Smeelia wrote...
There's not exactly significant evidence to suggest that (especially at the time) so I don't think it would be a concern in deciding whether to try the grenades or not. It might well work out badly in the long run but there's very little reason (if any) to kill the colonists.
I have to admit, it could be kind of fun if they grew a new Thorian from the colonists and the reason they didn't want the invasive procedures (which you helped prevent) was that it might uncover their secret. None of the decisions leading up to that would really be "bad" (since it would be about impossible to predict) but it would still be a situation for you to deal with that would sort of make some sense (it's unlikely but still possible).
The fact that we get a second chance to deal with the infection in ME2 suggests that it might be an ME3 issue. Killing the colonists and Shiala in ME1 would reduce the threat, full invasive tests (which are renegade btw) in ME2 would eliminate the threat.
Yup, I was just thinking that it is interesting to know exactly why people make decisions and how changes to the way the decisions are presented (or allowed) would affect them could also be interesting. I'd imagine there are a lot of different views for each decision.
Exactly.
There's a saying, "everyone makes mistakes". If you thought I was trying to offend anyone or be insulting then you clearly misunderstood (and thus supported my point).
I thought you were being presumtuous but not deliberately trying to offend.





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