Yes no Maybe-Dragon age 3 will have race selection?
#201
Posté 17 avril 2012 - 06:24
#202
Guest_Faerunner_*
Posté 18 avril 2012 - 04:49
Guest_Faerunner_*
WardenWade wrote...
Yes, in his response on the "PAX questions" thread Mr. Gaider mentioned the "cons" to returning an option like this were big...but not, I hope, insurmountableThe fact that Bioware has not outright nixed the possibility of full racial options coming back and that they are still being discussed, as well as what looks to be David's personal fondness for such customization, makes me feel it's worth fighting for
It's worth letting the devs know many do support the idea, I think, especially at this fluid stage when design overhauls one way or another can be feasible. Mr. Gaider recently blogged about companion customization...maybe he'll soon do so about this topic as well?
And I totally agree, Faerunner...to me it wasn't merely an aesthetic matter with the races eitherI loved learning about their lore and wanted to see even more, and as a member of their caste, clan, etc., rather than what felt to me to be something of an outsider as in DA2.
Fan fiction can be a lot of fun! Maybe you'll consider writing some either way?![]()
I wish I shared your optimism, but I agree that it's something worth preserving and even fighting for. I worry about how big the "cons" really are and whether the majority of the devs will find the difficulties worth overcoming or just decide that it's easier to cut them altogether, but hopefully keeping pro-race posts going will keep their consideration from waning. =)
I agree that it's difficult going back to being human after being part of the family and community-centered Alienage, the history and lore-heavy Dalish, the tradition and honour-bound Orzammar, the brutal and desperate Dust Town. Just seeing those places and cultures from the eyes of an elf or a dwarf is so different from that of a human, and I missed it in DA2. =(
(I am considering writing a few things, including an elven protagonist's perspective in DA2. We'll see how that works.)
Modifié par Faerunner, 18 avril 2012 - 03:40 .
#203
Guest_Faerunner_*
Posté 18 avril 2012 - 04:30
Guest_Faerunner_*
Sidney wrote...
They didn't though. Other than the origin there was no exploration of what being elven or dwarven meant to your main character. The City Elf origin is great at this and then the ball is totoally dropped because everything they have has to be generic enough to cram a human, elf or dwarf into it.
I am honestly not trying to be rude, but I honestly do not agree with you in the least on this. No offense, but just because you were not moved by the stories, the characters, or the viewpoints presented from each race does not mean that no one else was. I thought that the different cultural backgrounds between races (the Alienage, the Dalish, the casted Orzammar, the casteless Dust Town, the Circle Tower) were very well-done, did a great job of showing how the denizens would be affected from growing up in those enviornments, and how they contributed to how each character saw the world.
While I will admit that DA:O might not have explored the consequences of each origin as thoroughly as it could have, I don't see this as a failure of race options themselves so much as a byproduct of Bioware trying to stitch seven wildly different character stories all into one main game. It would have been the same even if they had been all human origins. Rather than blaming and slashing races options just because they were not all perfectly explored the first time, I would use that as a reason for Bioware to take smaller bites and chew each more thoroughly in the future. (Not just take other races off the plate.)
Modifié par Faerunner, 18 avril 2012 - 05:52 .
#204
Posté 18 avril 2012 - 08:02
#205
Posté 18 avril 2012 - 08:38
Faerunner wrote...
I wish I shared your optimism, but I agree that it's something worth preserving and even fighting for. I worry about how big the "cons" really are and whether the majority of the devs will find the difficulties worth overcoming or just decide that it's easier to cut them altogether, but hopefully keeping pro-race posts going will keep their consideration from waning. =)
I agree that it's difficult going back to being human after being part of the family and community-centered Alienage, the history and lore-heavy Dalish, the tradition and honour-bound Orzammar, the brutal and desperate Dust Town. Just seeing those places and cultures from the eyes of an elf or a dwarf is so different from that of a human, and I missed it in DA2. =(
(I am considering writing a few things, including an elven protagonist's perspective in DA2. We'll see how that works.)
You're right, only time will tell on this. I wonder about it as well, and I too would be gutted if we ultimately had no choice in race once again...you touch on the sorts of aspects that make this option close to my heart as well <3 I know it's a possibility and, as you mentioned, we have to wait and see what develops for DA3...
And, good luck to you on your contemplated writing projects, as well
Modifié par WardenWade, 19 avril 2012 - 12:26 .
#206
Posté 19 avril 2012 - 03:51
Including different cultures.
#207
Posté 21 avril 2012 - 04:04
GunMoth wrote...
For the love of god yes. Even if the rest of the game's selling points seem iffy, if they bring back races I will be 100% sold. I enjoy playing fantasy games for escapism. To immerse myself into a fully fleshed out world.
Including different cultures.
Second that.
#208
Posté 21 avril 2012 - 05:16
Faerunner wrote...
WardenWade wrote...
I sincerely hope we will get race options back for DA3 as well. On the "PAX Questions" thread Mr. Gaider mentioned it was something still under discussion as a possible aspect. I truly hope so for these same reasons, Faerunner. The races of Thedas are Thedas, and IMO telling its story means giving them all equal importance and playability within the same game...particularly since there is no indication as yet that our protagonist must be a certain individual, as with Hawke.
As Mr. Gaider has mentioned, there's a lot that goes into an option like this. In my opinion race choice is worth it, and I was heartened to see that he appeared to personally support such customizationHopefully we'll soon hear more on this!
Oh, I hope so too! I saw his response when he replied to your post, and while I'll admit that I don't feel quite as optimistic as you do (since he seemed to imply that the central conflict is more human-centered and so it would be more difficult or less likely to implement different races), I also hope very strongly that it'll pan out.
If it was just an aesthetic thing, I wouldn't care as much because really, who cares if you're short and stout, thin and pointy-eared, or tall and have horns? But it has a significant culture difference because the different appearances define how others see you, how you see yourself, how you see others and what your place in any given social hierarchy is. Exploring how that affects your character and your perception of the world brings so much more variety to role-playing than just being a human ever could. (I've explored what it's like to be a human noble and mage. I get it. I'm done.)
They seemed to understand this in DAO, but not DA2. Like you, I hope they consider it and implement it.
(... Otherwise I'll just write a DA3 fan fic from the perception of an elven protagonist and not even worry about the game.)
This does a pretty good job of succinctly stating why race selection and multiple origin segments are so important. They color how you see the world, give you a basis for the decisions you make in game, and generally do an amazing job of immersing you into the Dragon Age world and its story, far better than any single POV ever could. Origins are pretty much in or bust for me. They're what make Dragon Age unique, really, what set it apart. And, extremely important, they create real replayability and give me incentive to explore all the options available, where most games with only light character creation (like DA2) just don't. I've got my six Origins worlds I want to continue. DA2 I still haven't managed to finish a second time.
As for the voiced protagonist, so what? If it's economically feasible, by all means, go get three or four actors to play six origins and three races. If not, two actors can still play six origins and three races, only they'd have to be slightly hemmed in. Y'know, you have two versions of City Elves but no Dalish, like one who's from a poor city elf background and came of age in the slums, and another who was captured from a Dalish clan as a kid, or simply sold off by their parents, then grew up an indentured servant serving Orlesian nobility. They both have French/Orlesian accents, so the same actor can play them and most lines wouldn't need multiple recordings, but they have wildly different life experience and look at the world in different ways. The same actor could play Orlesian resident Dwarves, and of course a couple Orlesian humans. There's never a shortage of available perspectives within whatever confines you have, just like there's never a shortage of different perspectives in any real complex society. The different races have no reason to be any stereotypical pitch, either.
A voiced protagonist is no obstacle to race selection or unique playable origin stories. And if you simply cannot afford multiple playable origins, then at least provide multiple origin introductions as a prolonged cutscene or something, with our player designed characters and a few choices to make. I prefer playable all the way, but if cost is a restriction, there are options that still mitigate our losses as players and improve the game tremendously over any single perspective alternative.
Edit: There is one more thing, and that's how your player character is referred to. Honestly, I'd prefer to have multiple names, even multiple predetermined names, so that other characters can finally refer to me by my first name. You just have to cut down on the number of times the player is addressed by name, and then record multiples of every line that does address the pc by name. Y'know, every time I see somebody, they don't automatically blurt my name out over and over. No reason for that to happen in game, either. But my Love Interest could actually refer to me by name, I could be introduced by name in a crowd, etc.
Modifié par cindercatz, 21 avril 2012 - 05:29 .
#209
Posté 21 avril 2012 - 07:41
#210
Posté 21 avril 2012 - 10:59
#211
Posté 22 avril 2012 - 12:17
#212
Posté 22 avril 2012 - 02:52
MagmaSaiyan wrote...
i swear, people get stuck with one thing,AND 1 GAME!! most of you think we need it all the freaking time, you get a taste and never get it out of your mouths, but hey, id be lying if i didnt want it back to, but its something that i personally could live without, Bioware will decide to have origins/races again when the time is right, but not in DA3
We are stuck because it worked VERY well. Game 1 of trilogy, set play style, mood, etc. Game 2 & 3 expand upon the success of #1. It feels like so many of the things that were done well in DAO were just tossed aside for no good reason at all.
#213
Guest_Faerunner_*
Posté 22 avril 2012 - 09:16
Guest_Faerunner_*
MagmaSaiyan wrote...
i swear, people get stuck with one thing,AND 1 GAME!! most of you think we need it all the freaking time, you get a taste and never get it out of your mouths, but hey, id be lying if i didnt want it back to, but its something that i personally could live without, Bioware will decide to have origins/races again when the time is right, but not in DA3
Why not? The point of Dragon Age is to explore the world of Thedas, which is full of different races, countries, cultures, religions, traditions, lifestyles, etc cetera. The best way to do that is to see the world from the eyes of people from different races and cultures, not just a cursary glance from one ignorant (human) outsider that isn't personally invested in "other" groups outside their own socio-economic circle.
Dragon Age: Origins set up a world full of racial diversity and cultural conflicts, which could only be explored in full by playing different races and backgrounds. DA2 kept the racial diversity, but took away the ability to see the conflicts from different sides and thus to get a more well-rounded or in-depth view of the world. Worse yet, most of those racial views and conflicts were not even addressed since they had no bearing on the main (human) character, so **** it, why should they (the devs) exhert the effort to write about them?
(Which is what I think contributed to DA2 feeling like such a flat, under-developed game.)
Modifié par Faerunner, 22 avril 2012 - 09:31 .
#214
Posté 22 avril 2012 - 06:26
#215
Posté 22 avril 2012 - 11:25
Additionally on this point, I worry that creating a game where there was only the option to play as a single race, whatever it was, would--when the time came for the "dwarf" or "elf" game, for example--cause Bioware to dismiss the idea in light of the telemetry data they gathered (which after several years may very well no longer be as "representative" given the popularity of non-human characters like Varric, Fenris or Merrill, the lack of ability some gamers may have had to send race data when they bought Origins, and so on...).
To paraphrase Zevran, the developers gave us these races...do you think they did it just for looks?
Modifié par WardenWade, 22 avril 2012 - 11:30 .
#216
Guest_sjpelkessjpeler_*
Posté 22 avril 2012 - 11:51
Guest_sjpelkessjpeler_*
BW has stated that there will be a return of the female dwarves.
Hopefully this means that there will be more background and in depth story for the dwarves overall in the next installment.
I want to see more of the Qunari/ox-men in DA3. Seen pictures about their women but not in a DA game yet. And please give them a more personal look. The males in DA2 looked like they were put through the kopier.
#217
Posté 23 avril 2012 - 09:01
my point is, i find immersion hard when i am limited, especially if the previous game gave me the same options.
#218
Posté 23 avril 2012 - 07:17
So do I think they will add it? No, because it will take a lot of time and work to sort it all the script writing and casting voice actors. I think realistically they might combine origin background stories with the player's class, e.g. warrior is a knight in service of empress Celine or the rogue is a couries and the mage could be a personal advisor of the empress.
#219
Posté 23 avril 2012 - 08:15
#220
Posté 23 avril 2012 - 08:20
#221
Posté 27 septembre 2012 - 04:28
DA background is all about Human as the strongest race. Is just boring!
#222
Guest_Faerunner_*
Posté 27 septembre 2012 - 07:05
Guest_Faerunner_*
Felya87 wrote...
The multiple races are one of my mayor point about buy or no DA3.
DA background is all about Human as the strongest race. Is just boring!
This.
#223
Posté 07 octobre 2012 - 04:26
#224
Posté 11 octobre 2012 - 07:38
#225
Posté 13 octobre 2012 - 06:48
If the races are out the series is even more dead then it already is.





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