Moiaussi wrote...
Mr. Gogeta34 wrote...
Speculation of future events is a weak counter to what's actually been presented across the actual games. Just wanted to throw that out there...
My point is that nothing has actually been presented in game other than what might happen. There is also the fact that the Rachni decision is only one decision.
The collectors base results are not even in game yet. That is speculation based on ME3 spoilers. If 'future events' don't count, then nothing about the base decision counts.
Other than that the only complaints seem to be generic npcs vs named or 'familiar' ones (Anderson without the Council, generic colonist).
What's been presented in the game is what's been presented in the game. The Rachni offer their might to yours and are on friendly terms with you. And while that's only one decision, the other choices still make the Paragon choices favored over Renegades with no Renegade choice showing a demonstrated upside.. there's no positive spin dwelled on for those choices at all... that's the problem if you want to claim how 'even' they are.
The Collector Base decision results in every squadmate hating your decision... again, no positive validation of your choice, no upside presented over the Paragon choice... and the news of Cerberus's role in ME3 doesn't help the equality stance either...
The complaint has been what it's always been... there's been no demonstrated advantage to picking a choice other than the Paragon choice... nothing's presented in a positive fashion over the Paragon choice while the Paragon choice is presneted that way over the other choices... including extra content and more character appearances... and no, killing someone has nothing to do with it... there's a new Council if the old one died... they just weren't there.
Rip504 wrote...
I was gonna say more,but decided not to.
This is nothing more then an opinion. Not a fact. If Bioware honors the Paragon as being the "best choice/outcome".
Then why is the default Shepard in ME2 is made up of mostly Renegade decisions? Maybe Bioware considers the Renegade as the best option,and that is why they created default ME2 Shepard as so. Their default is a Renegade,if Bioware favored Paragon so much why isn't it the default? Bioware continues to state "they do not want to punish new players",so given their default is a Renegade. They feel as if the Renegade has not been punished,and has it's major plot events validated.
It's true.
It's actually a fact that's been proven. Saving people is universally "better" than not saving them. Getting praise for a decision is universally "better" than not recieving it. A game where one player gets more content (no matter what it is) is universally "better" than having less content.
Default Shepard in ME2 was made up of mostly Renegade decisions mostly because of the lack of content relative to previous games. That's just more proof of the corner-cutting they gave to Renegade choices and how the Paragon choice is the consistently favored choice of the series. I hope that changes in ME3 (and it sounds like it will...) but the first 2 games speak for themselves.





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