Since the update it seems like some enemies get to the very end of their health bar and then stay alive for a while instead of dropping right away. I can still be hitting them (sometimes for a lot of damage) but it has no effect for a few seconds before they die. I didn't notice this before. Anyone else notice this?
Enemies lag while dying
Débuté par
jaybee93
, juin 16 2011 08:23
#1
Posté 16 juin 2011 - 08:23
#2
Posté 16 juin 2011 - 11:14
Aye it's a bug.
#3
Posté 19 juin 2011 - 03:16
Ok, thanks.
#4
Posté 20 juin 2011 - 04:43
It happens to me all the time. It's really frackin' annoying XD;
#5
Posté 21 juin 2011 - 07:11
It really is. I have to try to target some other critter or I'm wasting stamina/mana/time on a corpse.
...A corpse that hits back.
I didn't notice it before the latest update, though. And I hadn't played on Hard until the latest update, so I'm not sure which thing is to blame.
...A corpse that hits back.
I didn't notice it before the latest update, though. And I hadn't played on Hard until the latest update, so I'm not sure which thing is to blame.





Retour en haut







