Mr. Gogeta34 wrote...
Rip504 wrote...
I am not saying a Paragon/Renegade can make a Paragon/Renegade choice. No I am simply saying either can make a choice. If you pick 1 or 2 "red" dialogs and end up 100% Paragon,It's hard for me to see a Paragon making a Renegades choice. Just a choice.
Opinions change. To choose only the "red" or "blue" dialog option,because you simply want to be a Paragon/Renegade is not the way the game was meant to be played.
Either can make a choice, sure... but that's not the issue. The issue is the Paragon/Renegade choices themselves.In any Gameplay video that Bioware has put up,have you seen them stay to just one side? Or do they show you that a Paragon/Renegade can have different opinions of what should happen at different times.
Just because I am an a**hole(in real life) doesn't mean I am an a**hole to everyone all the time. No,only when I choose to be,but when I help an old lady do anything. It should be considered nice No? But I am still an a**hole. Helping that old lady did not change anything. I just happened to make a choice. = Renegades do not always have to pick the "red" dialog to be considered Renegade. It's different choices,they are colored to help the player know which is which. You wouldn't want to accidentally kill someone or something,because of a misunderstanding of narrative.!.
Edit:So it stands out.
The content is there for both parties,Bioware wants to see how the "player" deals with the choices represented in their content. Content is there and is the same for both parties. Your choice on how to deal with this content is what changes. They are not "Hooking up" the Paragon if the Renegade can have it to. It depends on the player's choice,as to what happens with that content.
We're talking about the repercussions of picking the blue dialogue compared to the red dialogue. The Paragon choice vs the Renegade choice.
The results are not the same for both parties.
The results are not equal to both parties.
There is no single game benefit (as demonstrated in the game) that puts a Renegade choice ahead of the Paragon one.. but Paragon choices constantly have their benefits demonstrated in the game through lives saved, cameos/additional content, and positive validation.
When you realize that the game wraps around Paragon decisions and know that regardless of the idea, if it's "blue" it's going to work out better than any choice you could hope to make in the game... that kinda diminishes your personal stake in the choice. I'd prefer to pick something other than Paragon because (in this scenario) it might actually yield a better outcome.
Knowing that Paragon choices always yield the 'best' outcome is the problem people are having..
The point you and many Renegades are missing...is that there is no "best" option...Paragon does not always = "best" The "best" choice is whatever you want your game to be...if you dont think the Rachni can be trusted...then killing the Rachni is the "best" outcome for you. If you don't think Shiala is teeling the truth or is infected or w/e...then killing her is the "best" choice for you. Just because people are alive for Paragon does not mean it's automaticly "better" then a path where they are dead. If you think the Paragon path = the better path then clearly you aren't a Renegade player...because if you were you wouldn't consider it better, you would consider the Renegade path alot more logical...all the things you considered threats are gone and can no longer be a hinderence, I honestly don't see the issue here...you got the outcome you wanted...they have been dealt with and won't bother you again. The Paragons saved the Rachni...as a result they'll probably end up fighting more enemies (Rachni Husks) and might have to deal with the Rachni themselves...thats a consequence you don't have to deal with, you made your journey easier for yourself. I don't see how having some random bulls*** scientist come up to you and go "Oh thanks for killing the Rachni" is going to change anything. The Paragon Cameos are just a meaningless as not having them at all...so I dont understand all the complaining. If you truly believe you made the right choice...you dont need some random NPC to pat you on the head and tell you so. Like Rip said just picking the exact same region of dialouge is playing the game wrong. You dont NEED to pick every single one of those to be a Renegade. You simply pick what you think if the right call...if you think the right call is always the lower right option by default then thats fine, If you think its always the upper left option thats fine...but your simply screwing yourself out of a more unique experience by sticking with those options every single time. Also like Rip said...Fist tells you youll never see him again, Bioware tells you this directly...so now your pissed because it's true? Yea that totaly makes sense...
The point is...the "best" choice is whatever you want your game to be...Paragon is only the best choice if you think the Paragon choice is the right choice to make...Renegade players clearly don't think it is...therefore Paragon is not the "best" choice to them.





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