Goodguy (gnomish level 12 cleric/level 12 illusionist controlled by
Corey_Russell) and
Badgirl (elvish level 11 fighter/level 14 thief controlled by
Dogdancing) continue their multi-player adventure...
Area Battled: Bridge District
For the first time, the duo entered the bridge district. We went ahead and looted the house with the berserker horn. I'm not certain how much use a level 5 berserker is going to be. We can't upgrade it, as we made the horn merchant hostile earllier.
Next up, Goodguy got the clues about the murders in the area.
Goodguy wanted to open a door to a warehouse, but didn't notice he was at the wrong building, and a petrify trap went off! Oops..but Goodguy saved (his save vs. spells is 1). Then Badgirl laid down all her snares outside a warehouse - the right one. Goodguy did a lot of buffs on himself, just in case. He opened the door and then put invisibility on Badgirl. She went in alone, to get a backstab on the mage before Goodguy showed himself - just before she was about to attack, Goodguy said put on her full plate +1 - she noticed she wasn't wearing any armor! (to loot/detrap the berserker horn house) - good thing Goodguy said that.... Badgirl got her best backstab of the game with 79 damage, this chunked the mage.
For some reason, this broke the morale of one of the enemy party members and they walked outside into Badgirl's snares. Goodguy finished that enemy with MMMs while Badgirl meleed the remaining enemies inside.
Goodguy then showed himself and tried two hold persons - the enemy saved. So then Goodguy forgot about disabling and just did MMM instead until they were dead. Badgirl had to potion a few times, but otherwise pretty smooth. After selling the junk, time to solve the murders.
Goodguy challenged Reijek who of course fled the scene. The duo followed and Badgirl detrapped the 2nd level. She
ALMOST set off a trap doing this - Goodguy said there was
a trap by the stairs so she walked near there - but when she detected traps she found
two traps and one of them she BARELY missed - close call there.
By the way, recently Corey_Russell got a bag of holding for the duo, to help with inventory management. In any case, Goodguy thought he had a good plan for the enemies downstairs, but he forgot a crucial buff for Badgirl - the Ilbratha! In addtion, he also forgot the equip the rod of resurrection for emergency heals.
So Badgirl went downstairs, tried to summon her Efreeti (which Corey_Russell now realized was an error - Badgirl needed to keep her aura clear), and Goodguy summoned kithix and his WK golem and an Ariel Servant. All fine and dandy but a little problem occurred. Namely, that Badgirl's aura wasn't clear with her summoning, which meant the two initial backstabs got her real low, and her clicking her heal potion wasn't much help because aura not clear. The bone golem ended up finishing her.
Uh oh, all the enemies still alive! Goodguy ran upstairs. The summons managed to kil the bone golem. He got his stoneskin up and ran downstairs and tried to get a few more summons up. He got hit hard and had to go upstairs to heal again. He then went downstairs and ran the thieves around and did glitterdust! This got one of them, the other followed, but still killing him. So Goodguy used an invisibility potion - but the rune assassin still saw him! Yikes! Goodguy went upstairs once more to the other stair entrance, and moused over the assassin - he was near death! Time for some MMM! The assassin died....the other didn't follow due to the glitter dust.
Time to finish the right way. RoR used to bring up Badgirl. Goodguy's cleric armor was given her, Daystar and a charm helmet. Also Ilbratha (and was used this time...). She went downstairs to initiate contact with the Rune Assassin, Goodguy assisted in a few seconds, MMM and finally success! After looitng the place they sold their junk once again.
After reporting their success to the Sergeant, Goodguy got level 12 cleric - main difference is now he can summon two good quality cleric summons (Ariel servants). Still a ways to get skeletal warriors, though...
Dogdacing is starting to hurt physicially, so one last quick task before ending the session. Goodguy got two undead scrolls from the local temple priest and went inside that building with the trapped door. Badgirl equipped the Daystar, used the undead scroll and opened the sarcophagus. The poor lich didn't know what hit him. Badgirl leveled 14 thief. The duo called it night.
Badgirl deaths: too many to mention...
party coffers: about 70,000 gold
Reloads: 3 (Umar Hills Temple Shadow Fiend, 2x Guarded Compound)
Modifié par corey_russell, 13 juillet 2012 - 06:52 .