Asenza wrote...
*ME3 Possible Spoilers*
In ME2, Samara's mission was to kill Morinth, an unrepentant killer. Turning the last of her children into monsters, out of all the asari (and ardat-yakshi) on the homeworld- well.. there's not much I can say about that until ME3 gives us more info, I guess.
You're arguing against retredding ground here.
My issue is the similar, no, completely unchanged conflict. Rila and Falere.
Except you
just pointed out the difference. One is a mission of Justice against an unrepentant killer long since separated. The other is, well, not.
How am I making Samara central to anything?
By pushing the idea of Samara having things done to her, when Samara is tangental to the AY plotline.
I just thought that Samara was supposed to be a character, not an object that the writers can heap tragedy and torment on.
That's what tragic characters are. Literary devices to heap tragedy on, until they fall or overcome.
And yes, pretty much all the characters of ME2 were one-note characters.
Tragedy and drama are an EZ pass to conflict and characterization. But just repeating the same issue from a previous game isn't the way to go about building on and adding depth to a previously established character, especially seeing as this is the last time we will see her.
The only similarity you've provided is that both made Samara miserable. Which, considering the reasons and dynamics for Samara's tragedy are completely different in the cases, doens't fit the 'repeating the same issue' dogma.
Killing Morinth made Samara... not happy, but at peace. Morinth's continued existence made Samara miserable, and that's why she abandoned family and basic morality for centuries of socially acceptable murder.
Killing her other daughter is an entirely different dynamic, for entirely different reasons, with an entirely different basis of Samara's approach to it.