Zekkykins wrote...
DarthSliver wrote...
Cornughon wrote...
It would be neat if the next Mass Effect game after part three will be made by Obsidian, which will be an RPG like KOTOR (II), and the same amount of depth as one of the best RPG's ever: Planescape: Torment... but not as much bugs as other Obsidian/Black Isle titles please!
Its common knowledge that KOTOR 2 wasnt a finished product when it was released, so no to Obsidian. Id like to play a finished game.
It's also common knowledge that KotOR 2 was only unfinished because LucasArts forced it out the door for a holiday release and refused to allow Obsidian to release the cut content in patches.
It's also even more common knowledge that KotOR 2 was infinitely greater than the original due to its views on morality and lack of black-and-white choices, but is typically disliked simply due to the whole "DURR IT WAS RUSHED" bull.
So, should Obsidian get their hands on ME, it'd probably be even better, as long as EA doesn't rush 'em.
Well...yes and no. KOTOR II's writing and characters are incredible -- even better than KOTOR's. The story is about on par-- which is to say "superb", and the romances, music, and script are sharper than a surgeons knives. The looks into the moral grey of the force was utterly refreshing and captivating-- and Kriea made this game her b!tch with utterly stellar dialogue.
However, KOTOR I still had better visuals, slightly better music, better RPG systems, and maddeningly better level designs -- especially the intro levels.
And it should also be noted that both KOTOR I and II were so successful, acclaimed, and revered, that George Lucas took an interest in gaming for the first time. In a time when Jedi Knight: Jedi Outcast, Republican Commando, and KOTOR were not only some of the biggest name titles in gaming, but the best titles in gaming -- (and praised more than his prequel films), he couldn't have picked a better time to take an interest...and we couldn't have picked a worse person to start overseeing the projects.
Lucas disliked that KOTOR and KOTOR II delved into the moral greys of the force -- which he felt were subjects too hard for
kids. He also didn't like the violence in Republican Commando, and if I'm correct, the violence in JKJO. In Lucas's own words, Star Wars was and is meant for children. So KOTOR III was never made (ignoring TOR). JK JO had only one new game. Jedi Academy, before dying as well. Republican Commando died -- and I for one think it would be awesome to play as Republican Spec Ops following Order 66 --, and the games dissolved into mediocrity.
Seriously you guys, you have to see the people working for Lucas Arts now. It's pretty clear that few of them actually know what they're doing there. I remember watching an old TFU developer diary a few years ago, and Lucas was meeting the team making the game. The director of the project basically had his team recite
Lets kick butt with the force! for Lucas -- and everyone on the team looked so embarrased.
And even though Lucas Arts as basically come out and said that they recognized their recent failures at making good games, I just don't see how they can convince a man to make SW more mature when this man edits his classic movies to be as kid friendly as possible. Seriously Lucas! Replacing the police mens guns with Walkie Talkies in ET? Making Han's head to this absurd dodge when Greedo shoots him? Just get it into your fvcking head! PEOPLE AREN'T ******!
The only way we're getting good SW projects back is if Lucas dies in the next couple years -- not that I wish death upon anyone.
Modifié par 100k, 01 septembre 2011 - 11:24 .