Yes no Maybe-Dragon age 3 will have race selection?
#176
Posté 31 août 2011 - 06:12
#177
Posté 01 septembre 2011 - 05:35
#178
Posté 01 septembre 2011 - 07:25
Modifié par Liaren, 02 septembre 2011 - 06:51 .
#179
Posté 01 septembre 2011 - 08:42
Qunari Female = Roseanne Barr (Imagine she wouldn't charge much since would be giggle)
Elf Male = Colin Farrell (probably most expensive though could intice with he never had a game character voiced by himself)
Elf Female = Eve Myles Already have her for Merrill I know bu maybe she can do both)
Dwarf Male = Sean Connery (He's quite old now probably trick him into it)
Dwarf Female = Susan Boyle (Might do it for a deep fried mars bar)
Human Male and Female = Don't care, sick and tired of being forced human in RPG's, actually I will list them I guess for sake of it even if wouldn't play them...
Male Human = Morgan Freeman (Use Josh Robert Thompson)
Female Human = Jennifer Hale (Already does work for you so might not cost much to do some work on DA3)
Modifié par Dragoonlordz, 02 septembre 2011 - 12:50 .
#180
Posté 01 septembre 2011 - 08:58
And since for DA3 followers will still have iconic look, I suspect we're stuck with human only protagonist again
#181
Posté 12 avril 2012 - 07:23
DrunkDeadman wrote...
Meh. Don't care. I like humans just fine. Fixed elf protagonist? No prob. Dwarf? Sure, whatevs.
If race selection is in, it's in. If not, big deal... I'd much rather have at least a few different origins, even if the race is fixed.
Different origins, even if the race is fixed, would be pretty cool. More than 3 would be sweet as it would add a bit of replay value without Bioware having to change a whole lot.
#182
Posté 12 avril 2012 - 09:48
To all those suggesting having a fixed race, but numerous origins. That could be very cool and a great step towards appeasing many fans.
#183
Guest_Faerunner_*
Posté 13 avril 2012 - 01:30
Guest_Faerunner_*
There are so many races and cultures in Thedas that you can't fully see or appreciate unless you've seen it or immersed yourself in it as denizens of that group. It feels like such a waste to play only privileged humans and reduce other races and racial cultures to just backdrops to tromp through or video game fodder to kill and loot. (Not families, homes or communities to get attached to as players do for human areas, cultures and NPC's.)
Modifié par Faerunner, 13 avril 2012 - 01:32 .
#184
Posté 13 avril 2012 - 01:35
Not to mention that human conflicts are bound to drag other races with them, especially elves.Faerunner wrote...
so how can you do that if you stick to only human protagonists running through human cities fighting human conflicts?
I for one am for the return of racial selection even though I prefer humans. And the reason is that it would allow story elaboration on top the choice of being a human - hopefully further from 'HELLO YOU ARE AN ELF' 'HELLO YOU ARE HUMAN'.
#185
Posté 13 avril 2012 - 01:59
Faerunner wrote...
I want race options back. The writers have hinted if not outright stated that the point of the Dragon Age franchise is to explore the world of Thedas (not just tell the story of one protagonist like the Warden or Hawke), so how can you do that if you stick to only human protagonists running through human cities fighting human conflicts?
There are so many races and cultures in Thedas that you can't fully see or appreciate unless you've seen it or immersed yourself in it as denizens of that group. It feels like such a waste to play only privileged humans and reduce other races and racial cultures to just backdrops to tromp through or video game fodder to kill and loot. (Not families, homes or communities to get attached to as players do for human areas, cultures and NPC's.)
I sincerely hope we will get race options back for DA3 as well. On the "PAX Questions" thread Mr. Gaider mentioned it was something still under discussion as a possible aspect. I truly hope so for these same reasons, Faerunner. The races of Thedas are Thedas, and IMO telling its story means giving them all equal importance and playability within the same game...particularly since there is no indication as yet that our protagonist must be a certain individual, as with Hawke.
As Mr. Gaider has mentioned, there's a lot that goes into an option like this. In my opinion race choice is worth it, and I was heartened to see that he appeared to personally support such customization
Modifié par WardenWade, 14 avril 2012 - 12:28 .
#186
Posté 13 avril 2012 - 03:54
I'll be really, really suprised to ever see Origins or racial selection (they honestly go hand-in-hand) for the player character in another Dragon Age game.
I am not 100% opposed to playing as Hawke, though I found the character tremendously ponderous in DA 2...which was ironic since voicing the protagonist was supposed to increase the emotional involvement the player has in the "cinematic" cutscenes. Since Bioware is hooked on voicing their protagonist, I just hope it's utilized to it's potential if we're stuck playing as a set protagonist.
#187
Guest_sjpelkessjpeler_*
Posté 13 avril 2012 - 04:07
Guest_sjpelkessjpeler_*
ChaosAgentLoki wrote...
Me, I want to play as an elf again (my favorite DA race), but I'm fine with whatever Bioware gives us as long as the story is suitable and enjoyable. That's just my view however.
To all those suggesting having a fixed race, but numerous origins. That could be very cool and a great step towards appeasing many fans.
YES YES YES
Give us origins! If people don't like it they can choose not to play them but if you do like them well
#188
Posté 16 avril 2012 - 08:19
come on, i wanna be a Kossith.
as for voice acting, do what SWTOR did, same voice regardless of species.
Edit: just add extra lines for the voice actors when the character's species is brought up.
Modifié par TheShadowWolf911, 16 avril 2012 - 08:20 .
#189
Posté 16 avril 2012 - 12:05
I'd love to see a game tailored to reflect the issues and concerns of an eleven (or dwarven) character but that game would also be mono-raced in character choice. I'd rather have a deep experience than a wide one and telling a specific story works better than a generic one.
#190
Posté 16 avril 2012 - 12:15
I agree. Good companions and npc can help you explore the world too. I thought the scene with the Keeper entering the alienage was a powerful one in Dragon Age 2.Sidney wrote...
Don't care about race selection. Eliminating elves is like eliminating a hair color selection. It is cosmetic and has zero role playing effect. In DAO once you cleared the tutorial level the most it mattered was an occasional (very occasional) "Hey knifes ears" comment with response X before you dropped back into the wall of text. My first character was a city elf and I thought in the origins "Wow, there is so much to do with this sort of social status" and then it turns into diddly the rest of the game.
I'd love to see a game tailored to reflect the issues and concerns of an eleven (or dwarven) character but that game would also be mono-raced in character choice. I'd rather have a deep experience than a wide one and telling a specific story works better than a generic one.
#191
Guest_Faerunner_*
Posté 16 avril 2012 - 05:05
Guest_Faerunner_*
Meris wrote...
Not to mention that human conflicts are bound to drag other races with them, especially elves.Faerunner wrote...
so how can you do that if you stick to only human protagonists running through human cities fighting human conflicts?
I agree. Elves are just as involved in the mage vs templar conflict as humans, if not more so because they have to deal with the prejudice of their race on top of the prejudice of magic. Not only that, but the magisters of old (supposedly) stole elven magic techniques and used it to enslave them before they moved on to conquer the known world. I would have loved it if DA2 had delved into this triple irony (as they touched on in Origins), but elves were reduced to optional companions, secondary quests and side characters, while all of the central characters and quests were human-centered. (Feyniel the half-human, anyone?)
I think that adding the elven involvement would have made DA2's story three-dimensional instead of just two-dimensional.
Meris wrote...
I for one am for the return of racial selection even though I prefer humans. And the reason is that it would allow story elaboration on top the choice of being a human - hopefully further from 'HELLO YOU ARE AN ELF' 'HELLO YOU ARE HUMAN'.
Thank you, I agree. I think that part of the reason the plot was so simple was because it pandered to the main character. Hawke is a human with a mage/non-mage family, so the central conflict is human mages vs non-mages. Why bother fleshing out other aspects of the world when none of them have any special significance to the main character?
The Deep Roads, Kirkwall Alienage, Dalish Clan, Qunari and Tal-Vashoth are just weird areas and side characters to plunder. You only see them form the outside as a human passerby, so their involvement to the plot is shallow and foreign, not intricate or emotionally significant. I think that a protagonist connected to those cultures (even as just a surface dwarf, city elf or Tal-Vashoth) would have forced the writers to expand them as they did for Origins (which had a protagonist from every area).
Granted, Origins wasn't perfect either, but I agree that it should be incentive to integrate races further into the central plot, not write them out altogether.
Modifié par Faerunner, 16 avril 2012 - 05:09 .
#192
Guest_Faerunner_*
Posté 16 avril 2012 - 05:59
Guest_Faerunner_*
WardenWade wrote...
I sincerely hope we will get race options back for DA3 as well. On the "PAX Questions" thread Mr. Gaider mentioned it was something still under discussion as a possible aspect. I truly hope so for these same reasons, Faerunner. The races of Thedas are Thedas, and IMO telling its story means giving them all equal importance and playability within the same game...particularly since there is no indication as yet that our protagonist must be a certain individual, as with Hawke.
As Mr. Gaider has mentioned, there's a lot that goes into an option like this. In my opinion race choice is worth it, and I was heartened to see that he appeared to personally support such customizationHopefully we'll soon hear more on this!
Oh, I hope so too! I saw his response when he replied to your post, and while I'll admit that I don't feel quite as optimistic as you do (since he seemed to imply that the central conflict is more human-centered and so it would be more difficult or less likely to implement different races), I also hope very strongly that it'll pan out.
If it was just an aesthetic thing, I wouldn't care as much because really, who cares if you're short and stout, thin and pointy-eared, or tall and have horns? But it has a significant culture difference because the different appearances define how others see you, how you see yourself, how you see others and what your place in any given social hierarchy is. Exploring how that affects your character and your perception of the world brings so much more variety to role-playing than just being a human ever could. (I've explored what it's like to be a human noble and mage. I get it. I'm done.)
They seemed to understand this in DAO, but not DA2. Like you, I hope they consider it and implement it.
(... Otherwise I'll just write a DA3 fan fic from the perception of an elven protagonist and not even worry about the game.
Modifié par Faerunner, 16 avril 2012 - 06:00 .
#193
Posté 16 avril 2012 - 07:00
Faerunner wrote...
If it was just an aesthetic thing, I wouldn't care as much because really, who cares if you're short and stout, thin and pointy-eared, or tall and have horns? But it has a significant culture difference because the different appearances define how others see you, how you see yourself, how you see others and what your place in any given social hierarchy is. Exploring how that affects your character and your perception of the world brings so much more variety to role-playing than just being a human ever could. (I've explored what it's like to be a human noble and mage. I get it. I'm done.)
They seemed to understand this in DAO, but not DA2. Like you, I hope they consider it and implement it.
(... Otherwise I'll just write a DA3 fan fic from the perception of an elven protagonist and not even worry about the game.)
They didn't though. Other than the origin there was no exploration of what being elven or dwarven meant to your main character. The City Elf origin is great at this and then the ball is totoally dropped because everything they have has to be generic enough to cram a human, elf or dwarf into it.
#194
Posté 16 avril 2012 - 07:48
Faerunner wrote...
WardenWade wrote...
I sincerely hope we will get race options back for DA3 as well. On the "PAX Questions" thread Mr. Gaider mentioned it was something still under discussion as a possible aspect. I truly hope so for these same reasons, Faerunner. The races of Thedas are Thedas, and IMO telling its story means giving them all equal importance and playability within the same game...particularly since there is no indication as yet that our protagonist must be a certain individual, as with Hawke.
As Mr. Gaider has mentioned, there's a lot that goes into an option like this. In my opinion race choice is worth it, and I was heartened to see that he appeared to personally support such customizationHopefully we'll soon hear more on this!
Oh, I hope so too! I saw his response when he replied to your post, and while I'll admit that I don't feel quite as optimistic as you do (since he seemed to imply that the central conflict is more human-centered and so it would be more difficult or less likely to implement different races), I also hope very strongly that it'll pan out.
If it was just an aesthetic thing, I wouldn't care as much because really, who cares if you're short and stout, thin and pointy-eared, or tall and have horns? But it has a significant culture difference because the different appearances define how others see you, how you see yourself, how you see others and what your place in any given social hierarchy is. Exploring how that affects your character and your perception of the world brings so much more variety to role-playing than just being a human ever could. (I've explored what it's like to be a human noble and mage. I get it. I'm done.)
They seemed to understand this in DAO, but not DA2. Like you, I hope they consider it and implement it.
(... Otherwise I'll just write a DA3 fan fic from the perception of an elven protagonist and not even worry about the game.)
Yes, in his response on the "PAX questions" thread Mr. Gaider mentioned the "cons" to returning an option like this were big...but not, I hope, insurmountable
And I totally agree, Faerunner...to me it wasn't merely an aesthetic matter with the races either
Fan fiction can be a lot of fun! Maybe you'll consider writing some either way?
Modifié par WardenWade, 16 avril 2012 - 08:06 .
#195
Posté 16 avril 2012 - 07:53
Sidney wrote...
They didn't though. Other than the origin there was no exploration of what being elven or dwarven meant to your main character. The City Elf origin is great at this and then the ball is totoally dropped because everything they have has to be generic enough to cram a human, elf or dwarf into it.
I'm always interested in content like this, myself, and enjoyed what DA:O provided. And I like the potential of the CE origin, as well...it's my personal favorite
Modifié par WardenWade, 16 avril 2012 - 08:22 .
#196
Posté 16 avril 2012 - 07:55
Take it easy
Modifié par Zexiv, 16 avril 2012 - 08:06 .
#197
Posté 17 avril 2012 - 03:09
#198
Posté 17 avril 2012 - 03:35
#199
Posté 17 avril 2012 - 03:51
#200
Posté 17 avril 2012 - 04:08
Now of course allowing different races would necessitate some additional dialogues, but still, the same voice for every race should make that feasible.





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