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Muzyka: Dragon Age 2 "one of the most polarising launches we've had"


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#601
cmessaz

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dheer wrote...

Rojahar wrote...
I don't think there's anything "oversensitive" about wishing the forum environment wasn't so hostile and hateful toward anyone who doesn't hate the game.

This place is pretty damn hostile to anyone who didn't like the game as well. Quit pretending this all comes from one side.

I'm sure not. And honestly, whats the point of this? The general idea is it's just been very unwelcoming. At least to me. I can only state my side, a person who LIKED DA2. I can't really tell you the enviroment for someone who hates it...esp considering most people I know liked it as well.

Modifié par cmessaz, 18 juin 2011 - 04:49 .


#602
Guest_Rojahar_*

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dheer wrote...

Rojahar wrote...
I don't think there's anything "oversensitive" about wishing the forum environment wasn't so hostile and hateful toward anyone who doesn't hate the game.

This place is pretty damn hostile to anyone who didn't like the game as well. Quit pretending this all comes from one side.


Where are the overwhelming posts claiming that anyone who prefers DAO must be some unsophisticated console kiddy who's too dumb to know any better? It's said so much about DA2 fans that it's practically a meme.

Even if there are some people making such broad insulting claims (which would be wrong of them) toward those who prefer DAO... does that make it right for anyone to say such things about those who prefer DA2 or don't like DAO?

Modifié par Rojahar, 18 juin 2011 - 04:50 .


#603
oldmansavage

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David Gaider needs to have a word with some of you so that he may bestow his wisdom.

#604
cmessaz

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oldmansavage wrote...

David Gaider needs to have a word with some of you so that he may bestow his wisdom.

The Gaider can fix everything.

#605
JustAnotherZero

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I wonder how many new fans they attracted... It couldnt be as much as the fanbase they lost. If managed to attract a larger following by changing formulas from tradition rpg base gameplay to run of the mill, just another action rpg... And only lost a few of their long standing fanbase. DA3 could be a success.

If not... DA3 is the last Dragon Age game in the series. Action RPGs besides Diablo are short lived and come with a high failure rate. Just take a look at all the action RPGs thats been released in past decade and before.

Heck... Look at Jade Empire. How many of the core Bioware fanbase was put off and how many new people were attracted? Looking at Jade Empire now... With a cancelled sequel... Doesn't bode well for Dragon Age.

#606
Atardecer

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People who liked DA2 are not dumb; they're just easily pleased Posted Image

#607
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I just finished my 3rd Hawke in DA2, which ended up becoming my first completed playthrough after I had to hold off on others until the Zevran-being-alive-when-killed-in-Origins bug was fixed; I've only had 1 or 2 Origins playthroughs in which Zevran lived and I didn't want that import choice compromised. I've already given up on hoping for anything Morrigan-related to import because I'm very close to giving up hope for anything substantial related to Morrigan-OGB-Warden to appear in Dragon Age's future.

That said, that import issue was a separate issue itself, and I'll focus on DA2 as a whole.

I will admit, with all the problems I had with DA2, I did like the character development (what little there was) of Orsino and Meredith, Meredith especially. After reading the codex about her and seeing the final section of Act 2, she seemed very reasonable. Hardball, obviously, but still reasonable in my book. and I can empathize with her backstory, too, and see why she's so hardcore about Templar policies (which I became a fan of after seeing all Mage arguments presented essentially nullified by nearly every mage but Bethany being a crazy blood mage, or otherwise being posessed or crazy).

That said, everything I kept hearing about Act 3, which I was worried about, was true to a T. While at the VERY first cutscene of Act 3, Orsino and Meredith remained consistent, very quickly both went suddenly insane which I was very perplexed about, as there was no lead-in to their changed behaviors :blink:

Literally I did some sidequests and stuff, which where were significantly less of than in previous acts. Before you know it, last night, I came across THE big explody moment, and from there, it LITERALLY felt like the plot was jumping all over the place and the rug was constantly being pulled from under me. I'm dead serious, I had such a reaction. My god nothing made sense! :pinched:

Then the very end happened, and credits with music not containing the same effect as DAO's music appeared, and I'll tell you, never have I felt so empty and unfulfilled after playing as I did finishing DA2 for the first time. I felt hollow watching in disbelief at the credits where usually, even with admittedly bad games which I still enjoyed, I'd still have a feeling of accomplishment and excitement, and I felt that my playing of the game actually mattered to me. Why was this Bioware game not evoking such a response from me?? :crying:

Overall I just think to myself that I spent many hours, held off finishing the game, only to finish it with the last part of Act 3 feeling like a house of mirrors, where everything is warped to nonsensical proportions.

Whats even worse is this feeling I have that despite my disatisfaction, I feel that in case, by some miracle gameplay and story does improve and there is closure for the Morrigan-OGB-Warden story, I MUST see this through, at least until hearing about early reviews for DA3. No game should make you feel like that, right? Its ridiculous to think about, but I feel its true.

If it weren't the case, I'd have traded in my used copy of DA2 (yes, I bought a used copy because I didn't want to give my "vote"[my money] to Bioware/EA for decisions I disagreed with, but still wanted to play to see. If I'm a bad person, whatever. I've been called worse :blush:) for some money towards my future preorder of Skyrim. I'm holding back for now because I'd rather not be too rash just in case DA3 does indeed improve on where DA2 failed. I hope my keeping DA2 isn't a mistake :mellow:

#608
oldmansavage

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cmessaz wrote...

oldmansavage wrote...

David Gaider needs to have a word with some of you so that he may bestow his wisdom.

The Gaider can fix everything.


It is known.

#609
cmessaz

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NM :mellow:

Modifié par cmessaz, 18 juin 2011 - 04:54 .


#610
Zjarcal

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Melca36 wrote...

Oh and my husband....would like some BETTER female characters.  He liked Isabela but hated Merill.

But Isabela's appeal was NOT enough for him to play again.  


And that one is completely subjective, so using the term "BETTER" is wrong.

I could say that I wanted a better companion than Alistair for instance, but that wouldn't be fair.

Modifié par Zjarcal, 18 juin 2011 - 04:59 .


#611
Sylvius the Mad

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Rojahar wrote...

Where are the overwhelming posts claiming that anyone who prefers DAO must be some unsophisticated console kiddy who's too dumb to know any better?

No, those posts tend to claim we're paleo-conservative dinosaurs who can't accept change or progress.

Modifié par Sylvius the Mad, 18 juin 2011 - 04:57 .


#612
Bejos_

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cmessaz wrote...

oldmansavage wrote...

David Gaider needs to have a word with some of you so that he may bestow his wisdom.

The Gaider can fix everything.


Riiight.

Reading the story-related posts here, and typing up some of my own, I realised the story works better as a book than as a game.

Due to the fact that books allow for better description, characterisation, pacing and such, DA3's broad story issues wouldn't have been nearly as offensive if they were on paper. They just don't fit a game very well.

If anything, Gaider should not be allowed to write books anymore.

IMO, DA2 is his worst (for-a-game) story yet.

#613
oldmansavage

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Bejos_ wrote...

cmessaz wrote...

oldmansavage wrote...

David Gaider needs to have a word with some of you so that he may bestow his wisdom.

The Gaider can fix everything.


Riiight.

Reading the story-related posts here, and typing up some of my own, I realised the story works better as a book than as a game.

Due to the fact that books allow for better description, characterisation, pacing and such, DA3's broad story issues wouldn't have been nearly as offensive if they were on paper. They just don't fit a game very well.

If anything, Gaider should not be allowed to write books anymore.

IMO, DA2 is his worst (for-a-game) story yet.


I was referring more to the princesses that need to suck it up.

#614
cmessaz

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Bejos_ wrote...

cmessaz wrote...

oldmansavage wrote...

David Gaider needs to have a word with some of you so that he may bestow his wisdom.

The Gaider can fix everything.


Riiight.

Reading the story-related posts here, and typing up some of my own, I realised the story works better as a book than as a game.

Due to the fact that books allow for better description, characterisation, pacing and such, DA3's broad story issues wouldn't have been nearly as offensive if they were on paper. They just don't fit a game very well.

If anything, Gaider should not be allowed to write books anymore.

IMO, DA2 is his worst (for-a-game) story yet.

Yep, and I disagree. I think he did fine, though there was room for improvement, but to me my complaints were more on a character level and not the story as a whole. It's all opinion.

#615
KnightofPhoenix

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[quote]In Exile wrote...
No, not story-wise. Story-wise, you don't have a choice at all. You can't, for example, go to Orlais and get
actual Grey Wardens. Story-wise you have absolutely no choice but to solve every mission the same way except for a single choice 10 seconds
from the end. [/quote]

Not true. You can decide a course before going on that mission. Does it change much? No. But you get make the
choice before starting and confirm it at the end. For instance, Templars and mages. You can decide what to do 3-4 times throughout.

Does it give you a lot of huge choices that can change the entire game? No.
That doesn't mean there is no a big amount of choices in the story. And I am not saying DA:O pulled it off perfectly. TW2 beats them both. Easily.



[quote]
You obey. There are lots of things you could do to want to stop the blight: but you don't have a convincing argument
put foward other than: you have to want to save Ferelden. But that's no different than being told that you aren't allowed to care about the mage/templar conflicy. [/quote]

It's different, because the Warden acts for something while Hawke doesn't do anything because he doens't care about the main thing that is going on.

[quote]
No, you don't. You don't know you can recruit any of these allies. I'll 100% grant you the werewolves - that's an out of left field choice the Warden can offer with no prompting. But otherwise you go there to get a single ally: and it turns out right at the end that there could be another choice you make.

But you don't choose to go to the Brecelian forest to get the Werewolves. You don't choose to go Orzammar to get Golems. It's all you being the errand boy (or girl).[/quote]

Yes, you do. You know that you can recruit Tempalrs before you go to the Tower. You confirm that choice during the quest. You decide who you want to support for the throne in Orzammar, and confirm at the end. You can try to negotiate with werewolves the moment you see them, and then come to a decision almost at the end.
Golems no, since it wouldn't make sense for you to know.

[quote]
Eamon tells you he won't call the Landsmeet without you gathering other allies for the Blight; but none of the allies you gather are going to fight to put a King in Ferelden. In fact, there is no army the Warden has at all, and Eamon makes it very clear if Loghain wins in the Landsmeet he will bend his knee. [/quote]

Except the army is a clear signal that you are an alternative to Loghain in fighting the blight, hence why he says that it's either you and him the men will follow. If you didn't have an army, no one would care. 

[quote]
You can't out manuever him at all, since you follow orders to save Anora, and then you follow orders to investigate the Landsmeet. [/quote]

Yes you can. He wants Alsitair on the throne and he wants to be his chancellor. You can end up with executing the last Therein, and placing Anora on the throne. How is that not out-maneuvring him?

[quote]
No. It's two choices. Otherwise you have to say that a lot of non-choices in DA2 are actual choices (because the Chancellor choice has no consequences). Alistair + Warden can't exist if the Warden is male. Anora+Warden can't
exist if the Warden is female and/or not a Cousland. [/quote]

Of course some options are restricted based on who the Warden is. How does that make the choice non-existent? That's like saying that warrior not being able to use magic is removing choice.

I don't remember saying that DA2 had no choices. Just that I felt DA:O had more, and ones that interested me more. Especially when DA2 had the potential to be more than just that.


[quote]
It's not about them being developed. It's about RP, and inventing an in-character motivation. [/quote]

And if I dont' feel they are developped well enough for me to care, then I don't even want to RP. And yes, I know that people can feel this way about Origins and they are entitled to.

[quote]
I don't think DA:O gave me any reason to care about Ferelden for any Origin except for the Human Noble. [/quote]

I most certainly agree.

[quote]
I'm not criticizing it for being a typical hero story. I'm saying DA:O is something worse: it's a fight for the sake of the status quo. [/quote]

Bhelen is not status quo. Anora / Alsitair is not the status quo either, each in their own way. In addition, there are the boons and choices, like the Circle in Orzammar...etc.
There are definitely ways to change the status quo.

Is it a 180 degrees change? Of course not, and that's unreasonable to expect.

[quote]
But Hawke not caring is just like the Warden caring. You've just flipped the switch. You really cared about Ferelden. Awesome for you. But that isn't something that makes the Warden more active. [/quote]

No, not at all.
That's exactly the difference between beign passive and active. If you don't care about the main thiung that is happenign around you, you'll be passive. If you do care, you'll be active.

Now you can say that Hawke can care about his family instead and if that works for you, good
for you. But I'd much rather care about the thing that is making the whole city collapse, when I have the capacity to.

[quote]
No, it isn't. The dwarf noble has an automatic crown of rulership from a paragon saying "I don't give a flying **** what you do with it."

With a Cousland, you potentially have someone blessed by the Maker (I found the ashes of Andraste) against the common born child of a traitor and a bastard you don't even have a reason to believe is a descendant of Marric in the first-place.

So, no, it has nothing to do with being stupid. [/quote]

I thought you were talking about a Dwarf becomign King of Ferelden. Granted. But there are alternatives. Prince Consort, or being chancellor to a weak Alsitair. And having Harrowmont on the throne, would more likely allow your Warden to influence him (plus you become a paragon only at the very end).  Both are a rise to power. Ideally of course, I would have wanted more options.

[quote]
Okay, so play a Hawke who become Viscount by exterminating the mages. You just rose to power. Is it the power you want?

Do you see how inane this argument you're putting forward is? [/quote]

No, here's why. I don't get to choose to be Viscount. It's imposed on me simply because I slaughtered mages. That's it. My Hawke didnt' have to work for it, or think for it. Or even want it. It's just given, even when it makes no sense (if apostate). So no, that's not power, nor is it a rise.

[quote]
I'm not saying DA2 didn't have flaws - just the opposite. I'm only pointing out DA:O had the same flaws as DA2.
[/quote]

A lot of them, yes. Not denying that. And I wished that DA2 was actually true to its concepts.

But overall, I do feel that the Warden was more active and had more influence. Better writing for the most part and better companions. But I am not saying that DA:O is most definitely better. A lot of it has to do with buying in, of course.  Like I said before, the more I think about it, the more flaws Origins had. But the overall experience was positive for me. And that's just me.

And when I criticize DA2, I usually do so with the desire to have DA surpass Origins. Not be equal to it. Because that's what I was thinking will happen when I believed the marketing. 

Modifié par KnightofPhoenix, 18 juin 2011 - 05:18 .


#616
Thor Rand Al

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cmessaz wrote...

And I know some disagree but to me it's very obvious the forums have been....unwelcoming for people who like DA2. I use other places to keep in touch with many "buddies" from BSN before DA2...and I'd say about 80% of them do not come to the forums (other than character threads) because of the enviroment. So I'm not just speaking about myself.
@KoP I disagree with you in some things, but you haven't offended me...yet. ;)

Lmao@yet

I agree, n your right about the "enviroment"  and sad to say it.  Use to be fun :(  How many people would get on the Alistair thread and just feel like they were a part of the group, yes there were heated discussions but it was done in taste.  I remember quit a few times people would come in and say hey I'm new, n they'd be welcomed basically with open arms.  Asked to not be afraid to speak their mind, it was a fun thread that "everyone" got to have a chance to talk about their favorite character, whether it was good or bad but it was done with taste. Ya don't see that hardly anymore n it's a shame.

 
Edit: Even KoP was welcomed to the thread"  Posted Image  lol.  N he def didn't have a problem speakin his mind lol.  I see he still doesn't Posted Image

Modifié par Thor Rand Al, 18 juin 2011 - 05:14 .


#617
cmessaz

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Thor Rand Al wrote...

cmessaz wrote...

And I know some disagree but to me it's very obvious the forums have been....unwelcoming for people who like DA2. I use other places to keep in touch with many "buddies" from BSN before DA2...and I'd say about 80% of them do not come to the forums (other than character threads) because of the enviroment. So I'm not just speaking about myself.
@KoP I disagree with you in some things, but you haven't offended me...yet. ;)

Lmao@yet

I agree, n your right about the "enviroment"  and sad to say it.  Use to be fun :(  How many people would get on the Alistair thread and just feel like they were a part of the group, yes there were heated discussions but it was done in taste.  I remember quit a few times people would come in and say hey I'm new, n they'd be welcomed basically with open arms.  Asked to not be afraid to speak their mind, it was a fun thread that "everyone" got to have a chance to talk about their favorite character, whether it was good or bad but it was done with taste. Ya don't see that hardly anymore n it's a shame.

Ah the good old days :)


@KoP you do like your arguments don't you :D

#618
KnightofPhoenix

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cmessaz wrote...
@KoP I disagree with you in some things, but you haven't offended me...yet. ;)


Yet?? :(

Now I am really getting paranoid. Can KoP exist without snark and a touch of arrogance?

Modifié par KnightofPhoenix, 18 juin 2011 - 05:12 .


#619
cmessaz

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KnightofPhoenix wrote...

cmessaz wrote...
@KoP I disagree with you in some things, but you haven't offended me...yet. ;)


Yet?? :(

Now I am really getting paranoid. Can KoP exist without snark and a touch of arrogance?



No. :P

#620
Bejos_

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Sylvius the Mad wrote...

Rojahar wrote...

Where are the overwhelming posts claiming that anyone who prefers DAO must be some unsophisticated console kiddy who's too dumb to know any better?

No, those posts tend to claim we're paleo-conservative dinosaurs who can't accept change or progress.


And to think that the company itself encourages that ... SMH.

#621
Zjarcal

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KnightofPhoenix wrote...

Now I am really getting paranoid. Can KoP exist without snark and a touch of arrogance?


I believe your arrogance has been labeled as one of your endearing features... as long as you don't overdue it. :P

Oh crap, all this forum posting distracts me from what I should be doing... :pinched:

#622
KnightofPhoenix

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cmessaz wrote...

KnightofPhoenix wrote...

cmessaz wrote...
@KoP I disagree with you in some things, but you haven't offended me...yet. ;)


Yet?? :(

Now I am really getting paranoid. Can KoP exist without snark and a touch of arrogance?



No. :P


See?
Accept me for who I am!!


Zjarcal wrote...
I believe your arrogance has been labeled as one of your endearing features... as long as you don't overdue it. [smilie]../../../images/forum/emoticons/tongue.png[/smilie]

Oh crap, all this forum posting distracts me from what I should be doing... [smilie]../../../images/forum/emoticons/pinched.png[/smilie]


I never overdue it when people realize my superiority on their own :whistle:

Like my sig? :D:P

Modifié par KnightofPhoenix, 18 juin 2011 - 05:17 .


#623
cmessaz

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Bejos_ wrote...

Sylvius the Mad wrote...

Rojahar wrote...

Where are the overwhelming posts claiming that anyone who prefers DAO must be some unsophisticated console kiddy who's too dumb to know any better?

No, those posts tend to claim we're paleo-conservative dinosaurs who can't accept change or progress.


And to think that the company itself encourages that ... SMH.

...they do? Granted I've avoided most of the general discussion.




@KoP I do accept you. :wizard:

Modifié par cmessaz, 18 juin 2011 - 05:22 .


#624
craigdolphin

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I certainly understand that folks are sore over some of what we did with Dragon Age II, but I think a lot of the rage is based on confirmation bias. You're already dead set against liking DA2, and feel you've been betrayed by BioWare, of course you're going to take what we say in the most negative way possible. That's why we're having his "argument" in the first place.


I really wanted to like DA2 despite my misgivings about a few of the design changes. Turns out the art-style changes that I disliked based on screenshots were just as unlikeable in the game. So I guess that would qualify for possible 'confirmation bias'. Or maybe I just actually do have a good idea of my own tastes after all?

But there were so many other aspects that I wasn't at all concerned about at all, initially, that I turned out to really dislike just as much, if not more. And there were one or two things that I thought were actually improvements. Overall, I'm pretty negative about the game relative to DAO. I give it a rating of 'meh' in any other context. If you want to blame confirmation bias for that, then go right ahead. But I think you're kidding yourself, to be honest.

Regardless, I really do hope that the future of the DA franchise is bright. I hope even more that it's a future I still want to partake in. Right now I'm pretty sceptical about that. But I don't think there's much any of the devs can do to allay those concerns until you're ready to outline how DA3 will be.

I'm staying interested because DAO is my favorite game to date, and because you guys have a great track record across many different games. I want to know if DA3 is going to fire me up like DAO did, or if it's going to be a continuation of the direction set by DA2 in the areas that are of interest to me.

If it isn't then, yes, I will sadly move on.

#625
Sylvius the Mad

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In Exile wrote...

No, not story-wise. Story-wise, you don't have a choice at all. You can't, for example, go to Orlais and get actual Grey Wardens.

That's an unfair example.  We know BioWare doesn't like to model unsuccessful outcomes.  Since going to Orlais to find more Wardens would result in the Archdemon destroying Ferelden, that's not a result they model.

Would the game have been better if you were allowed to make that choice only to see a fancy Game Over screen?  Yes, I think it would.  But we know BiOWare isn't going to make that game, so it's unreasonable of you to expect it.

Much like playing a tabletop game, where the GM  can respond to player choices that would result in irredeemable failure with a simple "No, you're not doing that," wherever the game doesn't model some outcome is effectively the game doing exactly that.

It's an abstraction.

But you don't choose to go to the Brecelian forest to get the Werewolves. You don't choose to go Orzammar to get Golems. It's all you being the errand boy (or girl).

You can choose to go to those places, and you can choose to go to those places for reasons other than recruiting armies.  But once you arrive, the locals are too tied up in their own problems to accommodate any action you might want to take other than helping them.

And again, not collecting the armies results in the destruction of Ferelden.  That's an outcome the game doesn't model.

Alistair says - maybe Eamon can do something. You go along to ask Eamon. You get told to get the ashes. You can't say that you think it's stupid. You can even get called out by Sten for doing something you think is stupid the game is forcing you to do.

But you can say that saving Recliffe is stupid.  You can say that going to the Circle Tower to get mages to help Connor is stupid.  It's not a complete railroad, because there are meaningful choices along the way.  There isn't every possible choice, but that's an absurd standard.

You can choose two wholly different paths in Orzammar (by wholly different, I mean that they look different when you are choosing between them, which is all I think they need to be relevantly dissimilar).

I'm not criticizing it for being a typical hero story. I'm saying DA:O is something worse: it's a fight for the sake of the status quo.

That's exactly the plot of the Lord of the Rings.  It's the most traditional fantasy narrative available.

Bad things happen.  Reluctant hero quests to stop it.

Just about every quest in DA2 lets you invent a reason for why Hawke is doing it. In fact, all of act 1 is just inventing reasons for why Hawke does things.

I happen to love that aspect of Act I, but unfortunately DA2's dialogue system then prevents the player from playing his character in a way that is consistent with those invented motives.

I'm not saying DA2 didn't have flaws - just the opposite. I'm only pointing out DA:O had the same flaws as DA2.

Except for the dialogue system, and the obviously nonsensical combat mechanics.