Bejos_ wrote...
hoorayforicecream wrote...
I wouldn't go to a restaurant like that a second time. But that's not how Bioware treated me. I got a game I thought was fun and interesting, with some stuff that wasn't so good, but I'm willing to forgive it.
Maybe they forgot the worcestershire sauce. Maybe the meat was a little overdone. Maybe you were really reallyREALLY looking forward to that worcestershire sauce and forgetting the worcestershire is some sort of INEXCUSABLE INSULT THAT WILL HAUNT YOU FOREVER. I don't know. I didn't really care that much about the worcestershire sauce, I still got full, and I was reasonably satisfied with the game. I'm sorry you weren't.
What I don't get is why you keep coming to the restaurant you clearly dislike and telling the customers who frequent it that it sucks. One would think that there would be better ways to spend time, like trying new restaurants.
I'm a student. I go onto forums during my study breaks. It's something to do. (It's also a procrastination tool.)
Okay, so you thought it was a subpar product that just had some of the condiments missing. Great.
But what Bioware is doing right now, is the equivalent of a restauranteur being interviewed, and stating in his interview that some of his regular customers "just aren't forward-looking enough to understand or appreciate the cooking style". He further goes on to say:
"I'm quite disappointed in them really. How entitled is that of them? How could they come into my restaurant and give me $60 dollars with the expectation of a a three-course meal, and then get angry at me when I only give them one? How dare they? Why are they so entitled?"
A restaurant would immediately go out of its way to correct its mishaps-- free of charge. Is any of that happening here?
I never saw Muzyka say that he was disappointed in anyone, or even anything negative at all. His actual words were:
"But also there were a lot of fans of the original Dragon Age: Origins who weren't as happy with it. Maybe they were looking for more of the same, and it was different and innovative in ways they weren't expecting.
You're putting words in his mouth because of how you feel about the subject, and that's not a good thing. I get it. You're not happy with it. DA2. Maybe it was because
was different and innovative in ways many weren't expecting (dialogue wheel, little customization for companions, crafitng system, all bisexual romances, etc.). Maybe it was because of other things that annoyed you (inventory system, wave combat, recycled zones, etc.) instead. I don't know. You're entitled to dislike them. But if you project your feelings onto things that aren't there, you only do yourself a disservice, because you're talking about defying a mythical evil overlord
who doesn't really exist.
As for what they've been doing lately, to fix it? There have been 3 fairly comprehensive bug fix patches that have addressed a fairly large number of the initial problems. The developers are here on the forums listening to feedback and making themselves heard, despite the large amounts of vitriol some angry fans are fond of slinging. And they are giving interviews and posting to the DA2 forums 3 months after launch to say "Yes, we have heard your complaints and wish to address them."
Like so:
"We take the feedback of all of our fans, our core fans particularly, really seriously. We're committed to trying to address that feedback.
I know what it's like to develop games, because I've been doing so for a while now. I know how long it takes to enact certain changes, and to create content. Given what I know about their situation, I'm ok with what's going on. Bioware currently has a lot riding on TOR and ME3, so those two are the shining stars in their world. DA2 fixes and DLC are coming, but they may not come as soon as you like because of the focus on TOR and ME2.
Things take time. I'm doing other things while I wait, like playing other games. Perhaps you could do the same.