I lol'dArcian wrote...
FTFY.Candidate 88766 wrote...
Don't be silly, its London before all the riots!
ME3: Known Features - Closing Comments
#1126
Posté 17 août 2011 - 05:05
#1127
Posté 17 août 2011 - 06:09
Just thought you should know.
#1128
Posté 17 août 2011 - 07:25
Garrus has a skill called Proximity Mine.
The engineer's turret works basically like a grenade you throw somewhere on the battlefield, where it spawns a tiny little gun which shoots at the enemy.
Edit: Oh, and the engineers heavy melee is definitely the close-up incinerate we've seen in the "Squad leader"-trailer. Used it with me own hands, I did.
Modifié par Shinannigan, 17 août 2011 - 07:31 .
#1129
Posté 17 août 2011 - 07:49
Shinannigan wrote...
From GamesCom demo:
Garrus has a skill called Proximity Mine.
The engineer's turret works basically like a grenade you throw somewhere on the battlefield, where it spawns a tiny little gun which shoots at the enemy.
Edit: Oh, and the engineers heavy melee is definitely the close-up incinerate we've seen in the "Squad leader"-trailer. Used it with me own hands, I did.
[very] Old news mate,
#1130
Posté 17 août 2011 - 08:02
Arrow70 wrote...
Shinannigan wrote...
From GamesCom demo:
Garrus has a skill called Proximity Mine.
The engineer's turret works basically like a grenade you throw somewhere on the battlefield, where it spawns a tiny little gun which shoots at the enemy.
Edit: Oh, and the engineers heavy melee is definitely the close-up incinerate we've seen in the "Squad leader"-trailer. Used it with me own hands, I did.
[very] Old news mate,
Dang! It's hard to keep up with you young folks!
#1131
Posté 17 août 2011 - 08:39
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
#1132
Posté 17 août 2011 - 08:42
jasonsantanna wrote...
So the squad leader vid was Eng. Shep or Infiltrator Shep ?
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
Judging from the heavy melee it seems to have been the engineer. I don't think the Infiltrator (or Vanguard and Adept, for that matter) is even completely ready yet, at least not show-floor-ready, seeing as you can "only" pick between Engineer, Soldier and Sentinel for the GamesCom demo.
#1133
Posté 17 août 2011 - 09:20
#1134
Posté 17 août 2011 - 09:28
Shinannigan wrote...
jasonsantanna wrote...
So the squad leader vid was Eng. Shep or Infiltrator Shep ?
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
Judging from the heavy melee it seems to have been the engineer. I don't think the Infiltrator (or Vanguard and Adept, for that matter) is even completely ready yet, at least not show-floor-ready, seeing as you can "only" pick between Engineer, Soldier and Sentinel for the GamesCom demo.
Thanks
#1135
Posté 17 août 2011 - 09:49
Hey, you know what else, jason? They might just be making Concussive Shot a good power this timejasonsantanna wrote...
Shinannigan wrote...
jasonsantanna wrote...
So the squad leader vid was Eng. Shep or Infiltrator Shep ?
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
Judging from the heavy melee it seems to have been the engineer. I don't think the Infiltrator (or Vanguard and Adept, for that matter) is even completely ready yet, at least not show-floor-ready, seeing as you can "only" pick between Engineer, Soldier and Sentinel for the GamesCom demo.
Thanks
If you've had a chance to see the other demo vids you'll know why.
#1136
Posté 18 août 2011 - 01:54
"You do not keep your bonus power from ME2. However #ME3 squad mates will offer a whole new set to discover and play with."
AND:
twitter.com/#!/PWatamaniuk/status/104005898149695488
"When you bring over an evolved power it will remain largely the same."
#1137
Posté 18 août 2011 - 02:28
Locutus_of_BORG wrote...
Hey, you know what else, jason? They might just be making Concussive Shot a good power this timejasonsantanna wrote...
Shinannigan wrote...
jasonsantanna wrote...
So the squad leader vid was Eng. Shep or Infiltrator Shep ?
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
Judging from the heavy melee it seems to have been the engineer. I don't think the Infiltrator (or Vanguard and Adept, for that matter) is even completely ready yet, at least not show-floor-ready, seeing as you can "only" pick between Engineer, Soldier and Sentinel for the GamesCom demo.
Thanks
If you've had a chance to see the other demo vids you'll know why.
#1138
Posté 18 août 2011 - 02:46
Phaedon wrote...
It is possible to romance some of the LIs that existed in ME2 but you didn't romance them that time. [125][/list]
The original question asked about both ME1 and ME2 love interests, shouldn't ME1 be included in this Dev Promise as well?
Vertigo_1 wrote...
twitter.com/#!/macwalterslives/status/102230756927090688
"Is it possible in #ME3 to romance characters that WERE available as LIs in ME1/2 but we didn't romance them back then?"
"#ME3 Good question. The answer: Some, but not all."
^ Bolded for notice
If not I apologise for the bother.
#1139
Posté 18 août 2011 - 06:48
http://biowarestore....e666103c4afd797
http://biowarestore....8fba19c2711c549
They seem to be new unless I missed something over the last couple days.
Modifié par Savber100, 18 août 2011 - 06:49 .
#1140
Posté 18 août 2011 - 06:53
#1141
Posté 18 août 2011 - 07:03
didymos1120 wrote...
They're lithographs for sale on the Bioware story. ME2 concept art, basically.
Yeah I just wanted to clarify since on the Facebook page, Bioware made it sound like it was newly-finished concept art for ME3.
Still the dead Reaper on that planet looks pretty sweet.
#1142
Posté 18 août 2011 - 07:09
Savber100 wrote...
didymos1120 wrote...
They're lithographs for sale on the Bioware story. ME2 concept art, basically.
Yeah I just wanted to clarify since on the Facebook page, Bioware made it sound like it was newly-finished concept art for ME3.
If you look at the images of the actual lithos instead of the close-ups, you can just make out the "ME2" logo on them:
Modifié par didymos1120, 18 août 2011 - 07:11 .
#1143
Posté 18 août 2011 - 08:24
o_o“@heymarkd: @CaseyDHudson How many times have you played through Mass Effect 3?” Separate missions so far but started a full playthrough.
#1144
Posté 18 août 2011 - 11:04
Candidate 88766 wrote...
This one is called 'Turian ship'. I assume that means there's some kind of space battle going on above Tuchunka with the Reapers. Maybe the Krogan have developed some kind of superweapon?Jebel Krong wrote...
concept art is nice - Tuchunka:
Also, the Krogan don't like Turians very much. If a Turian ship has crashed here, I'm willing to bet a fair bit that one of Tuchunka's missions involves rescuing those Turians.
It might be the "Search for Survivors" mission. The area for that mission is Downed Vessel, after all.
#1145
Posté 18 août 2011 - 12:36
Locutus_of_BORG wrote...
Hey, you know what else, jason? They might just be making Concussive Shot a good power this timejasonsantanna wrote...
Shinannigan wrote...
jasonsantanna wrote...
So the squad leader vid was Eng. Shep or Infiltrator Shep ?
Sorry but I'm @ work looking @ it on my Blackberry , can anyone school me on which class Shep it was, Plz
Judging from the heavy melee it seems to have been the engineer. I don't think the Infiltrator (or Vanguard and Adept, for that matter) is even completely ready yet, at least not show-floor-ready, seeing as you can "only" pick between Engineer, Soldier and Sentinel for the GamesCom demo.
Thanks
If you've had a chance to see the other demo vids you'll know why.
Locutus , I forgot to ask , do you have the link to a vid showing CS in action , I haven't seen any showing its new effects yet , or if anyone else knows of one , thanks
#1146
Posté 18 août 2011 - 01:51
#1147
Posté 18 août 2011 - 02:11
jasonsantanna wrote...
Locutus , I forgot to ask , do you have the link to a vid showing CS in action , I haven't seen any showing its new effects yet , or if anyone else knows of one , thanks
This video has Shepard using it from time to time. Garrus uses it as well, unless I'm very much mistaken.
#1148
Posté 18 août 2011 - 03:05
Someone With Mass wrote...
http://gamersyde.com...n-22933_en.html
It looks like the Atlas can jump over cover.
Who let silverman talk. Regardless, it was good to get some deeper info on the rpg aspects.
Modifié par MarchWaltz, 18 août 2011 - 03:05 .
#1149
Posté 18 août 2011 - 03:24
MarchWaltz wrote...
Someone With Mass wrote...
http://gamersyde.com...n-22933_en.html
It looks like the Atlas can jump over cover.
Who let silverman talk. Regardless, it was good to get some deeper info on the rpg aspects.
Great, now I want a multi monitor setup....
#1150
Posté 18 août 2011 - 04:39
Confirmed during the ME3 question and answer session at today's Gamescom video.
Modifié par Thargorichiban, 18 août 2011 - 04:44 .





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