Verun, NE male human wild mage. With Stenky the imp familiar, Imoen, Viconia, Edwin and Anomen.
A bit of a mess...not a good compilation of 2 sessions really.
Underdark continued
Five more summons take care of a drow priestess party and three spore colonies. I get to use an earthquake scroll, then we help Vithal despite his scorcher turning an aerial servant and a skeleton warrior hostile.
A portal machine looks interesting. Time to test a new spell.

Imoen is impressed by the pierce magic but Edwin recognises it for a badly captured Dweomer. Everybody takes two steps away from me. I take a couple of steps away from myself.
Underdark Kuo-toa cavernsFour summons are insta-killed by a beholder and two gauth. Anomen uses buffs (Death ward, Archons, DUHM, RMagic, bless, haste, PfE, DHarmony, RFear and more) then melees them into dust.
He dies to the drow party guarding the exit. We kill them and some more kuo-toa before raising him. I agree to try and make him less disposable.
1 death this sessionA kuo-toa prince proves difficult to hit and I try another dweomer. Fortunately Anomen saves the day again by killing the prince and casting an area protection.

I am held, but no need for Viconia to remove the paralysis.
Beholder lairAnomen kills an elder orb and a beholder. Then another beholder and some drow. He charges another beholder and two gauth - Viconia risks her life to help summons. Then we raise Anomen again.
2nd time this session.The south-east portion of the lair has another elder orb. Skeletons kill it then we raise Anomen again.
Third time this session/With the lair complete Anomen threatens to leave. I convince him to stay, arguing that the last three deaths have been an unfortunate learning experience. I have every confidence in him as we look to enter an illithid lair.
Illithid lairChaotic commands, greater malison and emotion make an umber hulk fight painless. Hasted summons work their way through the lair with Anomen picking on umber hulks until he is dominated. Edwin and I cannot dispel it but Viconia can, and we slam a door shut to rest.
Brain golems are defeated by more summons, but Imoen is dominated by the final group forcing Anomen to slam a door shut again as our dispels fail and our summons try to attack her instead of the remaining illithid. A final set of summons finish the job.
AdalonYes, we can help. Maybe.
Ust Natha duelsLasaonar is first, mangled by Anomen. Chalinthra is next, chunked by Anomen. Edwin has time to summon Kitthix against a mage, adding a golem and berserk warrior before the mage collapses. The next two mages are foolish enough to start near these three summons, the third surviving long enough to be Melfed and Magic Missiled.
Ust Nasha creature trialsAnomen steps forward to kill an umber hulk, a nabassu, and a sahuagin prince. Viconia steps forward to raise him and sends two skeleton warriors in to finish off a beholder.
fourth time this session.PhareBuffed summons protect us as we interrupt an illithid transit and "rescue" Phaere.
QuilueAnomen survives. Mainly by running round scared while we finish off the last three enemies.
BeholderYawn. We've fought better than this enemy - Anomen isn't dead.
Swirf respectI can't be bothered to kill some swirf, so we ask their patrol leader to hand over his helmet instead.
Anomen is grumbling, insisting he is taking more than his fair share of danger. NO, I'M SHARING IT ROUND!
SolaufeinI take his cloak and tell him to play dead.
The blood of one of these 3 creaturesI have all three, so my time is my own.
I typically find the all three of these areas a risk to do in the alloted time so best to get them done early. What to do instead?
DeirexAnomen survives, Edwin does not and I remember we meant to protect him against (sun)fire.
Anomen 4 - Edwin 1
Imoen looks around while I stand still (stunned) and Viconia sorts out Dedwin. It is only later that we realise my surges have changed the colour of my clothes and also my gender.
Taso KalaA few summons buffer us agains a host of jellies and slimes.
Fake eggsImoen fumbles her hide after stealing the real eggs and is attacked.
Time for plan b. We soon have the golems, egg guards, matron mother guards, executioner and matron mother lying at our feet.
The drow outside want to fight, threatening us with their magic. A quintet of skeleton warriors must be their worst nightmare, and our way to the city exit is clear. Instead we turn back so Anomen can chunk Phaere too.
We can't work out how to summon the demon to trade the eggs. Anomen and Imoen sigh with relief as we finally leave.
AdalonAll we wanted was a little blood. We start with lower resistance, summons and doom. Our skeletons get brushed aside and I get some sort of death spell. Petrify?
Anomen 4 - Edwin 1 - Verun 1Adalon 2Don't forget the death wards this time. We add 4 lower resistances, greater malison, 3 dooms, various Melf acid arrows, finger of death, slow and whatever sequencers available. We've contracted out the job to a hard-hitter.
KruinHe's persistent. I hand the silver sword parts over on the third attempt, having suffered the indignity of powerword:frozencutscene twice in a row whenever I choose to fight. We can relate to Kruin too, what with his wild surges and Oops moments my party almost mistake him for me.

We decide to shop, and I try to cast friends via surge. I start with hiccups, progress to being itchy then vamoosh my gold so shopping is no longer an option. Edwin is cackling away until he has a gender re-alignment from reading the nether scroll.
Darcin ColeHe runs away, leaving us to kill three mages. One has cast a death spell and killed Edwina though. Viconia puts on her new armour and raises him.
Anomen 4 - Edwin/a 2 - Verun 1.Reloads 2 (skulltrap, Unseeing Eye pit, Adalon/petrify?).
Modifié par Gate70, 05 mai 2012 - 11:35 .