Markinator_123 wrote...
To add to this Paragons should not have their cake and eat it too. People have a right to complain about the paragon choices always turning out to be the right ones. I can't take the world seriously if the paragon choices always lead to the best results because at times it avoids doing what needs to be done. "Paragon" and "Renegade" were never synonymous with "good" and "evil" but a different way of doing things. Just because an individual does the "renegade" actions does not mean that he/she is trying to make the world a more depressing place, they are just trying to save more lives by not completely focusing on the moral right. Therefore, people should be complaining because the complaints are valid.
The above statements [IMHO] have assumptions in them which may or may not prove to be true. The biggest assumption might be that Renegade and Paragon choices are supposed to be balanced. What if B/W is trying to make a series with the point that we need to work together to achieve the "best" outcome [mostly the Paragon route]? In the dev's POV perhaps Renegade choices are short sighted and in the long run will cause more harm than good.
Another assumption is that the original definitions of Renegade [Pragmatic] and Paragon [Moralist] are still in place. It seems that recently the Renegade is more of a "jerk" / pessimist while the Paragon is a boy scout / optimist. I'm not sure if we can tell if B/W is going to revert to the original definitions or stay with the Jerk / Boy Scout model.
Devil's Advocate: I wish we had a more ME1-style set of conversation skills like Charm & Intimidate. This way we could be a Paragade / Renegon without feeling like the game is "forcing" us to go to one extreme or the other. IMHO this would yield a better conversation system. On top of this you could still have squadmate / faction / whatever approval points in the background to reflect that certain decisions will not be looked at the same way by everyone. This could also effect skill checks & whatever ....
Modifié par Alamar2078, 16 juin 2011 - 01:26 .





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