ME3: Known Features - Closing Comments
#1101
Posté 16 août 2011 - 05:24
I don't understand. Anyone kind enough to explain?
#1102
Guest_Ferris95_*
Posté 16 août 2011 - 05:27
Guest_Ferris95_*
Masquerade_Assassin wrote...
"Infiltrator sappin mah Sentry"
I don't understand. Anyone kind enough to explain?
Team Fortress 2 reference. Engineers can set up turrets and Spies (who resemble Infiltrators in skillset) can drain them.
Seriously go play TF2, you're missing out.
#1103
Posté 16 août 2011 - 05:45
#1104
Posté 16 août 2011 - 06:44
#1105
Posté 16 août 2011 - 07:18
social.bioware.com/forum/1/topic/323/index/7358840/150#8126262
Well, they are all up on Masseffect.com now (even some concept art)
Modifié par Vertigo_1, 16 août 2011 - 08:00 .
#1106
Posté 16 août 2011 - 08:13
Modifié par Jebel Krong, 16 août 2011 - 08:13 .
#1107
Posté 16 août 2011 - 08:19
This one is called 'Turian ship'. I assume that means there's some kind of space battle going on above Tuchunka with the Reapers. Maybe the Krogan have developed some kind of superweapon?Jebel Krong wrote...
concept art is nice - Tuchunka:
Also, the Krogan don't like Turians very much. If a Turian ship has crashed here, I'm willing to bet a fair bit that one of Tuchunka's missions involves rescuing those Turians.
Modifié par Candidate 88766, 16 août 2011 - 08:19 .
#1108
Posté 16 août 2011 - 08:22
not impressed with the new trailer - the combat dialogue is... odd and stilted, and it seemed to be really weirdly edited...
#1109
Posté 16 août 2011 - 08:28
You know, it might just be a "souvenir" from the Krogan Rebellions.Candidate 88766 wrote...
This one is called 'Turian ship'. I assume that means there's some kind of space battle going on above Tuchunka with the Reapers. Maybe the Krogan have developed some kind of superweapon?Jebel Krong wrote...
concept art is nice - Tuchunka:
(snip)
Also, the Krogan don't like Turians very much. If a Turian ship has crashed here, I'm willing to bet a fair bit that one of Tuchunka's missions involves rescuing those Turians.
#1110
Posté 17 août 2011 - 02:14
can't fool me, that's Detroit!Candidate 88766 wrote...
This one is called 'Turian ship'. I assume that means there's some kind of space battle going on above Tuchunka with the Reapers. Maybe the Krogan have developed some kind of superweapon?Jebel Krong wrote...
concept art is nice - Tuchunka:
Also, the Krogan don't like Turians very much. If a Turian ship has crashed here, I'm willing to bet a fair bit that one of Tuchunka's missions involves rescuing those Turians.
#1111
Posté 17 août 2011 - 02:24
#1112
Posté 17 août 2011 - 02:27
But that's just what I think.
#1113
Posté 17 août 2011 - 05:54
"Combat dialog or 'soundsets' as we call them at Bioware has undergone a huge rework. It was one of the things we really wanted to improve on and we went right back to the foundations on this one. We're still working on it (and probably will right up to the end) but you can bet that they'll sound considerably better than before."
Modifié par Vertigo_1, 17 août 2011 - 05:55 .
#1114
Posté 17 août 2011 - 06:39
#1115
Posté 17 août 2011 - 08:53
"If you import you start with the same level you had at the end of ME2."
#1116
Posté 17 août 2011 - 09:10
Don't be silly, its London after all the riots!bucyrus5000 wrote...
can't fool me, that's Detroit!Candidate 88766 wrote...
This one is called 'Turian ship'. I assume that means there's some kind of space battle going on above Tuchunka with the Reapers. Maybe the Krogan have developed some kind of superweapon?Jebel Krong wrote...
concept art is nice - Tuchunka:
Also, the Krogan don't like Turians very much. If a Turian ship has crashed here, I'm willing to bet a fair bit that one of Tuchunka's missions involves rescuing those Turians.
#1117
Posté 17 août 2011 - 09:32
He's right, you are definitely missing out if you havent played TF2. Hell, there's literally no reason not to, it's completely free on PC.Ferris95 wrote...
Masquerade_Assassin wrote...
"Infiltrator sappin mah Sentry"
I don't understand. Anyone kind enough to explain?
Team Fortress 2 reference. Engineers can set up turrets and Spies (who resemble Infiltrators in skillset) can drain them.
Seriously go play TF2, you're missing out.
#1118
Posté 17 août 2011 - 09:42
Didn't you wanted to say: Second biggest behind the quarians? Or third biggest behinf the reaoers and the quarians.Jebel Krong wrote...
well the turians did have the biggest fleets, so it makes sense that they'd be all over, let alone enforcing the DMZ around the planet.
not impressed with the new trailer - the combat dialogue is... odd and stilted, and it seemed to be really weirdly edited...
I have no problem with the trailer. Just was hoping for something more
Modifié par Mechler, 17 août 2011 - 09:43 .
#1119
Posté 17 août 2011 - 10:16
This is worrying! Worrying indeed!
#1120
Posté 17 août 2011 - 10:39
R3MUS wrote...
Still nothing about Harbinger..... Oh God..... I thought he would make an appearance at Gamescom!
This is worrying! Worrying indeed!
I think that Harbinger is the last
#1121
Posté 17 août 2011 - 11:09
And for the record, I am working on a big project behind this thread. PM me if you like writing long paragraphs of text and doing a bit of Photoshop work.
#1122
Posté 17 août 2011 - 11:11
Modifié par aridor1570, 17 août 2011 - 11:12 .
#1123
Posté 17 août 2011 - 11:16
Maybe originally it won't be as big, but it generally will be the basis for something that will hopefully end up being huge, with your contribution.
And it will significantly help save time, which I will lack in the future.
#1124
Guest_Arcian_*
Posté 17 août 2011 - 12:29
Guest_Arcian_*
FTFY.Candidate 88766 wrote...
Don't be silly, its London before all the riots!
#1125
Posté 17 août 2011 - 02:09
I hate reloading. One of the things I liked best in ME1 was that it felt more distinct from other games and more like the future because of tiny details like that; guns were not the same old same old; they were something entirely different. They should find other ways to make the player leave cover, if that's the intention, like grenades and flanking.





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