Premier Bromanov wrote...
I was joking about it not mattering in ME3 whether those characters live or die, because they'll have minimal presence in the game, because new players wouldn't recognize them.
I know... I think I failed to make my answer half-serious, at least the first sentence.
I played no-import first as I bought it for PS3 to avoid Origin. The differense is there, and I enjoyed the time I had an ME2 import better. Maybe if they didn't give it the least development time of the three games, when it clearly needed the most...
I think the monestary mission was interesting without Samara too, as there was a bit more interaction with Falere, been too long to recall what exactly and it's hard to find a YT vid of it.
gamaggedon wrote...
i dont think he is that badly
written...but it seems to be the fate of a lot of good movies and games
to make the final chapter of a story not as good as the rest...seems to
be some sort of phenomenon
(If you're a femShep player, replace "he" with "she" in your head)
He can't ask the obvious questions anymore when curious things happens (concilor helping Aria, etc...). He often have only two options, something and the same something rephrased with an angrier tone. Like with Joker's joke after Priority:Thessia, it might be unfitting, but hell, it's true. The game might have more dialogue line than ME1 and 2 combined, but it did not seem like it at all.
Modifié par Gisle-Aune, 09 août 2012 - 12:11 .