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Dear Bioware, Please Give Liara Warp (or some other direct damage power) In ME3


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#176
Someone With Mass

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adonfraz wrote...

lightsnow13 wrote...

What I don't understand is the difference between lift orb and singularity? Both lift enemies into the air -- but it seems from the demo that one lifts (lift orb) while the other throws them around (singularity).

I just want there to be a bigger difference...


Lift orb is a biotic grenade or something. Do you have a link to lift orb being used?


What I don't understand is what makes Lift Orb so important/powerful/effective that it must have limited uses, if it acts like Pull. 

#177
Guest_lightsnow13_*

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adonfraz wrote...

lightsnow13 wrote...

What I don't understand is the difference between lift orb and singularity? Both lift enemies into the air -- but it seems from the demo that one lifts (lift orb) while the other throws them around (singularity).

I just want there to be a bigger difference...


Lift orb is a biotic grenade or something. Do you have a link to lift orb being used?


It's one of the recent demos on Bioware TV. It was during the comic con event. I only noticed it was lift orb because I didn't see a singularity orb. And I think the guy playing the game said "Liara just used lift orb."

I forget though...

Modifié par lightsnow13, 09 août 2011 - 01:23 .


#178
implodinggoat

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Wow, someone revived my old thread.

I wonder about the utility of lift orb aside singularity myself. It sounds like an interesting power; but it doesn't seem like the best fit for Liara.

I really liked Liara's power set in LotSB since it made her so versatile; but stripping her of warp or some other direct damage attack undermines that versatility.

#179
implodinggoat

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The Spamming Troll wrote...

completely agree. if stasis is gonig to stay OP in ME3, then liara should get warp instead of singularity. i know shes an adept, and adepts have singularity, but shes gonig to make playing an adept, seem redundant. especially if her singularity is insta cast.


Dude you play Adept and you're complaining about Liara making your class redundant?

I play Soldier and in Mass Effect 3 your Adept can now use all of my Soldier's weapons.  How's about you let my Liara have warp and we calls it even?

#180
The Spamming Troll

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i think every squadmate should have a debuff, a CC ability, and an ammo power. so i think iara should have warp, just not singularity AND stasis, if powers are kept like ME2.

with the soldier, isnt having all 3 weapon classes going to be better then just having 1, or 2. does anyone know how many weapons the caster classes will get in ME3? i think heavy weapons should be soldier exclisive, personally.

Modifié par The Spamming Troll, 09 août 2011 - 03:10 .


#181
lazuli

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The Spamming Troll wrote...

i think every squadmate should have a debuff, a CC ability, and an ammo power. so i think iara should have warp, just not singularity AND stasis, if powers are kept like ME2.


This limits squad diversity, so I'm not fond of it.  I'd prefer squadmates with diverse builds and the versatility to build a single squadmate in a variety of different directions on repeated playthroughs (or in the same playthrough, with a re-spec option).

I just hope that all squadmates are tested on all difficulties this time around, and assessed for combat viability.  We don't need another Legion.  Poor Legion.  He didn't deserve that build.

#182
The Spamming Troll

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lazuli wrote...

The Spamming Troll wrote...

i think every squadmate should have a debuff, a CC ability, and an ammo power. so i think iara should have warp, just not singularity AND stasis, if powers are kept like ME2.


This limits squad diversity, so I'm not fond of it.  I'd prefer squadmates with diverse builds and the versatility to build a single squadmate in a variety of different directions on repeated playthroughs (or in the same playthrough, with a re-spec option).

I just hope that all squadmates are tested on all difficulties this time around, and assessed for combat viability.  We don't need another Legion.  Poor Legion.  He didn't deserve that build.


although each squadmate that doesnt carry a debuff, isnt going to be played with an adept. i thik with evolutions, well have a decent way of tinkering with squadmates too.

whats wrong with legion???

#183
lazuli

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The Spamming Troll wrote...

although each squadmate that doesnt carry a debuff, isnt going to be played with an adept. i thik with evolutions, well have a decent way of tinkering with squadmates too.

whats wrong with legion???


I think it's fine that some squadmates suit certain Shepards better than others.  Legion's trash build, for instance, works better with a Sentinel than any other Shepard.  The Sentinel can spam Tech Armor to get around Legion's prohibitive cooldowns (Combat Drone + Geth Shield Boost).  That's essentially my problem with Legion.  He has two powers with excessively long cooldowns.  To make matters worse, his third power can best be described as niche.

But you bring up a good point about evolutions.  Even if the builds aren't as big as they were in ME1, we should have more options with branching evolutions.

#184
The Spamming Troll

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lazuli wrote...

The Spamming Troll wrote...

although each squadmate that doesnt carry a debuff, isnt going to be played with an adept. i thik with evolutions, well have a decent way of tinkering with squadmates too.

whats wrong with legion???


I think it's fine that some squadmates suit certain Shepards better than others.  Legion's trash build, for instance, works better with a Sentinel than any other Shepard.  The Sentinel can spam Tech Armor to get around Legion's prohibitive cooldowns (Combat Drone + Geth Shield Boost).  That's essentially my problem with Legion.  He has two powers with excessively long cooldowns.  To make matters worse, his third power can best be described as niche.

But you bring up a good point about evolutions.  Even if the builds aren't as big as they were in ME1, we should have more options with branching evolutions.


i dont want my choice in saving ash or kaiden to effect the story, AND the class i want to play! i dont know why any character in the MEuniverse that wouldnt learn at least one ammo power, one debuff, and one CC ability. itd be like playing basketball with only one hand. maybe im being a little to realistic.

legion has drone which is a signature ability so i think giving him anything else is gravy. plus he gets the widow maker too. plus hes legion, who is awesome.

Modifié par The Spamming Troll, 09 août 2011 - 03:17 .


#185
lovgreno

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I always saw Liara as more of a crowd controll type of fighter than a damage dealer, but each to their own.

#186
implodinggoat

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lovgreno wrote...

I always saw Liara as more of a crowd controll type of fighter than a damage dealer, but each to their own.


Fair enough; but don't you think 3 crowd control powers is enough?

What does a 4th crowd control power in place of warp really add?

I mean as it stands Liara has Singularity, Stasis, Throw and Lift Orb all for crowd control.  I just can't see all 4 of those being useful.

Modifié par implodinggoat, 11 août 2011 - 07:35 .


#187
MELTOR13

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implodinggoat wrote...

lovgreno wrote...

I always saw Liara as more of a crowd controll type of fighter than a damage dealer, but each to their own.


Fair enough; but don't you think 3 crowd control powers is enough?

What does a 4th crowd control power in place of warp really add?

I mean as it stands Liara has Singularity, Stasis, Throw and Lift Orb all for crowd control.  I just can't see all 4 of those being useful.


Adepts have Singularity, Pull, Throw, and Shockwave, as well as access to abilities like Stasis and Slam. That's AT LEAST 4 CC powers. I don't think it's overkill, as they'll all be used differently. 

#188
BioFan (Official)

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i hope lift orb is an attack, cuz seriously SHE NEEDS SOME BIOTIC DAMAGE!!!!!!!!!!!!!!!!!!!!!!!


shockwave was my favorite.

Modifié par Ericander77, 11 août 2011 - 07:43 .


#189
Guanxi

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 After seeing that screen back when it was first release I considered making this very topic but I didn't think anybody else would care and we haven't seen lift orb yet but it sounds every bit as useful as shockwave. Glad to see that i'm not the only one concerned about this.

#190
Lenimph

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All I know is when I played the demo Lift orb... WAS KICK ASS.

#191
Pulletlamer

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The ability I never liked for squadmates (and for shepard quite a lot, too) was Throw. I find it useless.

It's only good in combination (or in a emergency) with other powers or else it only throws the enemy to the ground 2 meters away, which feels pretty weak. Also they get back up in 3 seconds. I can tell, I tried it today.

I would like if they gave throw a bit more force. Or if they removed throw from Liara and replaced it with warp (or another power), then I would be happy. Pull would be also cool, since it's actually useful.

Pull > Throw. I'ts just my opinion, though.

Modifié par Pulletlamer, 11 août 2011 - 08:03 .


#192
Someone With Mass

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Lenimph wrote...

All I know is when I played the demo Lift orb... WAS KICK ASS.


Is it pretty much like a grenade version of Pull?

#193
BioFan (Official)

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"Biotics are more potent in combat"

#194
Pulletlamer

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Someone With Mass wrote...

Lenimph wrote...

All I know is when I played the demo Lift orb... WAS KICK ASS.


Is it pretty much like a grenade version of Pull?


Well it's like lift from ME1. It lifts enemies up in the air.

Technically yes it's like a grenade version of Pull, only it actually lfts the enemies up. Plus it acts like a grenade, so I suppose it don't has cooldowns but a limited number of uses instead.

It's basically a crowd control ability, since it lifts multiple enemies, not just one. So  I suppose it's actually more useful than pull, since the later you have to wait to max it out to be able to choose the area branch.

Modifié par Pulletlamer, 11 août 2011 - 08:12 .


#195
Someone With Mass

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Cool. I hope Liara can use them sparingly and not just waste them all on the same guys.

#196
K_Tabris

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Singularity is definitely direct damage, I just hope the power will be as damaging as it was in ME1, not the wimpy version it was in ME2...

#197
Guanxi

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Feel free to correct me if i'm wrong but couldn't Liara do warp bombs by herself in LotSB because her singularities lasted longer than the cooldowns, right?

That would be awesome if the main biotic squaddie in ME3 could do warp bombs on the fly if you allocated enough points into shortening the duration of their power cooldown.

Modifié par Guanxi, 11 août 2011 - 08:20 .


#198
lazuli

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Someone With Mass wrote...

Cool. I hope Liara can use them sparingly and not just waste them all on the same guys.


I certainly hope the player can have control over this.  There was a problem in ME2 with defensive powers that I'd rather not see returning to afflict grenade powers.


Guanxi wrote...

Feel free to correct me if i'm wrong but couldn't Liara do warp bombs by herself in LotSB because her singularities lasted longer than the cooldowns, right?


Liara can detonate her own Warp bombs, making her the second squadmate to be able to do so, the first being Miranda.  Of course, Miranda requires a Sentinel Shepard for the instant recharge to detonate her Slam on time.

Modifié par lazuli, 11 août 2011 - 08:24 .


#199
Guanxi

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lazuli wrote...

Someone With Mass wrote...

Cool. I hope Liara can use them sparingly and not just waste them all on the same guys.


I certainly hope the player can have control over this.  There was a problem in ME2 with defensive powers that I'd rather not see returning to afflict grenade powers.


Guanxi wrote...

Feel free to correct me if i'm wrong but couldn't Liara do warp bombs by herself in LotSB because her singularities lasted longer than the cooldowns, right?


Liara can detonate her own Warp bombs, making her the second squadmate to be able to do so, the first being Miranda.  Of course, Miranda requires a Sentinel Shepard for the instant recharge to detonate her Slam on time.


Cool. I forgot about slam... i remember trying that once or twice but always struggled to get the timing right.

#200
lazuli

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Guanxi wrote...

Cool. I forgot about slam... i remember trying that once or twice but always struggled to get the timing right.


It's probably impossible to perform if Miranda is on your screen.  If she's behind you, though, her animations won't need to fire which makes it a lot easier to time.