Will ME3 on the PC support controllers?
#1
Posté 16 juin 2011 - 08:28
#2
Posté 17 juin 2011 - 12:23
#3
Posté 17 juin 2011 - 12:26
#4
Posté 17 juin 2011 - 12:27
#5
Posté 17 juin 2011 - 12:31
i do have a logitech f710 , i'd be curious to see how the game would go using it but i'm perfectly happy with the mouse and kb .
#6
Posté 17 juin 2011 - 12:36
Torhagen wrote...
i am just curious why would you want to use a controller on the Pc ?
It's what you're used to I guess. I first played the original Mass Effect on the 360 before it was released for the PC. That got me used to playing the game on the 360 controller.
#7
Posté 17 juin 2011 - 12:39
Controller support would be nice, but I doubt it gets put in the other two don't so why would 3.
#8
Posté 17 juin 2011 - 10:57
Because I want to play from my couch. Considering my PC is hooked up to my TV. It's just more comfortable overall.Torhagen wrote...
i am just curious why would you want to use a controller on the Pc ?
Makes little sense to me why it wasn't an option in ME2. Considering it was made for the 360 too. Arguably the 360 being the bigger focus of the two platforms at the time. Especially when the majority of PC multiplatform titles now have support for the 360 controller. Even Witcher 2.
Modifié par Static Jak, 17 juin 2011 - 11:00 .
#9
Posté 17 juin 2011 - 11:01
Static Jak wrote...
Because I want to play from my couch. Considering my PC is hooked up to my TV.Torhagen wrote...
i am just curious why would you want to use a controller on the Pc ?
My PC is hooked up to my TV and Sound System. I want to be able to sit on my sofa relax and play ME3 in comfort.
#10
Posté 17 juin 2011 - 11:04
#11
Posté 17 juin 2011 - 11:10
If you want to play the game with a controller you should buy a 360 or something
#12
Posté 17 juin 2011 - 11:26
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
#13
Posté 17 juin 2011 - 11:29
I am not kidding.Static Jak wrote...
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
In fact I am pretty adamant about it. The ME2 Controlls were already clunky, better then ME1 but still clunky. I don't want them to spend time and resources on something they already did for the game on the consoles.
In other words, you want to play with a controller? Buy a console.
#14
Posté 17 juin 2011 - 11:31
Nothing is stopping you from using Xpadder or similar software to get your controller working on the PC version.
#15
Posté 17 juin 2011 - 11:36
Just stupid reasoning. You want to limit a game for no reason. Are you telling me that Bioware can't do something as simple as implement a controller device that they already have fully working for a multiplatform AAA title like dozens and dozens of devs do these days. This aint the 90s anymore kiddo. PC gaming has moved on quite a bit.Kadzin wrote...
I am not kidding.Static Jak wrote...
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
In fact I am pretty adamant about it. The ME2 Controlls were already clunky, better then ME1 but still clunky. I don't want them to spend time and resources on something they already did for the game on the consoles.
In other words, you want to play with a controller? Buy a console.
PC is a customizable piece of hardware giving a lots of different gaming experiences for the individual and yet you think in such a narrow and pig headed view.
So basically, you're saying Bioware is incompetent and can't do it?
They went off and added Kinect support for just one platform, they sure as hell can implement an already working control set up.
Modifié par Static Jak, 17 juin 2011 - 11:37 .
#16
Posté 17 juin 2011 - 11:43
Not even going to bother reading all the crap you wrote.Static Jak wrote...
Just stupid reasoning. You want to limit a game for no reason. Are you telling me that Bioware can't do something as simple as implement a controller device that they already have fully working for a multiplatform AAA title like dozens and dozens of devs do these days. This aint the 90s anymore kiddo. PC gaming has moved on quite a bit.Kadzin wrote...
I am not kidding.Static Jak wrote...
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
In fact I am pretty adamant about it. The ME2 Controlls were already clunky, better then ME1 but still clunky. I don't want them to spend time and resources on something they already did for the game on the consoles.
In other words, you want to play with a controller? Buy a console.
PC is a customizable piece of hardware giving a lots of different gaming experiences for the individual and yet you think in such a narrow and pig headed view.
So basically, you're saying Bioware is incompetent and can't do it?
They went off and added Kinect support for just one platform, they sure as hell can implement an already working control set up.
Instead i'll just going to ask you one question.
You mad?
#17
Posté 17 juin 2011 - 11:51
Lol. No retort so rely on memes. classy.Kadzin wrote...
Not even going to bother reading all the crap you wrote.Static Jak wrote...
Just stupid reasoning. You want to limit a game for no reason. Are you telling me that Bioware can't do something as simple as implement a controller device that they already have fully working for a multiplatform AAA title like dozens and dozens of devs do these days. This aint the 90s anymore kiddo. PC gaming has moved on quite a bit.Kadzin wrote...
I am not kidding.Static Jak wrote...
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
In fact I am pretty adamant about it. The ME2 Controlls were already clunky, better then ME1 but still clunky. I don't want them to spend time and resources on something they already did for the game on the consoles.
In other words, you want to play with a controller? Buy a console.
PC is a customizable piece of hardware giving a lots of different gaming experiences for the individual and yet you think in such a narrow and pig headed view.
So basically, you're saying Bioware is incompetent and can't do it?
They went off and added Kinect support for just one platform, they sure as hell can implement an already working control set up.
Instead i'll just going to ask you one question.
You mad?
Come back when you have something legitmate and on topic to say that spans beyond the mind of a 12 year old on 4chan.
Modifié par Static Jak, 17 juin 2011 - 11:54 .
#18
Posté 17 juin 2011 - 12:02
I'll come back when you have something half intelligent to post.Static Jak wrote...
Lol. No retort so rely on memes. classy.Kadzin wrote...
Not even going to bother reading all the crap you wrote.Static Jak wrote...
Just stupid reasoning. You want to limit a game for no reason. Are you telling me that Bioware can't do something as simple as implement a controller device that they already have fully working for a multiplatform AAA title like dozens and dozens of devs do these days. This aint the 90s anymore kiddo. PC gaming has moved on quite a bit.Kadzin wrote...
I am not kidding.Static Jak wrote...
You're kidding right.Kadzin wrote...
I would like Bioware to perfect the keyboard and mouse controlls for the PC version instead of making it clunky and unresponsive but with an option to use a controller.
If you want to play the game with a controller you should buy a 360 or something
We're on to the third installment and you think that if they implement a controller that they've already perfected and will be used on another platform it will somehow take out so much dev time that it will effect the fully customizable Keyboard & Mouse?
That's just...silly for so many reasons.
In fact I am pretty adamant about it. The ME2 Controlls were already clunky, better then ME1 but still clunky. I don't want them to spend time and resources on something they already did for the game on the consoles.
In other words, you want to play with a controller? Buy a console.
PC is a customizable piece of hardware giving a lots of different gaming experiences for the individual and yet you think in such a narrow and pig headed view.
So basically, you're saying Bioware is incompetent and can't do it?
They went off and added Kinect support for just one platform, they sure as hell can implement an already working control set up.
Instead i'll just going to ask you one question.
You mad?
Come back when you have something legitmate and on topic to say that spans beyond the mind of a 12 year old on 4chan.
I already stated my oppinion on the topic, and instead of agreeing on it and moving on you started posting why my oppinion is wrong. Why don't you go to your office and think about that. Oh wait you can't think of anything since you got the 4chan referance you must have a mind of a 12 year old yourself.
#19
Posté 17 juin 2011 - 12:20
Lol. Your opinion? Oh please, you just can't stand the idea Ididn't agree but you can't think of a real reason for your argument other than you thought Bioware was the only AAA dev team that can't implement more than 1 device when hey already have both working. The only thing you could throw back was "u mad" and then fling personal critisms instead.Kadzin wrote...
I'll come back when you have something half intelligent to post.
I already stated my oppinion on the topic, and instead of agreeing on it and moving on you started posting why my oppinion is wrong. Why don't you go to your office and think about that. Oh wait you can't think of anything since you got the 4chan referance you must have a mind of a 12 year old yourself.
Come back when you've got something real to argue.
#20
Posté 17 juin 2011 - 12:27
Here is a reason you won't see the controller option implemented for the PC game:
Why play the game on a console when you could connect your computer to the TV and use a controller to play it? You get better quality with the same ammount of "comfort" of a controller. That's bad for business and makes the console release inferior to the PC release. Thus it will never happen.
My personal oppinion is that I would much rather the dev team spend as much time to tweak and adjust the K&M controlls on the PC version for the best performance rather then switch to meaningless addition of a controller.
So no kid, your wish won't be granted, come back when you have a better one.
#21
Posté 17 juin 2011 - 12:35
That's a horrible reason. What difference to Bioware does it make if it sells on the 360, PS3 or PC? If anything, they'd rather PC since they get a bigger slice of the pie. How is that bad business? Like I said, nearly every multiplat has this feature for years now. As games have become more and more multi-plat focused, this has become the norm. More options, more customization for the individual gamer.Kadzin wrote...
Here is a reason you won't see the controller option implemented for the PC game:
Why play the game on a console when you could connect your computer to the TV and use a controller to play it? You get better quality with the same ammount of "comfort" of a controller. That's bad for business and makes the console release inferior to the PC release. Thus it will never happen.
Yet they have more than enough time to implement Kinect support for one platform...Kadzin wrote...
My personal oppinion is that I would much rather the dev team spend as
much time to tweak and adjust the K&M controlls on the PC version
for the best performance rather then switch to meaningless addition of a
controller.
Anything else?
Modifié par Static Jak, 17 juin 2011 - 12:44 .
#22
Posté 17 juin 2011 - 12:57
You think that it's a horrible reason, from a marketing standpoint I think that it is o good reason. If they wanted to focus on PC more then the Platform then they wouldn't introduce all that Kinect crap for the 360.Static Jak wrote...
That's a horrible reason. What difference to Bioware does it make if it sells on the 360, PS3 or PC? If anything, they rather PC since they get a bigger slice of the pie? How is that bad business? Like I said, nearly every multiplat has this feature for years now.Kadzin wrote...
Here is a reason you won't see the controller option implemented for the PC game:
Why play the game on a console when you could connect your computer to the TV and use a controller to play it? You get better quality with the same ammount of "comfort" of a controller. That's bad for business and makes the console release inferior to the PC release. Thus it will never happen.Yet they have more than enough time to implement Kinect support for one platform...Kadzin wrote...
My personal oppinion is that I would much rather the dev team spend as
much time to tweak and adjust the K&M controlls on the PC version
for the best performance rather then switch to meaningless addition of a
controller.
Anything else?
What makes you think that the same team works on both the PC and the 360 version of the game?
For all we know the content is similar but the technical sides are completely different and and being worked on by seperate dev teams.
#23
Posté 17 juin 2011 - 01:06
Im all for it aslong as the PC UI and controls dont suffer (ME2 didnt have gamepad support and the controls sucked...no mousewheel support, double clicking etc) so the argument that gamepad support would be bad for the PC controls is moot.
A simple option to toggle from M+K PC UI to gamepad+console UI is all thats needed imo.
PC gaming allows us many options. Limiting those options is a detriment to pc gaming.
Like many others i would like to occasionally sit back and relax using a gamepad rather than sitting close over the K+M. Also people who only have a laptop may want to play using a gamepad too. So many scenarios.
Doesnt mean gamepads are better as its all personal preferance in the end.
I dont see it being too much to ask just for the option as most multi-platfrom games have the gamepad option now.
Modifié par Siven80, 17 juin 2011 - 01:08 .
#24
Posté 17 juin 2011 - 01:11
I agree with this.Siven80 wrote...
This is about the 4th thread on gamepads in the last few days. Shows that people would like the option.
Im all for it aslong as the PC UI and controls dont suffer (ME2 didnt have gamepad support and the controls sucked...no mousewheel support, double clicking etc) so the argument that gamepad support would be bad for the PC controls is moot.
A simple option to toggle from M+K PC UI to gamepad+console UI is all thats needed imo.
PC gaming allows us many options. Limiting those options is a detriment to pc gaming.
Like many others i would like to occasionally sit back and relax using a gamepad rather than sitting close over the K+M. Also people who only have a laptop may want to play using a gamepad too. So many scenarios.
Doesnt mean gamepads are better as its all personal preferance in the end.
I dont see it being too much to ask just for the option as most multi-platfrom games have the gamepad option now.
As long as the the K&M doesn't suffer, by all means.
But considering the ME2 controlls I think they need all the time they have to make it better, instead of switching focuses.
Choice is good but not when it's at the expense of the essentials.
I do however still thiink that people who prefer controllers might as well buy a console for it.
#25
Posté 17 juin 2011 - 01:15
Hows it a good marketing standpoint? Honestly, what reason would they have to want the 360 version or just a consoe version to sell more? There is none. That's why it's a horrible reason to think that Bioware or EA care if one is more popular than the other. But from a the standpoint of busness decisions, they take a bigger cut from PC versions, especially when it's bought straight from them from Origin.Kadzin wrote...
You think that it's a horrible reason, from a marketing standpoint I think that it is o good reason. If they wanted to focus on PC more then the Platform then they wouldn't introduce all that Kinect crap for the 360.Static Jak wrote...
That's a horrible reason. What difference to Bioware does it make if it sells on the 360, PS3 or PC? If anything, they rather PC since they get a bigger slice of the pie? How is that bad business? Like I said, nearly every multiplat has this feature for years now.Kadzin wrote...
Here is a reason you won't see the controller option implemented for the PC game:
Why play the game on a console when you could connect your computer to the TV and use a controller to play it? You get better quality with the same ammount of "comfort" of a controller. That's bad for business and makes the console release inferior to the PC release. Thus it will never happen.Yet they have more than enough time to implement Kinect support for one platform...Kadzin wrote...
My personal oppinion is that I would much rather the dev team spend as
much time to tweak and adjust the K&M controlls on the PC version
for the best performance rather then switch to meaningless addition of a
controller.
Anything else?
The Kinect feature on the 360 is simply to pull in a bigger audience who have Kinect.
Plus the likes of MS (and Sony) are known to badger devs and publishers alike into implementing their motion controls. But that's beside the point.
Modifié par Static Jak, 17 juin 2011 - 01:20 .





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