blitzkkrieg wrote...
Parah_Salin wrote...
blitz- The overkill mode is kind of an overlap with Adrenaline rush. Not on every aspect, but in terms of general purpose.
Yea, I was suggesting it as an evolution of AR, but realized that trying to implment it would be difficult.
Another idea kind of going with the riot shield idea is the deployable cover skill from borderlands (minus the turret of course). Basically, its just a deployable shield you can take cover behind. I think this would make sense for the soldier since it is a combat oriented class, although i do like the group buff abilities that are being suggested.
Actually... I kinda like this idea... thing is, you could argue that the engineer should get it... since it would need to be something like an omni-tool to be able to come out of nowhere and be deployed. Though, the engineers get a turret so... I think this could be cool for the soldiers.
And the more I think about it... the more I like it. EVERY other class (except maybe the Vanguard) has a form of getting out of heavy fire! The soldier doesn't!
Adept - Barrier (to absorb fire)
Engineer - Drone (to divert fire)
Infiltrator - Cloak (to get out of fire)
Sentinel - Tech Armor (to absorb fire)
Vanguard - Charge? (to get away from fire?)
Soldier - Shoot back? lol