Anathemic wrote...
That argument is reasonable, for one and only one playthrough. The problem is in that argument is when you go through another playthrough and decide to go somewhere different (in terms of choosing LI's) the game caters to that descision and decides to switch the sexual orientation of a character (yes I said caters, not adapts). From here we can only assume that said LI is bisexual (having preference for both sexual orientations), unless in every playthrough it's really a parallel universe, which I tend to find just plain silly.
No Thedas shouldn't be judged all the time through the lens of the real world. Take the aspect of magic for instance. Everyone agrees upon magic and likes it, because it has a good foundation into the game, work has been done upon it to make it fit perfectly.
Now on the topic of sexual orientation, no work has really been done upon it except for the cultural policy of "it's okay! Everyone can be who they want to be with!" This is cool and whatnot, however, that's all it has. What about hte biological aspect of it? It would be great if any sex coupling will produce offspring, but from what we've seen in the game this isn't the case. So I'm afraid since the aspect of sexual orientations hasn't been granted enough effort to solidfy itself in the game as the norm, it has to be observed by its RL parallel.
I suppose it can be argued that multiple playthroughs do little to prevent meta-gaming, so you lose the fresh perspective. But if you only have that one playthrough and choose to romance a character of the same-sex, do you then assume that the other characters are all bisexual, simply because there are available heart icons in your dialogue? That just seems to be a convenient generalization. We really don't know enough about the characters, outside of what they tell Hawke, to determine how
they define themselves, if at all. Why should we put labels on them as players? Why should Hawke put labels on them as their friend? I would think that Hawke would be happy to romance one (or two, or all) and then go to the Hanged Man for drinks with everyone. Camaraderie in its finest.
Regarding sexual orientations in the game and RL parallels as the observation point - I can't agree. We don't know enough about biology in Thedas (if there is a codex somewhere, I haven't read it...perhaps someone can elaborate). We don't know if there is actually a high ratio of infertility or not. We don't know what the societal driving forces are in Thedas with regard to children. Thus far, offspring has not been a focal point of the game. It would be difficult to be nursing a baby when you're trying to fight an Ogre. It would be challenging to get a baby Warden to take his/her first steps when some rogue darkspawn are threatening a village. Lack of children, and the production of them, may be more about story-telling than science.