ME3: Known Features - Closing Comments
#1376
Posté 27 août 2011 - 01:15
Is that a hint biotics are more powerful or what?
#1377
Posté 27 août 2011 - 01:16
cachx wrote...
That's not Garrus O:
D: you're right it's not, i thought he was returning
also:
I watched the combat reveal trailer, graphics look top notch but the animations.....are uh....very very lame. shepard looks like he has a floating gun and he moves like a brick wall. (i think i preferred the animations from mass effect 2) whats with liara's legs?
are they going to fix this?
#1378
Posté 27 août 2011 - 01:41
twitter.com/#!/PWatamaniuk/status/107264336740892673
"I want carry all special weapons(revenant,widow,claymore) is that possible in me3 for soldier class?thank you..."
"Yes it will be possible, but that will come with consequences."
#1379
Posté 27 août 2011 - 01:46
cachx wrote...
That's not Garrus O:
Whoever he is, he's handsome (in a turian - non gay way).
#1380
Posté 27 août 2011 - 01:52
Vertigo_1 wrote...
There will be consequences for the soldier having all special weapons in ME3:
twitter.com/#!/PWatamaniuk/status/107264336740892673
"I want carry all special weapons(revenant,widow,claymore) is that possible in me3 for soldier class?thank you..."
"Yes it will be possible, but that will come with consequences."
Not hard to guess --
For the Revenant, accuracy, even with mods, will be a tough thing to attain.
For the Widow, rate of fire, even with mods, will be slow -- in exchange for the bullet to bullet power.
For the Claymore, range, accuracy, and rate of fire are at at risk. I'm guessing that it does the most damage -- but is only super effective at close range.
#1381
Posté 27 août 2011 - 02:09
JamieCOTC wrote...
Just to add more confusion on Cerberus to this ... [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]
"I'm not sure I would say Cerberus is after you at all. Though Shepard and the IllusiveMan clearly don't see eye to eye in ME3." - Mac Walters
http://twitter.com/#...032766250033152
Mmm...ok, I hope they do this right and not just some odd hologramfight against TIM, or just let it be "Hey TIM! you are free the reapers are destroyed!":huh:
Modifié par golak, 27 août 2011 - 02:10 .
#1382
Posté 27 août 2011 - 03:35
#1383
Posté 27 août 2011 - 09:53
RocketManSR2 wrote...
I'm a bit surprised nobody is more excited about Casey confirming customizable squad armor. I was kinda surprised he finally put that out there during the Q&A.
WHAAAAAAAAT? haven't really been paying attention to any of the Q&A vids.... how much can you customise?
#1384
Posté 27 août 2011 - 10:45
I'm pretty sure he said you can change their combat attire and have multiple outfits, just not on the same level as ME1.Last Vizard wrote...
RocketManSR2 wrote...
I'm a bit surprised nobody is more excited about Casey confirming customizable squad armor. I was kinda surprised he finally put that out there during the Q&A.
WHAAAAAAAAT? haven't really been paying attention to any of the Q&A vids.... how much can you customise?
#1385
Posté 27 août 2011 - 01:24
http://na.llnet.biow...nshot-016-o.jpg
http://na.llnet.biow...nshot-014-o.jpg
Modifié par SergeySW, 27 août 2011 - 01:24 .
#1386
Posté 27 août 2011 - 03:02
I have to say I don't like the sound of it.Vertigo_1 wrote...
There will be consequences for the soldier having all special weapons in ME3:
twitter.com/#!/PWatamaniuk/status/107264336740892673
"I want carry all special weapons(revenant,widow,claymore) is that possible in me3 for soldier class?thank you..."
"Yes it will be possible, but that will come with consequences."
Modifié par Ghost Warrior, 27 août 2011 - 03:03 .
#1387
Posté 27 août 2011 - 03:05
twitter.com/#!/CaseyDHudson/status/107331905053147140
"Will the Citadel be explorable again like it was in ME1?”
"Yes, we had a 2 hour meeting today exploring it."
#1388
Posté 27 août 2011 - 03:33
But I really like the sound of that.Vertigo_1 wrote...
There's also this:
twitter.com/#!/CaseyDHudson/status/107331905053147140
"Will the Citadel be explorable again like it was in ME1?”
"Yes, we had a 2 hour meeting today exploring it."
#1389
Posté 27 août 2011 - 05:33
#1390
Posté 27 août 2011 - 05:41
#1391
Posté 27 août 2011 - 06:18
"Known Features rides again!"
You all know how I love my cheesy puns.
#1392
Posté 27 août 2011 - 06:20
#1393
Posté 27 août 2011 - 06:45
#1394
Posté 27 août 2011 - 06:48
#1395
Posté 27 août 2011 - 07:43
I don't know I'm pretty hard rock, however if ME3 can do something to prompt this emotion I will have go outside and do something manly.
#1396
Posté 27 août 2011 - 07:44
So that it is no longer dated.
You know what I mean?
No, of course you don't.
I have no idea what the hell I am talking about, myself.
#1397
Posté 27 août 2011 - 08:07
#1398
Posté 27 août 2011 - 08:09
I'm on a raft...wait a second...Phaedon wrote...
Up and dated.
So that it is no longer dated.
You know what I mean?
No, of course you don't.
I have no idea what the hell I am talking about, myself.
#1399
Posté 27 août 2011 - 08:19
Josh123914 wrote...
I'm pretty sure he said you can change their combat attire and have multiple outfits, just not on the same level as ME1.Last Vizard wrote...
RocketManSR2 wrote...
I'm a bit surprised nobody is more excited about Casey confirming customizable squad armor. I was kinda surprised he finally put that out there during the Q&A.
WHAAAAAAAAT? haven't really been paying attention to any of the Q&A vids.... how much can you customise?
I'll watch the Q&A again, but I think he said that it will be more than ME1 in some ways.
#1400
Posté 27 août 2011 - 08:22
Some forumite just uploaded the Sentinel statistical progression. I'll just remove them, no big loss.Nero Narmeril wrote...
Some screens in gallery don't work. 'Page not found' or 'Picture removed'...





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