Not true. You can decide a course before going on that mission. Does it change much? No. But you get make the choice before starting and confirm it at the end. For instance, Templars and mages. You can decided what to do 3-4 times throughout. [/quote].
You can't go to the Tower to recruit the templars. You go to the recruit the mages. That's the choice. And you do it because either you buy into it from start, or surrender to the demand of the plot.
[quote]Does it give you a lot of huge choices that can change the entire game? No. That doesn't mean there is not a big amount of choices in the story. And I am not syaing DA:O pulled it off perfectly. TW2 beats them both. Easily. [/quote]
I'm saying you're not active - you execute someone else's plan (Flemeth and Alistair's, in that case) which is to get the treaties. You have no choice in that. That's what makes you passive.
Then it becomes a question of how you execute that plan. But even that is not your choice. The game just lets you pick between two options at times.
[quote]It's different, because the Warden acts for something while Hawke doesn't do anything because he doens't care about the main thing that is going on. [/quote]
Why does Hawke have to think the mage/templar business is the main thing going on?
[quote]Yes, you do. You know that you can recruit Tempalrs before you go to the Tower. [/quote]
No, you don't. And you can't not choose to get to the tower. That's the point. That's what makes the Warden passive: executing someone else's vision (and not even being able to have an original thougth while doing it).
[quote]You confirm that choice during the quest. You decide who you want to support for the throne in Orzammar, and confirm at the end. [/quote]
Once again, you get two options laid between you and are forced to pick. Just like Hawke.
[quote]You can try to negotiate with werewolves the moment you see them, and then come to a decision
almost at the end. Golems no, since it wouldn't make sense for you to know.[/quote]
Like I said: I think the werewolves are about the only active choice the Warden makes.
[quote]Except the army is a clear signal that you are an alternative to Loghain, hence why he says that it's either you and him the men will follow. If you didn't have an army, no one would care. [/quote]
No one knows you have an army. You never mention it, it isn't present, you have no representation for it, and Eamon makes no use of it. Eamon just refuses to call the Landsmeet earlier, and sends his errand boy (i.e. you) to collec the army.
[quote]Yes you can. He wants Alsitair on the throne and he wants to be his chancellor. You can end up with executing the last Therein, and placing Anora on the throne. How is that not out-maneuvring him?[/quote]
You execute his plan to the letter, and then at the end you say "Changed my mind! I'm siding with Anora!". Your entire "activity" resolves around doing everything absolutely the same as his best errand boy and then barking different orders that, for whatever unexplained reason, everyone seems perfectly happy to go along with.
You don't outmanuever Eamon - you can put Anora in the throne over Alistair, and then she demands that Alistair dies. You can not object, but you can't actually demand Alistair die yourself, independently. Once again, you're the passive stooge.
[quote]Of course some options are restricted based on who the Warden is. How does that make the choice non-existent? Taht's like saying that warrior no being able to use magic is removing choice. [/quote]
It doesn't. But the Landsmeet never has more than 2-3 choices at any one time.
[quote]I don't remember saying that DA2 had no choices. Just that I felt DA:O had more, and ones that interested me more. Especially when DA2 had the potential to be more than just that. [/quote]
That doesn't have anything to do with the Warden being active.
[quote]Andif I dont' feel they are developped well enough for me to care, then I don't even want to RP. And yes, I know that people can feel this way about Origisn and they are entitled to. [/quote]
Certainly. My only point is that feeling is the difference between DA:O and DA2. Not much else. There's certainly a level of execution DA:O has that DA2 absolutely misses, but at the meta-level, DA:O and DA2 are basically the same.
[quote]Bhelen is not status quo. Anora / Alsitair is not the status quo either, each in their own way. In addition, there are the boons and choices, like the Circle in Orzammar...etc. There are definitely ways to change the status quo.[/quote]
The difference between the world at the start of DA:O and the end of the actual game (i.e. the Throne Room) all that you've changed is that there is no more Blight.
Bhelen was in a power-struggle with Harrowmont without the blight. Would he have won? Who knows - but the Warden didn't set anything in motion. Loghain planned to depose Cailan either way. Would Alistair have been King? Who knows. Eamon, if he lived, would have opposed him. And without a Blight Teagan absolutely would have. Dagna wanted to leave for the Circle, and she could have found some other way to escape.
So none of these things are things the Warden sets in motion. The Warden fights to keep everything the same way.
[quote]
No, not at all.That's exactly the difference between beign passive and active. If you dont' care about the main thiung that is happenign around you, you'll be passive. If you do care, you'll be active.
Now you can say that Hawke can care about hsi family instead and if that works for you, good for you. But I'd much rather care about the thing that is making the whole city collapse, when I have the capacity to. [/quote]
Caring has nothing to do with being active. A great example is Alistair/Anora giving the final speech instead of the Warden. The Warden can care to save Ferelden, but is still being passive.
[quote]I thought you were talking about a Dwarf becomign King of Ferelden. Granted. But there are alternatives.
Prince Consort, or being chancellor to a weak Alsitair.[/quote]
But I don't want to RP these alternatives. I want sole rule, and Anora feeding the worms with Alistair. And DA:O tells me to go stuff myself.
[quote]And having Harrowmont on the throne, would more likely allow your Warden to influence him. Both are a rise to power. Ideally of course, I would have wanted more options. [/quote]
Or Harrowmont just ignores you. Influence is just that - a whim that the person who actually has power decides to grant you. Certainly, I'd say being a paragon is 10x better than being King. But DA:O stil rescrits you.
[quote]No, here's why. I don't get to choose to be Viscount. It's imposed on me simply because I slaughtered mages. That's it. My Hawke didnt' have to work for it, or think for it. Or even want it. It's just given, even when it makes no sense (if apostate). So no, that's not power, nor is it a rise. [/quote]
Well, I don't want to be a Councillor. But you said, if I want to rise to power, I could RP a character that wants that in the confine of the game. Well, you can RP a character who wants to be Viscount.
You offered me an outcome and told me to like it because it was good enough. Here you go: this is the same logic, and it's equally bad.
I have a character that doesn't want to be Chancellor; I have a character who wants to rule, officially. And DA:O tells me to go stuff myself.
[quote]
A lot of them, yes. Not denying that. And I wished that DA2 was actually true to its concepts.
But overall, I do feel that the Warden was more active and had more influence. Better writing for the most part and better companions. But I am nto saying that DA:O is most definitely better. A lot of it has to do with buying in, of course.
[/quote]
I am saying that all of this things are consequences of DA:O 'clicking' for you.
Modifié par In Exile, 18 juin 2011 - 05:31 .





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