Harid wrote...
Just like real life, you can't always get what you want? Do you get mad when the bag person at Stop And Shop ignores your advances or do you chalk it up to life?
Is it that wierd to want a game to reflect that same part of life?
But this isn't real life. This is a fantasy RPG.
If you're talking about realism, it's silly to think that 4 bisexual people, or even 2 homosexual people end up in the perfect circumstance and clustered around each other and the main character. The odds aren't in their favor. So, right there the game is not realistic. There is no real mention of orientation stigma, also not realistic. If you consider
The Calling as an example, elves in particular have even more reason to encourage heterosexual unions, in addition to discouraging miscegenation.
And for those who crow about realism while also asking for a check box in character creation, how is that realistic in any way? Do you go around with a sign that proclaims your orientation to the world? No. You learn about other people, and they learn about you,
through conversation, just like in DA2.
I think referring to them as "all Bi" isn't entirely correct, since, other than Isabella and Sebastian, their orientation is dependent on Hawke's gender. There is no sexual identity outside of that. And no, I don't care what Anders says in DAA. It's not the same Anders, and he doesn't factor into this discussion, since it's about DA2.
Personally, as a straight girl if I think Fenris and Anders are hot and play as a self-portraying female Hawke, and I have a male gay friend who also thinks Fenris and Anders are hot and play as a self-portraying male Hawke, we should both be able to romance them. It adds more variety for everyone, regardless of orientation.
The only negative that I see is that they felt the need to add the extra dialogue about Anders and Karl for a male Hawke. I think it deviates from their pattern of orientation the other romance characters have and somehow singles out Anders in particular as being special enough to merit extra writing.
I'm quite curious to know how many of the "yeah let's go back to the restrictive romances from DAO" have played as the opposite gender
specifically to romance a person they wouldn't be able to otherwise. If so, how did you feel about it?
Deathwurm wrote...
I know a lot of folks have mentioned
how much they disliked being hit on by Anders and the fact that
rejecting him gained you Rivalry points, but I really didn't see all
that big a problem with it. I will say that I do wish my Male Hawke
would have had an option to let him down a little easier...the response
made was a bit harsh.
One thing I'm noticing more is that in the
world the francise has created, there is a lot more "gender neutrality"
than in real life. There aren't any characters expressing wonder at "how
good a Warrior she is for a woman" or "how sensitive a Healer he is for
a man" and I think that story-convention helps set up a World where
same sex relationships would not be seen as anything unusual.
RE Anders: there is a
specific path of dialogue that you can take that won't net you any rivalry and no flirtation. I don't remember what it is right at the moment, but I have used that a few times in my "let's make everybody max Friendship" plays (which is easily doable). I did play as a male once and rejected him. I think I had to reload and pick the humorous option to avoid it, it was so bad...
Did you ever play DAO? Playing as a dwarf female or human female noble especially you see more sexism, it's quite interesting (I never played an elf, so I wouldn't know there). They toned it down considerably for DA2. In fact, there was a lengthy thread on this very subject about a month ago.
Modifié par nightscrawl, 23 juin 2011 - 09:59 .