EDIT: Added Vehicles.
Husk Mode
Endless waves of increasing amounts of husks. Similiar to Halo's FireFight mode, but husks instead. I think this should be 1-4 players.
Deathmatch Mode and Variants
There should be objectives like one team trying to plant a bomb and the other trying to stop them, or one team trying to upload a virus and another team to stop them. There also could be variants of Deathmatch mode, similar to Halo's Squad Slayer and such.
"Special Conditions"
I think it would be nice if we could set up games where people could only use a certain types of weapons, certain type of abilities, etc.
Capture the Flag
Instead of a flag, it should be something that fits in the ME universe. Possibly a data pad?
Vehicles
No vehicles, except for possibly that Atlas mech.
classes
The types of classes we could use in the multiplayer should be the same ones we use when creating a Shepard (Vanguard, Soldier, etc.). I don't think there should be a medic class because Mass Effect uses regenerating health.
Unlocking System
I think this should be similar to Battlefield Bad Company 2. We start out with one set of weapons, and as we increase in rank, we get more weapons and gadgets available to use to fit our style of play. I think the rank should start at Ensign and end at Spectre, which would give all available weapons, gadgets, mods, etc.
Characters
I don't think we'll be using the squadmates or our Shepards. It's quite possible that it would be gneric Alliance/N7 vs. Cerberus (because Cerberus is an enemy in ME3).
So, what do you think of my idea?
Modifié par The Big Bad Wolf, 17 juin 2011 - 11:15 .





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