gallery with some screens Bogsnot sent me and I'll fix the powers on the features part. Anything else?

#786
Vertigo_1

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Phaedon wrote...

Okay, everyone, I'll be updating the gallery with some screens Bogsnot sent me and I'll fix the powers on the features part. Anything else?


twitter.com/#!/PWatamaniuk/status/94036170153000960
"Have started locking down decisions. This is the phase of project where
we look at what we have designed and go - yes, no or iterate."

And

twitter.com/#!/BrenonHolmes/status/94273468203417600
"Hmm... wondering if a 3 shot sniper is as scary as a 1 shot (for an enemy)... not sure I'm really feeling the 3..."

twitter.com/#!/BrenonHolmes/status/94284154866380801

"The three shots are pretty tight right now... so they come in pretty quick. The laser handles the spotting aspect :)"

There will be sniper enemies with laser sights in ME3.

Modifié par Vertigo_1, 23 juillet 2011 - 06:48 .


#787
Phaedon

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I can't see how I could include the first one. :/ But thanks for the other one, 3 shot enemy snipers, as well as snipers with laser sights?

#788
Vertigo_1

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Phaedon wrote...

I can't see how I could include the first one. :/ But thanks for the other one, 3 shot enemy snipers, as well as snipers with laser sights?


The first one could be something to note as 'where they are indevelopement right now' thing

Secondly:
He changed it to one shot for now:

twitter.com/#!/BrenonHolmes/status/94286145864732672
"haha. I'm sure you guys'll see it soon enough. Ok... one shot it is... for now! (Unless it sucks by the light of day)"

#789
Vertigo_1

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Disregard this.

Modifié par Vertigo_1, 23 juillet 2011 - 07:32 .


#790
Phaedon

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Well, it doesn't really fit to any stage of development, but I'll add it if more agree, snipers with laser sights as enemies? I'll add that.

#791
Phaedon

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Updated the OP, will be updating the gallery as well.

#792
E-Type XR

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I think League of Extraordinary Gentlemen for the title?

#793
Viperon666

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Ok, one thing nobody has mentioned is locked doors. I'm a great fan of the series, and havve only 1 major issue in ME2 that has never been addressed, opening locked doors. I'm disabled, and not as fast as most gamers, yet I've been able to play through ME1 on the pc without issue. However when I got ME2, I found it impossible to open the locked doors without the help of my caregiver's kid. I'd prefer not to have to ask for help to open a stupid door/secure wall safe. I get the need for a time element in that, but I just can't click on the symbols fast enough. If you guys at Bioware could just do something to impove that, this loyal user would REALLY appreciate it.

#794
Arppis

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Viperon666 wrote...

Ok, one thing nobody has mentioned is locked doors. I'm a great fan of the series, and havve only 1 major issue in ME2 that has never been addressed, opening locked doors. I'm disabled, and not as fast as most gamers, yet I've been able to play through ME1 on the pc without issue. However when I got ME2, I found it impossible to open the locked doors without the help of my caregiver's kid. I'd prefer not to have to ask for help to open a stupid door/secure wall safe. I get the need for a time element in that, but I just can't click on the symbols fast enough. If you guys at Bioware could just do something to impove that, this loyal user would REALLY appreciate it.


Console versions have shorter timer on the locks.

#795
RocketManSR2

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Oh, good. Enemies with sniper rifles. More ways my stupid squad can die. "Hey, what's that pretty light?" *BANG* I better buy 2 controllers, you know, to cover the one I'll throw at the wall at some point.

#796
Phaedon

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The gallery is updated as well.

Modifié par Phaedon, 23 juillet 2011 - 10:31 .


#797
Thrombin

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RocketManSR2 wrote...

Oh, good. Enemies with sniper rifles. More ways my stupid squad can die. "Hey, what's that pretty light?" *BANG* I better buy 2 controllers, you know, to cover the one I'll throw at the wall at some point.


I'm playing ME1 on Insanity for the first time right now and one-shot snipers are a pain. You slog halfway through a long fight, your shields are full, your health is full, you stand still to shoot someone and bang, a red light hits you from out of the blue and you're dead :o

Frustrating as hell but, that's insanity for you :crying:

Hopefully, the ME3 one shot sniper won't be quite so lethal on the lower levels.

#798
Bad King

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Phaedon wrote...

Okay, everyone, I'll be updating the gallery with some screens Bogsnot sent me and I'll fix the powers on the features part. Anything else?


1 thing; Urdnot Wreav confirmed (could be added to your story blog).

Modifié par Bad King, 24 juillet 2011 - 02:07 .


#799
Phaedon

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Bad King wrote...

Phaedon wrote...

Okay, everyone, I'll be updating the gallery with some screens Bogsnot sent me and I'll fix the powers on the features part. Anything else?


1 thing; Urdnot Wreav confirmed (could be added to your story blog).

Will do, along with Wrex, but tomorrow.

#800
wolfennights

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Arppis wrote...

Viperon666 wrote...

Ok, one thing nobody has mentioned is locked doors. I'm a great fan of the series, and havve only 1 major issue in ME2 that has never been addressed, opening locked doors. I'm disabled, and not as fast as most gamers, yet I've been able to play through ME1 on the pc without issue. However when I got ME2, I found it impossible to open the locked doors without the help of my caregiver's kid. I'd prefer not to have to ask for help to open a stupid door/secure wall safe. I get the need for a time element in that, but I just can't click on the symbols fast enough. If you guys at Bioware could just do something to impove that, this loyal user would REALLY appreciate it.


Console versions have shorter timer on the locks.

I was about to say how I never have trouble on the locks, and have always felt like they gave you too much time. (360 player here)