What I have in mind is something along these lines. Much like when confronting the mercenary Elnora they give you some sob story claim not to have done anything wrong and asked you to let them go. Now with limited time to evaulate the situation you show a bit of good faith if you go the Paragon way and let them go. At which time you get shot in the back literally.
Now for the duration of the mission you have to endure having something along the lines of 20% reduced health or some such until you can make it back to the Normandi and get treated. After all not everyone you show mercy to is going to be grateful and indeed some would see it as a weakness.
If there should be some reward at the end of the mission for taking the merciful and typically more difficult path I don't know. I would actually prefer if there wasn't an actual measurable reward except perhaps some dialogue and the chance to stay true to your character without having to be given a carrot of some type.
Modifié par Inprea, 16 juin 2011 - 12:51 .





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