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Kinect coming to PC - does it change gamers opinions about it's inclusion to ME 3?


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#1
D.Sharrah

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The title says it all...take a look at the link and discuss:

http://seattletimes....buildingon.html

#2
charmingcharlie

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Nope it's still a crappy gimmick to me, the fact Microsoft is now releasing an SDK so it can be used on the PC changes nothing.  I will never let Kinect anywhere near my PC, not to mention the fact Microsoft will ENSURE that Kinect on the 360 never gets over shadowed by Kinect on the PC.

#3
United_Strafes

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So because the SDK is released to the public for non commercial use, all the sudden there's a Kinect PC, weird. Cause you know theres alot of people wanting to jump up and down in front of their 22" monitors.


Theres also another thread about this about 2 posts down from yours......

Modifié par United_Strafes, 16 juin 2011 - 11:51 .


#4
Crackseed

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To this day I maintain the Kinect is just a gimmick and I've no interest in it. The only game that remotely piques my interest using Kinect is Child of Eden. I'm perfectly happy with using Q/E to send my squaddies places thanks >.>

#5
Bogsnot1

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If the SDK and drivers can be hacked to work with a standard microphone for VR, then I might use the Kinect funtionality, but theres no way in hell a Kinect will go onto my PC.

#6
United_Strafes

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Of course it's a gimmick, I'm not sure if the ops to tech savvy. Just beacaust they released the SDK doesnt mean anything, the only thing it means is if you want to go write something for ME3 and for some reason have a Kinect in your computer room you can. It's not like all the sudden there's a Kinect PC.......

#7
Guest_Montezuma IV_*

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Is it suppose to? If I wanted to move around I really wouldn't want to be playing PC games. I still think Kincet is a gimmick.

#8
ArcanistLibram

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I still don't care.

#9
BeefoTheBold

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charmingcharlie wrote...

Nope it's still a crappy gimmick to me, the fact Microsoft is now releasing an SDK so it can be used on the PC changes nothing.  I will never let Kinect anywhere near my PC, not to mention the fact Microsoft will ENSURE that Kinect on the 360 never gets over shadowed by Kinect on the PC.


I agree 100% with this. All adding Kinect has done is delay the game's release unnecessarily.

#10
--Master of All--

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IMO, the fact that the ME3 developers tacked on some voice commands and are putting a 'Better with Kinect' label on the cover shows that yes, it is very much a gimmick, unless they have a massive ace up there sleeve. Releasing the SDK doesn't change that.

Modifié par --Master of All--, 17 juin 2011 - 12:42 .


#11
slimgrin

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It's a gimmick. My friend who has an Xbox bought one and he quit using it in a couple weeks.

"It's more for party and casual games", was his response.

#12
Eradyn

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I must be one of the few excited about the potential brought by technologies like Kinect and how they can (and will) change how we interact with our software (and hardware). Then again, I am a technophile. I welcome this move.

#13
United_Strafes

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Ya the Wii I bought last year seemed like a good idea at the time too......

#14
--Master of All--

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I think we'll be controlling computers with our minds before voice and motion controls stop being a gimmick.

#15
BloodyTalon

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I am disabled so can't use some of the new tech overly wlel so hopefully the game plays fine without.,

#16
BloodyTalon

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--Master of All-- wrote...

I think we'll be controlling computers with our minds before voice and motion controls stop being a gimmick.


Hope so

#17
Eradyn

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--Master of All-- wrote...

I think we'll be controlling computers with our minds before voice and motion controls stop being a gimmick.


Congratulations, we are already able to do that and more. :P  Voice and motion controls, however, are not gimmicks.  How they can be applied can be gimmicky...but the technology itself is not.

#18
Gatt9

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charmingcharlie wrote...

Nope it's still a crappy gimmick to me, the fact Microsoft is now releasing an SDK so it can be used on the PC changes nothing.  I will never let Kinect anywhere near my PC, not to mention the fact Microsoft will ENSURE that Kinect on the 360 never gets over shadowed by Kinect on the PC.


Not really,  it's a new control interface that has yet to be exploited,  and opens the door to not only enhancing the types of games we play today,  but creating entire new genres.

Two examples...

-Many games have tried to implement a gesture system for spell casting,  and none have done well.  Kinect can do it right.

-RTS games did not exist as they do today until the mouse/keyboard combo and the rediscovery of PC Gaming in the 90's.  The genre was born of the controls.

New control types often breed new genres.  The mouse alone brought about RTS and Point & Click Adventure gaming.  Kinect has enourmous potential if paired with a PC and unrestrained developers.

#19
--Master of All--

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Eradyn wrote...

--Master of All-- wrote...

I think we'll be controlling computers with our minds before voice and motion controls stop being a gimmick.


Congratulations, we are already able to do that and more. :P  Voice and motion controls, however, are not gimmicks.  How they can be applied can be gimmicky...but the technology itself is not.


What we have now is not quite there yet, imo. Unless you enjoy wearing a head dress made of wires ;)

Modifié par --Master of All--, 17 juin 2011 - 01:04 .


#20
Eradyn

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--Master of All-- wrote...

Eradyn wrote...

--Master of All-- wrote...

I think we'll be controlling computers with our minds before voice and motion controls stop being a gimmick.


Congratulations, we are already able to do that and more. :P  Voice and motion controls, however, are not gimmicks.  How they can be applied can be gimmicky...but the technology itself is not.


We have now is not quite there yet, imo. Unless you enjoy wearing a head dress made of wires ;)


I see what you mean, but hear me out. :lol: We are beyond wires and headdresses, if still only just.  We're living science fiction.  We can enable a paraplegic to walk and move of their own free will.  We can wear exoskeletal suits that enable us to lift hundreds of pounds and run great speeds for long distances without exertion.  We can override willpower to control bodies with technology, even with something as "simple" as light.  We can read the brain and record vision.  We are harnessing the power of quantum entanglement (teleportation!).  We have come really far in such a short period of time.  Brain-computer interfaces such as The Audeo, the Epoc, and the Mindwave are all consumer technologies not merely meant for a lab.  We are living the future. B)

#21
KainrycKarr

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Pass.

#22
dreman9999

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...Window 7 only?

#23
Kinaori

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I think these new tools in the arsenal for creating a game are just that; building blocks. If a "killer app" doesn't come along to make the new available mechanic/input mode really shine, then yeah, it ends up being called a gimmick.

I was watching E3 and they showed the tools for scanning objects into Kinect. At first I was like, "yeah great what're you going to do with that?". But who knows, maybe someone will come up with some amazing application of that that just grabs you.

I'm also curious to see what developers will do with the Vita's back-touch capability. That could be really cool if someone comes up with something... I just can't think of anything myself. But then if I could I'd have a *much* cooler job ;)

#24
Aquilas

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A gimmick? With 10 million units sold? Don't think so. We've gone well past the phase in which Microsoft is using marketing tricks to sell a product.

Does Kinect match well with all games, or devices? No. I see no reason to use Kinect motion control with my gaming notebook. However, I liked the E3 demo--giving voice commands to squaddies really streamlines gameplay, so that might be worthwhile.

Here's a genre that doesn't match well with Kinect (at present): fighting games. I love the Soul Calibur series. I play Taki because she matches my style: I like speed characters. Taki has a move that bounces her opponent high into the air; she leaps onto her opponent in mid-flight and rides the enemy to the ground, smacking all the way, with a finishing move on touch-down. Do that with Kinect? Right. Think of the precise hand-arm-leg input you'd need to initiate that particular, specific combo. Initiating that with voice commands would be lame.

Take a look at any Soul Calibur character's combo suite; I'll be very interested to see if the devs can map enough head jukes, hand waves, arm swings and leg kicks to pull those off. Ever play Soul Calibur Legends for the wii? I tried to do combos, and succeeded very infrequently. Eventually I just started waving the controller and nunchuk around and took what I could get.

So I think Kinect is more than a gimmick, but it's not a one-size-fits-all application either. What I'm apprehensive about is Microsoft trying to cram Kinect into gameplay where it simply doesn't fit, or actually is detrimental. That would suck indeed.

#25
OH-UP-THIS!

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Nope, this is just another Micro$haft attempt at crapsolifying the PC market.