If anyones taken a look at 1.03 patch notes I just noticed it said reapplies any damage over 5 seconds with the talent buff giving 100% chance of effect. Now heres where my topic comes into play if it has not squirmed its way into your head already. But with a max unforgiving chain + stagger effect + lacerate does that mean Lacerate will inflict unforgiving chains damage over 5 seconds? or does this apply to only regular attacks? I was wondering if any console/PC users found out anything about this since I just got the mac update last night.
Lacerate - Now Epicly Overpowered?
Débuté par
L6-636536
, juin 17 2011 03:39
#1
Posté 17 juin 2011 - 03:39
#2
Posté 17 juin 2011 - 04:21
It just means that whenever you attack a staggered enemy with lacerate activated your damage is doubled (the second round of damage spread over the next few seconds).
It's still pretty overpowered as it means that if you twin-fangs a staggered enemy you're in effect, doing two twin fangs, straight after the other. It also means that explosive strike and vendetta potentially will have the highest consistant spike damage as if you get a CCC in there you're getting double the CCC damage. This could be be better than brittle-assassinate (especially due to the nerf of assassinate and the damage cap on enemies which lacerate gets around).
It's still pretty overpowered as it means that if you twin-fangs a staggered enemy you're in effect, doing two twin fangs, straight after the other. It also means that explosive strike and vendetta potentially will have the highest consistant spike damage as if you get a CCC in there you're getting double the CCC damage. This could be be better than brittle-assassinate (especially due to the nerf of assassinate and the damage cap on enemies which lacerate gets around).
Modifié par mr_afk, 17 juin 2011 - 04:21 .
#3
Posté 17 juin 2011 - 04:58
But the damage cap wont apply to Lacerate because its not a burst effect that can reach the cap unless the DPS from the Lacerate DoT is +/= the cap.
#4
Posté 17 juin 2011 - 08:18
It's not 'overpowered' when you consider:
A. You need to bring Aveline to even make this possible, you lose a bunch of damage for that (not worth it). The best party is still Merrill, Anders, Varric.
B. The damage cap on Lieutenants is effectively doubled for DW chars, meaning that a few auto-attacks or a Twin Fangs on the Brittle enemy before the Assassinate will do just as well, no Aveline needed.
C. Perma-obscured auto-attacking Shadow/Assassin with Disorienting Criticals is hands-down the best way to play DW Rogue post patch, and there is no room in there to bring Aveline for Staggers. Hell, with Disorienting Criticals, guaranteed crits, Pinpoint Precision and Obscure, you can kill elites/lieutenants ridiculously fast with just auto-attacks.
The benefits of exploiting Lacerate do not meet up well with what you lose out on.
A. You need to bring Aveline to even make this possible, you lose a bunch of damage for that (not worth it). The best party is still Merrill, Anders, Varric.
B. The damage cap on Lieutenants is effectively doubled for DW chars, meaning that a few auto-attacks or a Twin Fangs on the Brittle enemy before the Assassinate will do just as well, no Aveline needed.
C. Perma-obscured auto-attacking Shadow/Assassin with Disorienting Criticals is hands-down the best way to play DW Rogue post patch, and there is no room in there to bring Aveline for Staggers. Hell, with Disorienting Criticals, guaranteed crits, Pinpoint Precision and Obscure, you can kill elites/lieutenants ridiculously fast with just auto-attacks.
The benefits of exploiting Lacerate do not meet up well with what you lose out on.
#5
Posté 20 juin 2011 - 03:31
arelex - why do you need aveline for this? , do you mean to get the staggers , because you get loads of staggers from fenris. I would also say fenris would be in any 'best party' i would make if i'm not a 2-h warrior. Apart from 'nightmare' aveline makes a party worse in my opinion.
#6
Posté 20 juin 2011 - 03:38
the patch basically ruined staggers if you do not have Shield Bash, meaning aveline > fenris. i don't like using either, but i am saying, within the context of this thread, lacerate is not as godlike as it may seem on paper.
the best party for any hawke is anders/merrill/varric, the melee companions are awful.
the best party for any hawke is anders/merrill/varric, the melee companions are awful.
Modifié par AreleX, 20 juin 2011 - 03:39 .
#7
Posté 20 juin 2011 - 04:18
I've been wondering about proper usage for lacerate as I honestly don't notice it. I almost wonder if it's one of those things that are only useful against elites or higher but stamina is so not an issue (right now at least with double haste from Bethany/anders) that I just leave it on all the time anyway.
And I agree with Arelex, I can't justify taking out anders, Merrill/Bethany or varric in exchange for a chance at a few staggers.
And I agree with Arelex, I can't justify taking out anders, Merrill/Bethany or varric in exchange for a chance at a few staggers.
#8
Posté 20 juin 2011 - 05:00
Frankly you can use any party combination you want post patch, as long as you aren't a warrior class, you can pump out enough damage to not need a tank at all.
DW rogues can take 3 monkeys around and as long as they provide a distraction you can destroy most encounters. Mages, maybe 2 monkeys and Varric.
DW rogues can take 3 monkeys around and as long as they provide a distraction you can destroy most encounters. Mages, maybe 2 monkeys and Varric.
#9
Guest_Aotearas_*
Posté 20 juin 2011 - 05:37
Guest_Aotearas_*
AreleX wrote...
the patch basically ruined staggers if you do not have Shield Bash, meaning aveline > fenris [...]
Err, I don't know if Nightmare is considerably different, but I am playing on Hard with Fenris and my Sword and Board Warrior and I see staggered enemies all over the place ... and I am positively NOT using Shield Bash 99% of the time.
#10
Posté 20 juin 2011 - 06:48
not so at all for me on nightmare
stagger is pretty much worthless now, especially since sunder is not only nerfed, but BUGGED and nerfed.
stagger is pretty much worthless now, especially since sunder is not only nerfed, but BUGGED and nerfed.
Modifié par AreleX, 20 juin 2011 - 06:50 .
#11
Guest_Aotearas_*
Posté 20 juin 2011 - 07:05
Guest_Aotearas_*
Shame that, ... well I don't play Nightmare anyhow because on Hard the enemies already have more hitpoints than an Iron-Curtain'ed Mammoth tank and I even though I have an effective build for my warrior it took ages (and six potions) to defeat the Arishok in duel.
Add to that my normally quite destructive Mage builds and the respective lack of real healers and friendly fire on Nightmare is the last thing I'll survive ...
Though I wouldn't mind friendly fire being open for toggle or at least Hard too. It almost feels like cheating, whereas Nightmare with the current combat system and bugs is just painful.
Add to that my normally quite destructive Mage builds and the respective lack of real healers and friendly fire on Nightmare is the last thing I'll survive ...
Though I wouldn't mind friendly fire being open for toggle or at least Hard too. It almost feels like cheating, whereas Nightmare with the current combat system and bugs is just painful.
#12
Posté 20 juin 2011 - 07:30
you should take a look at my guides
i've only optimized warrior for the patch so far (my god is it sick), but the mage should still work well
give nightmare a go, i think it should be much more accessible with the patch
i've only optimized warrior for the patch so far (my god is it sick), but the mage should still work well
give nightmare a go, i think it should be much more accessible with the patch
Modifié par AreleX, 20 juin 2011 - 07:30 .





Retour en haut






