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#1
x-Legion-x

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 Ok so ME3 is taking place right after ME2.

In my understanding it has taking the reapers
2 years to fly from dark space to earth even though
most of the relays they use have been destroyed?
Yea that is impossible! What is going on here?

And also if it has been over 2 years in ME2 and the lazarath project
was like way beond the date of technology for its time then why isnt there
any new types of ammo for ME3? new armor attachments?
new abilitys? New systems discovered? new galaxys discovered?
I mean think about it if shepard was dead for 2 years then why
is there nothing new created for the games series like a new galaxy to
travel to or something?

Im not ranting just trying to get an understand of how Bioware is making
there desicions of how far along ME's technology has gone since the first game.

Modifié par x-Legion-x, 16 juin 2011 - 12:08 .


#2
Clonedzero

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space nos

Modifié par Clonedzero, 16 juin 2011 - 12:23 .


#3
Sgt Stryker

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Funny, I can only think of one relay that has been destroyed, not several. Also, MEverse ships are capable of FTL (faster-than-light) travel. I suggest you read more codex entries.

Modifié par Sgt Stryker, 16 juin 2011 - 12:31 .


#4
CaptainZaysh

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Why is it impossible for them to have been 2 years out?

#5
Zarathiel

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x-Legion-x wrote...

 Ok so ME3 is taking place right after ME2.





Stopped reading there. ME3 takes place 2 months after Arrival. At the end of Arrival, the Reapers were about 30 minutes away from the Reaper Aritfact found in the Bahak System.

2 months is plenty of time for them to get from the destroyed Bahak System, to the next closest system with a mass relay. They only need 1 mass relay to go anywhere they want in the galaxy.

#6
azerSheppard

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x-Legion-x wrote...

 Ok so ME3 is taking place right after ME2.

In my understanding it has taking the reapers
2 years to fly from dark space to earth even though
most of the relays they use have been destroyed?
Yea that is impossible! What is going on here?

And also if it has been over 2 years in ME2 and the lazarath project
was like way beond the date of technology for its time then why isnt there
any new types of ammo for ME3? new armor attachments?
new abilitys? New systems discovered?

new galaxys discovered?
I mean think about it if shepard was dead for 2 years then why
is there nothing new created for the games series like a new galaxy to
travel to or something?

Im not ranting just trying to get an understand of how Bioware is making
there desicions of how far along ME's technology has gone since the first game.





I'm sorry but thats just plain stupid with a S

First of all, ME ships travel at ftl speeds (faster than light), meaning that the reapers can reach the milky way from dark space without too much time loss.
Don't know if relativistic laws count in ME...

Because the writers are dumb/not god. One would assume that technology would grow faster as time passes, however, it's very hard from a writers point to make such a dramatic change.
ALso keep in mind that the galaxy is huge, tech doesn't grow homogenicly. Some tech improvement are made and introduced, such as the normandys new 2 way comm system, new L5 implants (previously  L2 and L3)

New galaxies are def discovered, but thats irrelevant, you can't travel outside our own galaxy, i think you are confused. There are no known ME relays outside the galaxy, and since the reapers actually have to fly instead of jumping, we can assume that the relays are limited to our own galaxy.

Modifié par azerSheppard, 16 juin 2011 - 01:00 .


#7
SKiLLYWiLLY2

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Can someone link me to a Bioware dev saying ME3 takes place 2 months after arrival?

That just doesn't make any sense. They definitely said ME3 takes place 6-12 months after ME2. So, Shepard sat around for 4-10 months doing nothing and somehow still has his/her team assembled until the events of Arrival?? It also doesn't make sense considering you can play Arrival during the ME2 plot and the dialogue is specifically changed to reflect that.

#8
x-Legion-x

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excatly

#9
Sgt Stryker

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azerSheppard wrote...
Because the writers are dumb/not god. One would assume that technology would grow faster as time passes, however, it's very hard from a writers point to make such a dramatic change.


Who says there were no new technologies introduced in ME2? What about all the Normandy upgrades, the new biotic implants (L5n, L5x), and the Cain?

As for ME3, I have one word for you: Omniblade. That's one new technology. I'm sure we will get to see more examples as more information about the game is released. Bear in mind that we still have 9 or so months to go.

#10
Ieldra

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There has been quite a bit of new technology introduced. If anything, things have gone too fast. Two years are nothing in technology and science. For instance, people are still using the same types of pistols made in the first third of the 20th century. I think they should've multiplied the timeframe by 10, for everything in the human timeline after 2148. Things have been moving much too fast, it's not believable.

As for the Reapers, flying right across the galaxy at the regular, non-portal speed of 12 ly/day would take 20 years. The Reapers having to fly just a small percentage of that to get to the next mass relay is believable, and since we've never told how far out in intergalactic space their base is, the travel time of two years could mean anything and nothing.

I think the premise for FTL speed in the ME universe is preposterous - much more of the galaxy should be explored given that speed, and civilization should look markedly different. But if you accept the premise, it works for the current setup with the Reapers.

#11
Zarathiel

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SKiLLYWiLLY2 wrote...

Can someone link me to a Bioware dev saying ME3 takes place 2 months after arrival?

That just doesn't make any sense. They definitely said ME3 takes place 6-12 months after ME2. So, Shepard sat around for 4-10 months doing nothing and somehow still has his/her team assembled until the events of Arrival?? It also doesn't make sense considering you can play Arrival during the ME2 plot and the dialogue is specifically changed to reflect that.


I got that number from Phaedon's "Mass Effect 3 Confirmed Features" Thread. You have to go to the story section. He apparently got the information from the French Xbox 360 Magazine. It could be untrue, but the information's been there for a while.

Warning: this link DOES contain potential SPOILERS. It's the 25th or so line of information.

social.bioware.com/2035423/blog/35955/

#12
AC5

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You are forgetting some very important information such as we do not know the absolute location of all reapers while it is very clear from the ending of ME2 that the bulk of the reapers force, judging from the apparent size of the galaxy, is incredibly far away. However we do not know if smaller reaper groups are placed closer to the galaxy as backup plans, also we know from ME1 that Sovereign was aware of their thwarted plans long before the battle of the Citadel and its is completely unknown if he then gave orders to put said back up plans into motion this would then allow for the necessary amount of time for the reapers to arrive. The problem with this however is it makes Sovereign actions in ME1 questionable unless he felt increasing pressure from Saren's loss of Spectre status of being discovered. Although if a small reaper force was what arrives in ME3 in seems incredibly unlikely that they would attack Earth first instead of making for the Citadel first and then head for Earth but, as we have only seen glimpses of ME3 this could be what happens or it could not.

#13
Therefore_I_Am

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Game time does not equal real time. Therefore all of the events after the arrival with your loyalty missions and suicide mission could take a mere few weeks.

The Reapers probably have some of their numbers hidden somewhere near the galaxy just in case if that plan fails, just as some people have stated.

No point on racking your brain over this. The Reapers have it all coming together.. as Batman's Joker says: "it's all.. part of the plan".

#14
Dreadwing 67

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I thought the whole point of the collectors was to build a second Reaper to travel to the citadel and reopen the citadel's relay system so that the Reapers could fly in from dark space without having to make the hike.

With that logic, I would think the Reapers would have just begun as soon as they realized the Collectors' base was no longer theirs.

Playing Arrival before the SM f***s that logic up though. (Arrival should have only been playable post SM)

Playing Arrival post-SM would make that right.

Another thought....How far away do you suppose the actual base is.

#15
Foolsfolly

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Reapers built the Citadel, the Collector Base at the center of a bunch of black holes, and the Mass Relay system.

These things (with the exception of the Collector Base) were left behind for other races to use, understand, and copy.

Don't you think the Reapers kept their best toys for themselves?

It makes no sense for there to be just one way back into the galaxy. It makes sense that the Reapers have technology we cannot understand (in fact, it makes them more of a threat if they do) and that they've arrived. All Shepard's ever done was slow them down.

#16
AC5

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Dreadwing 67 wrote...

I thought the whole point of the collectors was to build a second Reaper to travel to the citadel and reopen the citadel's relay system so that the Reapers could fly in from dark space without having to make the hike.

With that logic, I would think the Reapers would have just begun as soon as they realized the Collectors' base was no longer theirs.

Playing Arrival before the SM f***s that logic up though. (Arrival should have only been playable post SM)

Playing Arrival post-SM would make that right.

Another thought....How far away do you suppose the actual base is.


I agree the Collector's actions seem odd and I the only way I see it working is if they truly believed the Omega 4 relay to be impervious.

Through a rough estimation I came up with ~8800 lightyears to Harbinger, not as far as I had thought but still a respectable distance.

#17
Foolsfolly

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Ieldra2 wrote...

There has been quite a bit of new technology introduced. If anything, things have gone too fast. Two years are nothing in technology and science. For instance, people are still using the same types of pistols made in the first third of the 20th century. I think they should've multiplied the timeframe by 10, for everything in the human timeline after 2148. Things have been moving much too fast, it's not believable.

As for the Reapers, flying right across the galaxy at the regular, non-portal speed of 12 ly/day would take 20 years. The Reapers having to fly just a small percentage of that to get to the next mass relay is believable, and since we've never told how far out in intergalactic space their base is, the travel time of two years could mean anything and nothing.

I think the premise for FTL speed in the ME universe is preposterous - much more of the galaxy should be explored given that speed, and civilization should look markedly different. But if you accept the premise, it works for the current setup with the Reapers.


Look at where we were in 1911 and compare it with 2011. And then compare 1911 to 1811. Technology's exploded in the last 60-50 years. Then there's the fact that in our own reality we have Moore's Law for intrgrated circuits which many consider will lead us to technological singularity.

That's in a universe without Salarian scienists, Artifical intelligence and the whole like. The fact that technology changes even a little between games isn't unrealistic at all.

Also of course FTL is preposterous this is fiction and it is required for there to be FTL for the game to span as large of a distance as the games cover. But as crazy as FTL is Mass Effect handles it extremely well.

#18
Dreadwing 67

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FTL is pushing it. But it was made (for lack of a better term) by the Reapers, an unholy (but near perfect) union of organic and inorganic material. I can buy it if only not to be nit-picky.